source: libcfa/src/concurrency/actor.hfa@ 1ba3959

Last change on this file since 1ba3959 was 0794365, checked in by caparsons <caparson@…>, 2 years ago

refactored allocation enum to match naming style and refactored some verifyf's to be aborts

  • Property mode set to 100644
File size: 26.6 KB
Line 
1#pragma once
2
3#include <locks.hfa>
4#include <limits.hfa>
5#include <kernel.hfa>
6#include <iofwd.hfa>
7#include <virtual_dtor.hfa>
8
9#ifdef __CFA_DEBUG__
10#define CFA_DEBUG( stmt ) stmt
11#else
12#define CFA_DEBUG( stmt )
13#endif // CFA_DEBUG
14
15#define DEBUG_ABORT( cond, string ) CFA_DEBUG( if ( cond ) abort( string ) )
16
17// Define the default number of processors created in the executor. Must be greater than 0.
18#define __DEFAULT_EXECUTOR_PROCESSORS__ 2
19
20// Define the default number of threads created in the executor. Must be greater than 0.
21#define __DEFAULT_EXECUTOR_WORKERS__ 2
22
23// Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the
24// actor-executor threads. Must be greater than 0.
25#define __DEFAULT_EXECUTOR_RQUEUES__ 4
26
27// Define if executor is created in a separate cluster
28#define __DEFAULT_EXECUTOR_SEPCLUS__ false
29
30#define __DEFAULT_EXECUTOR_BUFSIZE__ 10
31
32#define __STEAL 0 // workstealing toggle. Disjoint from toggles above
33
34// workstealing heuristic selection (only set one to be 1)
35// #define RAND 0
36#define SEARCH 1
37
38// show stats
39// #define ACTOR_STATS
40
41// forward decls
42struct actor;
43struct message;
44struct executor;
45
46enum allocation { Nodelete, Delete, Destroy, Finished }; // allocation status
47
48typedef allocation (*__receive_fn)(actor &, message &);
49struct request {
50 actor * receiver;
51 message * msg;
52 __receive_fn fn;
53 bool stop;
54};
55
56static inline void ?{}( request & this ) { this.stop = true; } // default ctor makes a sentinel
57static inline void ?{}( request & this, actor * receiver, message * msg, __receive_fn fn ) {
58 this.receiver = receiver;
59 this.msg = msg;
60 this.fn = fn;
61 this.stop = false;
62}
63static inline void ?{}( request & this, request & copy ) {
64 this.receiver = copy.receiver;
65 this.msg = copy.msg;
66 this.fn = copy.fn;
67 this.stop = copy.stop;
68}
69
70// Vector-like data structure that supports O(1) queue operations with no bound on size
71// assumes gulping behaviour (once a remove occurs, removes happen until empty beforw next insert)
72struct copy_queue {
73 request * buffer;
74 size_t count, buffer_size, index, utilized, last_size;
75};
76static inline void ?{}( copy_queue & this ) {}
77static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) {
78 buffer_size = buf_size;
79 buffer = aalloc( buffer_size );
80 count = 0;
81 utilized = 0;
82 index = 0;
83 last_size = 0;
84}
85static inline void ^?{}( copy_queue & this ) with(this) { adelete(buffer); }
86
87static inline void insert( copy_queue & this, request & elem ) with(this) {
88 if ( count >= buffer_size ) { // increase arr size
89 last_size = buffer_size;
90 buffer_size = 2 * buffer_size;
91 buffer = realloc( buffer, sizeof( request ) * buffer_size );
92 /* paranoid */ verify( buffer );
93 }
94 memcpy( &buffer[count], &elem, sizeof(request) );
95 count++;
96}
97
98// once you start removing you need to remove all elements
99// it is not supported to call insert() before the array is fully empty
100static inline request & remove( copy_queue & this ) with(this) {
101 if ( count > 0 ) {
102 count--;
103 size_t old_idx = index;
104 index = count == 0 ? 0 : index + 1;
105 return buffer[old_idx];
106 }
107 request * ret = 0p;
108 return *0p;
109}
110
111// try to reclaim some memory if less than half of buffer is utilized
112static inline void reclaim( copy_queue & this ) with(this) {
