source: libcfa/src/concurrency/actor.hfa@ 132e4c1

Last change on this file since 132e4c1 was 70d8e2f2, checked in by caparsons <caparson@…>, 2 years ago

added extra poll point to check for termination in actor system

  • Property mode set to 100644
File size: 26.6 KB
Line 
1#pragma once
2
3#include <locks.hfa>
4#include <limits.hfa>
5#include <kernel.hfa>
6#include <iofwd.hfa>
7#include <virtual_dtor.hfa>
8
9#ifdef __CFA_DEBUG__
10#define CFA_DEBUG( stmt ) stmt
11#else
12#define CFA_DEBUG( stmt )
13#endif // CFA_DEBUG
14
15#define DEBUG_ABORT( cond, string ) CFA_DEBUG( if ( cond ) abort( string ) )
16
17// Define the default number of processors created in the executor. Must be greater than 0.
18#define __DEFAULT_EXECUTOR_PROCESSORS__ 2
19
20// Define the default number of threads created in the executor. Must be greater than 0.
21#define __DEFAULT_EXECUTOR_WORKERS__ 2
22
23// Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the
24// actor-executor threads. Must be greater than 0.
25#define __DEFAULT_EXECUTOR_RQUEUES__ 4
26
27// Define if executor is created in a separate cluster
28#define __DEFAULT_EXECUTOR_SEPCLUS__ false
29
30#define __DEFAULT_EXECUTOR_BUFSIZE__ 10
31
32#define __STEAL 1 // workstealing toggle. Disjoint from toggles above
33
34// workstealing heuristic selection (only set one to be 1)
35// #define RAND 0
36#define SEARCH 1
37
38// show stats
39// #define ACTOR_STATS
40
41// forward decls
42struct actor;
43struct message;
44struct executor;
45
46enum allocation { Nodelete, Delete, Destroy, Finished }; // allocation status
47
48typedef allocation (*__receive_fn)(actor &, message &, actor **, message **);
49struct request {
50 actor * receiver;
51 message * msg;
52 __receive_fn fn;
53};
54
55struct a_msg {
56 int m;
57};
58static inline void ?{}( request & this ) {}
59static inline void ?{}( request & this, actor * receiver, message * msg, __receive_fn fn ) {
60 this.receiver = receiver;
61 this.msg = msg;
62 this.fn = fn;
63}
64static inline void ?{}( request & this, request & copy ) {
65 this.receiver = copy.receiver;
66 this.msg = copy.msg;
67 this.fn = copy.fn;
68}
69
70// Vector-like data structure that supports O(1) queue operations with no bound on size
71// assumes gulping behaviour (once a remove occurs, removes happen until empty beforw next insert)
72struct copy_queue {
73 request * buffer;
74 size_t count, buffer_size, index, utilized, last_size;
75};
76static inline void ?{}( copy_queue & this ) {}
77static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) {
78 buffer_size = buf_size;
79 buffer = aalloc( buffer_size );
80 count = 0;
81 utilized = 0;
82 index = 0;
83 last_size = 0;
84}
85static inline void ^?{}( copy_queue & this ) with(this) {
86 DEBUG_ABORT( count != 0, "Actor system terminated with messages sent but not received\n" );
87 adelete(buffer);
88}
89
90static inline void insert( copy_queue & this, request & elem ) with(this) {
91 if ( count >= buffer_size ) { // increase arr size
92 last_size = buffer_size;
93 buffer_size = 2 * buffer_size;
94 buffer = realloc( buffer, sizeof( request ) * buffer_size );
95 /* paranoid */ verify( buffer );
96 }
97 memcpy( &buffer[count], &elem, sizeof(request) );
98 count++;
99}
100
101// once you start removing you need to remove all elements
102// it is not supported to call insert() before the array is fully empty
103static inline request & remove( copy_queue & this ) with(this) {
104 if ( count > 0 ) {
105 count--;
106 size_t old_idx = index;
107 index = count == 0 ? 0 : index + 1;
108 return buffer[old_idx];
109 }
110 request * ret = 0p;
111 return *0p;
112}
113
114// try to reclaim some memory if less than half of buffer is utilized
115static inline void reclaim( copy_queue & this ) with(this) {