113 if ( utilized >= last_size || buffer_size <= 4 ) { utilized = 0; return; }
114 utilized = 0;
115 buffer_size--;
116 buffer = realloc( buffer, sizeof( request ) * buffer_size ); // try to reclaim some memory
117}
118
119static inline bool isEmpty( copy_queue & this ) with(this) { return count == 0; }
120
121struct work_queue {
122 __spinlock_t mutex_lock;
123 copy_queue * owned_queue; // copy queue allocated and cleaned up by this work_queue
124 copy_queue * c_queue; // current queue
125 volatile bool being_processed; // flag to prevent concurrent processing
126 #ifdef ACTOR_STATS
127 unsigned int id;
128 size_t missed; // transfers skipped due to being_processed flag being up
129 #endif
130}; // work_queue
131static inline void ?{}( work_queue & this, size_t buf_size, unsigned int i ) with(this) {
132 owned_queue = alloc(); // allocated separately to avoid false sharing
133 (*owned_queue){ buf_size };
134 c_queue = owned_queue;
135 being_processed = false;
136 #ifdef ACTOR_STATS
137 id = i;
138 missed = 0;
139 #endif
140}
141
142// clean up copy_queue owned by this work_queue
143static inline void ^?{}( work_queue & this ) with(this) { delete( owned_queue ); }
144
145static inline void insert( work_queue & this, request & elem ) with(this) {
146 lock( mutex_lock __cfaabi_dbg_ctx2 );
147 insert( *c_queue, elem );
148 unlock( mutex_lock );
149} // insert
150
151static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) {
152 lock( mutex_lock __cfaabi_dbg_ctx2 );
153 #ifdef __STEAL
154
155 // check if queue is being processed elsewhere
156 if ( unlikely( being_processed ) ) {
157 #ifdef ACTOR_STATS
158 missed++;
159 #endif
160 unlock( mutex_lock );
161 return;
162 }
163
164 being_processed = c_queue->count != 0;
165 #endif // __STEAL
166
167 c_queue->utilized = c_queue->count;
168
169 // swap copy queue ptrs
170 copy_queue * temp = *transfer_to;
171 *transfer_to = c_queue;
172 c_queue = temp;
173 unlock( mutex_lock );
174} // transfer
175
176// needed since some info needs to persist past worker lifetimes
177struct worker_info {
178 volatile unsigned long long stamp;
179 #ifdef ACTOR_STATS
180 size_t stolen_from, try_steal, stolen, failed_swaps, msgs_stolen;
181 unsigned long long processed;
182 size_t gulps;
183 #endif
184};
185static inline void ?{}( worker_info & this ) {
186 #ifdef ACTOR_STATS
187 this.stolen_from = 0;
188 this.try_steal = 0; // attempts to steal
189 this.stolen = 0; // successful steals
190 this.processed = 0; // requests processed
191 this.gulps = 0; // number of gulps
192 this.failed_swaps = 0; // steal swap failures
193 this.msgs_stolen = 0; // number of messages stolen
194 #endif
195 this.stamp = rdtscl();
196}
197
198// #ifdef ACTOR_STATS
199// unsigned int * stolen_arr;
200// unsigned int * replaced_queue;
201// #endif
202thread worker {
203 work_queue ** request_queues;
204 copy_queue * current_queue;
205 executor * executor_;
206 unsigned int start, range;
207 int id;
208};
209
210#ifdef ACTOR_STATS
211// aggregate counters for statistics
212size_t __total_tries = 0, __total_stolen = 0, __total_workers, __all_gulps = 0,
213 __total_failed_swaps = 0, __all_processed = 0, __num_actors_stats = 0, __all_msgs_stolen = 0;
214#endif
215static inline void ?{}( worker & this, cluster & clu, work_queue ** request_queues, copy_queue * current_queue, executor * executor_,
216 unsigned int start, unsigned int range, int id ) {
217 ((thread &)this){ clu };
218 this.request_queues = request_queues; // array of all queues
219 this.current_queue = current_queue; // currently gulped queue (start with empty queue to use in swap later)
220 this.executor_ = executor_; // pointer to current executor
221 this.start = start; // start of worker's subrange of request_queues
222 this.range = range; // size of worker's subrange of request_queues
223 this.id = id; // worker's id and index in array of workers
224}
225
226static bool no_steal = false;
227struct executor {
228 cluster * cluster; // if workers execute on separate cluster
229 processor ** processors; // array of virtual processors adding parallelism for workers
230 work_queue * request_queues; // master array of work request queues
231 copy_queue * local_queues; // array of all worker local queues to avoid deletion race
232 work_queue ** worker_req_queues; // secondary array of work queues to allow for swapping
233 worker ** workers; // array of workers executing work requests
234 worker_info * w_infos; // array of info about each worker
235 unsigned int nprocessors, nworkers, nrqueues; // number of processors/threads/request queues
236 bool seperate_clus; // use same or separate cluster for executor
237}; // executor
238
239// #ifdef ACTOR_STATS
240// __spinlock_t out_lock;
241// #endif
242static inline void ^?{}( worker & mutex this ) with(this) {
243 #ifdef ACTOR_STATS
244 __atomic_add_fetch(&__all_gulps, executor_->w_infos[id].gulps,__ATOMIC_SEQ_CST);
245 __atomic_add_fetch(&__all_processed, executor_->w_infos[id].processed,__ATOMIC_SEQ_CST);
246 __atomic_add_fetch(&__all_msgs_stolen, executor_->w_infos[id].msgs_stolen,__ATOMIC_SEQ_CST);
247 __atomic_add_fetch(&__total_tries, executor_->w_infos[id].try_steal, __ATOMIC_SEQ_CST);
248 __atomic_add_fetch(&__total_stolen, executor_->w_infos[id].stolen, __ATOMIC_SEQ_CST);
249 __atomic_add_fetch(&__total_failed_swaps, executor_->w_infos[id].failed_swaps, __ATOMIC_SEQ_CST);
250
251 // per worker steal stats (uncomment alongside the lock above this routine to print)
252 // lock( out_lock __cfaabi_dbg_ctx2 );
253 // printf("Worker id: %d, processed: %llu messages, attempted %lu, stole: %lu, stolen from: %lu\n", id, processed, try_steal, stolen, __atomic_add_fetch(&executor_->w_infos[id].stolen_from, 0, __ATOMIC_SEQ_CST) );
254 // int count = 0;
255 // int count2 = 0;
256 // for ( i; range ) {
257 // if ( replaced_queue[start + i] > 0 ){
258 // count++;
259 // // printf("%d: %u, ",i, replaced_queue[i]);
260 // }
261 // if (__atomic_add_fetch(&stolen_arr[start + i],0,__ATOMIC_SEQ_CST) > 0)
262 // count2++;
263 // }
264 // printf("swapped with: %d of %u indices\n", count, executor_->nrqueues / executor_->nworkers );
265 // printf("%d of %u indices were stolen\n", count2, executor_->nrqueues / executor_->nworkers );
266 // unlock( out_lock );
267 #endif
268}
269
270static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) {
271 if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" );
272 this.nprocessors = nprocessors;
273 this.nworkers = nworkers;
274 this.nrqueues = nrqueues;
275 this.seperate_clus = seperate_clus;
276
277 if ( nworkers == nrqueues )
278 no_steal = true;
279
280 #ifdef ACTOR_STATS
281 // stolen_arr = aalloc( nrqueues );
282 // replaced_queue = aalloc( nrqueues );
283 __total_workers = nworkers;
284 #endif
285
286 if ( seperate_clus ) {
287 cluster = alloc();
288 (*cluster){};
289 } else cluster = active_cluster();
290
291 request_queues = aalloc( nrqueues );
292 worker_req_queues = aalloc( nrqueues );
293 for ( i; nrqueues ) {
294 request_queues[i]{ buf_size, i };
295 worker_req_queues[i] = &request_queues[i];
296 }
297
298 processors = aalloc( nprocessors );
299 for ( i; nprocessors )
300 (*(processors[i] = alloc())){ *cluster };
301
302 local_queues = aalloc( nworkers );
303 workers = aalloc( nworkers );
304 w_infos = aalloc( nworkers );
305 unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
306
307 for ( i; nworkers ) {
308 w_infos[i]{};
309 local_queues[i]{ buf_size };
310 }
311
312 for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) {
313 range = reqPerWorker + ( i < extras ? 1 : 0 );
314 (*(workers[i] = alloc())){ *cluster, worker_req_queues, &local_queues[i], &this, start, range, i };
315 } // for
316}
317static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __DEFAULT_EXECUTOR_BUFSIZE__ }; }
318static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; }
319static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; }
320static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; }
321static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; }
322
323static inline void ^?{}( executor & this ) with(this) {
324 #ifdef __STEAL
325 request sentinels[nrqueues];
326 for ( unsigned int i = 0; i < nrqueues; i++ ) {
327 insert( request_queues[i], sentinels[i] ); // force eventually termination
328 } // for
329 #else
330 request sentinels[nworkers];
331 unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
332 for ( unsigned int i = 0, step = 0, range; i < nworkers; i += 1, step += range ) {
333 range = reqPerWorker + ( i < extras ? 1 : 0 );
334 insert( request_queues[step], sentinels[i] ); // force eventually termination
335 } // for
336 #endif
337
338 for ( i; nworkers )
339 delete( workers[i] );
340
341 for ( i; nprocessors ) {
342 delete( processors[i] );
343 } // for
344
345 #ifdef ACTOR_STATS
346 size_t misses = 0;
347 for ( i; nrqueues ) {
348 misses += worker_req_queues[i]->missed;
349 }
350 // adelete( stolen_arr );
351 // adelete( replaced_queue );
352 #endif
353
354 adelete( workers );
355 adelete( w_infos );
356 adelete( local_queues );
357 adelete( request_queues );
358 adelete( worker_req_queues );
359 adelete( processors );
360 if ( seperate_clus ) delete( cluster );
361
362 #ifdef ACTOR_STATS // print formatted stats
363 printf(" Actor System Stats:\n");
364 printf("\tActors Created:\t\t\t\t%lu\n\tMessages Sent:\t\t\t\t%lu\n", __num_actors_stats, __all_processed);
365 size_t avg_gulps = __all_gulps == 0 ? 0 : __all_processed / __all_gulps;
366 printf("\tGulps:\t\t\t\t\t%lu\n\tAverage Gulp Size:\t\t\t%lu\n\tMissed gulps:\t\t\t\t%lu\n", __all_gulps, avg_gulps, misses);
367 printf("\tSteal attempts:\t\t\t\t%lu\n\tSteals:\t\t\t\t\t%lu\n\tSteal failures (no candidates):\t\t%lu\n\tSteal failures (failed swaps):\t\t%lu\n",
368 __total_tries, __total_stolen, __total_tries - __total_stolen - __total_failed_swaps, __total_failed_swaps);
369 size_t avg_steal = __total_stolen == 0 ? 0 : __all_msgs_stolen / __total_stolen;
370 printf("\tMessages stolen:\t\t\t%lu\n\tAverage steal size:\t\t\t%lu\n", __all_msgs_stolen, avg_steal);
371 #endif
372
373}
374
375// this is a static field of executor but have to forward decl for get_next_ticket
376static size_t __next_ticket = 0;
377
378static inline size_t __get_next_ticket( executor & this ) with(this) {
379 #ifdef __CFA_DEBUG__
380 size_t temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
381
382 // reserve MAX for dead actors
383 if ( unlikely( temp == MAX ) ) temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
384 return temp;
385 #else
386 return __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_RELAXED) % nrqueues;
387 #endif
388} // tickets
389
390// TODO: update globals in this file to be static fields once the static fields project is done
391static executor * __actor_executor_ = 0p;
392static bool __actor_executor_passed = false; // was an executor passed to start_actor_system
393static size_t __num_actors_ = 0; // number of actor objects in system
394static struct thread$ * __actor_executor_thd = 0p; // used to wake executor after actors finish
395struct actor {
396 size_t ticket; // executor-queue handle
397 allocation allocation_; // allocation action
398 inline virtual_dtor;
399};
400
401static inline void ?{}( actor & this ) with(this) {
402 // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive
403 // member must be called to end it
404 DEBUG_ABORT( __actor_executor_ == 0p, "Creating actor before calling start_actor_system() can cause undefined behaviour.\n" );
405 allocation_ = Nodelete;
406 ticket = __get_next_ticket( *__actor_executor_ );
407 __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_RELAXED );
408 #ifdef ACTOR_STATS
409 __atomic_fetch_add( &__num_actors_stats, 1, __ATOMIC_SEQ_CST );
410 #endif
411}
412
413static inline void check_actor( actor & this ) {
414 if ( this.allocation_ != Nodelete ) {
415 switch( this.allocation_ ) {
416 case Delete: delete( &this ); break;
417 case Destroy:
418 CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
419 ^?{}(this);
420 break;
421 case Finished:
422 CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
423 break;
424 default: ; // stop warning
425 }
426
427 if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_RELAXED ) == 0 ) ) { // all actors have terminated
428 unpark( __actor_executor_thd );
429 }
430 }
431}
432
433struct message {
434 allocation allocation_; // allocation action
435 inline virtual_dtor;
436};
437
438static inline void ?{}( message & this ) {
439 this.allocation_ = Nodelete;
440}
441static inline void ?{}( message & this, allocation alloc ) {
442 memcpy( &this.allocation_, &alloc, sizeof(allocation) ); // optimization to elide ctor
443 DEBUG_ABORT( this.allocation_ == Finished, "The Finished allocation status is not supported for message types.\n" );
444}
445static inline void ^?{}( message & this ) with(this) {
446 CFA_DEBUG( if ( allocation_ == Nodelete ) printf("A message at location %p was allocated but never sent.\n", &this); )
447}
448
449static inline void check_message( message & this ) {
450 switch ( this.allocation_ ) { // analyze message status
451 case Nodelete: CFA_DEBUG(this.allocation_ = Finished); break;
452 case Delete: delete( &this ); break;
453 case Destroy: ^?{}(this); break;
454 case Finished: break;
455 } // switch
456}
457static inline void set_allocation( message & this, allocation state ) {
458 this.allocation_ = state;
459}
460
461static inline void deliver_request( request & this ) {
462 DEBUG_ABORT( this.receiver->ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
463 this.receiver->allocation_ = this.fn( *this.receiver, *this.msg );
464 check_message( *this.msg );
465 check_actor( *this.receiver );
466}
467
468// tries to atomically swap two queues and returns 0p if the swap failed
469// returns ptr to newly owned queue if swap succeeds
470static inline work_queue * try_swap_queues( worker & this, unsigned int victim_idx, unsigned int my_idx ) with(this) {
471 work_queue * my_queue = request_queues[my_idx];
472 work_queue * other_queue = request_queues[victim_idx];
473
474 // if either queue is 0p then they are in the process of being stolen
475 if ( other_queue == 0p ) return 0p;
476
477 // try to set our queue ptr to be 0p. If it fails someone moved our queue so return false
478 if ( !__atomic_compare_exchange_n( &request_queues[my_idx], &my_queue, 0p, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) )
479 return 0p;
480
481 // try to set other queue ptr to be our queue ptr. If it fails someone moved the other queue so fix up then return false
482 if ( !__atomic_compare_exchange_n( &request_queues[victim_idx], &other_queue, my_queue, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) ) {
483 /* paranoid */ verify( request_queues[my_idx] == 0p );
484 request_queues[my_idx] = my_queue; // reset my queue ptr back to appropriate val
485 return 0p;
486 }
487
488 // we have successfully swapped and since our queue is 0p no one will touch it so write back new queue ptr non atomically
489 request_queues[my_idx] = other_queue; // last write does not need to be atomic
490 return other_queue;
491}
492
493// once a worker to steal from has been chosen, choose queue to steal from
494static inline void choose_queue( worker & this, unsigned int victim_id, unsigned int swap_idx ) with(this) {
495 // have to calculate victim start and range since victim may be deleted before us in shutdown
496 const unsigned int queues_per_worker = executor_->nrqueues / executor_->nworkers;
497 const unsigned int extras = executor_->nrqueues % executor_->nworkers;
498 unsigned int vic_start, vic_range;
499 if ( extras > victim_id ) {
500 vic_range = queues_per_worker + 1;
501 vic_start = vic_range * victim_id;
502 } else {
503 vic_start = extras + victim_id * queues_per_worker;
504 vic_range = queues_per_worker;
505 }
506 unsigned int start_idx = prng( vic_range );
507
508 unsigned int tries = 0;
509 work_queue * curr_steal_queue;
510
511 for ( unsigned int i = start_idx; tries < vic_range; i = (i + 1) % vic_range ) {
512 tries++;
513 curr_steal_queue = request_queues[ i + vic_start ];
514 // avoid empty queues and queues that are being operated on
515 if ( curr_steal_queue == 0p || curr_steal_queue->being_processed || isEmpty( *curr_steal_queue->c_queue ) )
516 continue;
517
518 #ifdef ACTOR_STATS
519 curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
520 if ( curr_steal_queue ) {
521 executor_->w_infos[id].msgs_stolen += curr_steal_queue->c_queue->count;
522 executor_->w_infos[id].stolen++;
523 // __atomic_add_fetch(&executor_->w_infos[victim_id].stolen_from, 1, __ATOMIC_RELAXED);
524 // replaced_queue[swap_idx]++;
525 // __atomic_add_fetch(&stolen_arr[ i + vic_start ], 1, __ATOMIC_RELAXED);
526 } else {
527 executor_->w_infos[id].failed_swaps++;
528 }
529 #else
530 curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
531 #endif // ACTOR_STATS
532
533 return;
534 }
535
536 return;
537}
538
539// choose a worker to steal from
540static inline void steal_work( worker & this, unsigned int swap_idx ) with(this) {
541 #if RAND
542 unsigned int victim = prng( executor_->nworkers );
543 if ( victim == id ) victim = ( victim + 1 ) % executor_->nworkers;
544 choose_queue( this, victim, swap_idx );
545 #elif SEARCH
546 unsigned long long min = MAX; // smaller timestamp means longer since service
547 int min_id = 0; // use ints not uints to avoid integer underflow without hacky math
548 int n_workers = executor_->nworkers;
549 unsigned long long curr_stamp;
550 int scount = 1;
551 for ( int i = (id + 1) % n_workers; scount < n_workers; i = (i + 1) % n_workers, scount++ ) {
552 curr_stamp = executor_->w_infos[i].stamp;
553 if ( curr_stamp < min ) {
554 min = curr_stamp;
555 min_id = i;
556 }
557 }
558 choose_queue( this, min_id, swap_idx );
559 #endif
560}
561
562void main( worker & this ) with(this) {
563 // #ifdef ACTOR_STATS
564 // for ( i; executor_->nrqueues ) {
565 // replaced_queue[i] = 0;
566 // __atomic_store_n( &stolen_arr[i], 0, __ATOMIC_SEQ_CST );
567 // }
568 // #endif
569
570 // threshold of empty queues we see before we go stealing
571 const unsigned int steal_threshold = 2 * range;
572
573 // Store variable data here instead of worker struct to avoid any potential false sharing
574 unsigned int empty_count = 0;
575 request & req;
576 work_queue * curr_work_queue;
577
578 Exit:
579 for ( unsigned int i = 0;; i = (i + 1) % range ) { // cycle through set of request buffers
580 curr_work_queue = request_queues[i + start];
581
582 // check if queue is empty before trying to gulp it
583 if ( isEmpty( *curr_work_queue->c_queue ) ) {
584 #ifdef __STEAL
585 empty_count++;
586 if ( empty_count < steal_threshold ) continue;
587 #else
588 continue;
589 #endif
590 }
591 transfer( *curr_work_queue, &current_queue );
592 #ifdef ACTOR_STATS
593 executor_->w_infos[id].gulps++;
594 #endif // ACTOR_STATS
595 #ifdef __STEAL
596 if ( isEmpty( *current_queue ) ) {
597 if ( unlikely( no_steal ) ) continue;
598 empty_count++;
599 if ( empty_count < steal_threshold ) continue;
600 empty_count = 0;
601
602 __atomic_store_n( &executor_->w_infos[id].stamp, rdtscl(), __ATOMIC_RELAXED );
603
604 #ifdef ACTOR_STATS
605 executor_->w_infos[id].try_steal++;
606 #endif // ACTOR_STATS
607
608 steal_work( this, start + prng( range ) );
609 continue;
610 }
611 #endif // __STEAL
612 while ( ! isEmpty( *current_queue ) ) {
613 #ifdef ACTOR_STATS
614 executor_->w_infos[id].processed++;
615 #endif
616 &req = &remove( *current_queue );
617 if ( !&req ) continue;
618 if ( req.stop ) break Exit;
619 deliver_request( req );
620 }
621 #ifdef __STEAL
622 curr_work_queue->being_processed = false; // set done processing
623 empty_count = 0; // we found work so reset empty counter
624 #endif
625
626 // potentially reclaim some of the current queue's vector space if it is unused
627 reclaim( *current_queue );
628 } // for
629}
630
631static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) {
632 insert( request_queues[ticket], req);
633}
634
635static inline void send( actor & this, request & req ) {
636 DEBUG_ABORT( this.ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
637 send( *__actor_executor_, req, this.ticket );
638}
639
640static inline void __reset_stats() {
641 #ifdef ACTOR_STATS
642 __total_tries = 0;
643 __total_stolen = 0;
644 __all_gulps = 0;
645 __total_failed_swaps = 0;
646 __all_processed = 0;
647 __num_actors_stats = 0;
648 __all_msgs_stolen = 0;
649 #endif
650}
651
652static inline void start_actor_system( size_t num_thds ) {
653 __reset_stats();
654 __actor_executor_thd = active_thread();
655 __actor_executor_ = alloc();
656 (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 };
657}
658
659// TODO: potentially revisit getting number of processors
660// ( currently the value stored in active_cluster()->procs.total is often stale
661// and doesn't reflect how many procs are allocated )
662// static inline void start_actor_system() { start_actor_system( active_cluster()->procs.total ); }
663static inline void start_actor_system() { start_actor_system( 1 ); }
664
665static inline void start_actor_system( executor & this ) {
666 __reset_stats();
667 __actor_executor_thd = active_thread();
668 __actor_executor_ = &this;
669 __actor_executor_passed = true;
670}
671
672static inline void stop_actor_system() {
673 park( ); // will receive signal when actor system is finished
674
675 if ( !__actor_executor_passed ) delete( __actor_executor_ );
676 __actor_executor_ = 0p;
677 __actor_executor_thd = 0p;
678 __next_ticket = 0;
679 __actor_executor_passed = false;
680}
681
682// Default messages to send to any actor to change status
683// assigned at creation to __base_msg_finished to avoid unused message warning
684message __base_msg_finished @= { .allocation_ : Finished };
685struct __delete_msg_t { inline message; } delete_msg = __base_msg_finished;
686struct __destroy_msg_t { inline message; } destroy_msg = __base_msg_finished;
687struct __finished_msg_t { inline message; } finished_msg = __base_msg_finished;
688
689allocation receive( actor & this, __delete_msg_t & msg ) { return Delete; }
690allocation receive( actor & this, __destroy_msg_t & msg ) { return Destroy; }
691allocation receive( actor & this, __finished_msg_t & msg ) { return Finished; }
692
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