116 if ( utilized >= last_size || buffer_size <= 4 ) { utilized = 0; return; }
117 utilized = 0;
118 buffer_size--;
119 buffer = realloc( buffer, sizeof( request ) * buffer_size ); // try to reclaim some memory
120}
121
122static inline bool is_empty( copy_queue & this ) with(this) { return count == 0; }
123
124struct work_queue {
125 __spinlock_t mutex_lock;
126 copy_queue * owned_queue; // copy queue allocated and cleaned up by this work_queue
127 copy_queue * c_queue; // current queue
128 volatile bool being_processed; // flag to prevent concurrent processing
129 #ifdef ACTOR_STATS
130 unsigned int id;
131 size_t missed; // transfers skipped due to being_processed flag being up
132 #endif
133}; // work_queue
134static inline void ?{}( work_queue & this, size_t buf_size, unsigned int i ) with(this) {
135 owned_queue = alloc(); // allocated separately to avoid false sharing
136 (*owned_queue){ buf_size };
137 c_queue = owned_queue;
138 being_processed = false;
139 #ifdef ACTOR_STATS
140 id = i;
141 missed = 0;
142 #endif
143}
144
145// clean up copy_queue owned by this work_queue
146static inline void ^?{}( work_queue & this ) with(this) { delete( owned_queue ); }
147
148static inline void insert( work_queue & this, request & elem ) with(this) {
149 lock( mutex_lock __cfaabi_dbg_ctx2 );
150 insert( *c_queue, elem );
151 unlock( mutex_lock );
152} // insert
153
154static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) {
155 lock( mutex_lock __cfaabi_dbg_ctx2 );
156 #ifdef __STEAL
157
158 // check if queue is being processed elsewhere
159 if ( unlikely( being_processed ) ) {
160 #ifdef ACTOR_STATS
161 missed++;
162 #endif
163 unlock( mutex_lock );
164 return;
165 }
166
167 being_processed = c_queue->count != 0;
168 #endif // __STEAL
169
170 c_queue->utilized = c_queue->count;
171
172 // swap copy queue ptrs
173 copy_queue * temp = *transfer_to;
174 *transfer_to = c_queue;
175 c_queue = temp;
176 unlock( mutex_lock );
177} // transfer
178
179// needed since some info needs to persist past worker lifetimes
180struct worker_info {
181 volatile unsigned long long stamp;
182 #ifdef ACTOR_STATS
183 size_t stolen_from, try_steal, stolen, empty_stolen, failed_swaps, msgs_stolen;
184 unsigned long long processed;
185 size_t gulps;
186 #endif
187};
188static inline void ?{}( worker_info & this ) {
189 #ifdef ACTOR_STATS
190 this.stolen_from = 0;
191 this.try_steal = 0; // attempts to steal
192 this.stolen = 0; // successful steals
193 this.processed = 0; // requests processed
194 this.gulps = 0; // number of gulps
195 this.failed_swaps = 0; // steal swap failures
196 this.empty_stolen = 0; // queues empty after steal
197 this.msgs_stolen = 0; // number of messages stolen
198 #endif
199 this.stamp = rdtscl();
200}
201
202// #ifdef ACTOR_STATS
203// unsigned int * stolen_arr;
204// unsigned int * replaced_queue;
205// #endif
206thread worker {
207 work_queue ** request_queues;
208 copy_queue * current_queue;
209 executor * executor_;
210 unsigned int start, range;
211 int id;
212};
213
214#ifdef ACTOR_STATS
215// aggregate counters for statistics
216size_t __total_tries = 0, __total_stolen = 0, __total_workers, __all_gulps = 0, __total_empty_stolen = 0,
217 __total_failed_swaps = 0, __all_processed = 0, __num_actors_stats = 0, __all_msgs_stolen = 0;
218#endif
219static inline void ?{}( worker & this, cluster & clu, work_queue ** request_queues, copy_queue * current_queue, executor * executor_,
220 unsigned int start, unsigned int range, int id ) {
221 ((thread &)this){ clu };
222 this.request_queues = request_queues; // array of all queues
223 this.current_queue = current_queue; // currently gulped queue (start with empty queue to use in swap later)
224 this.executor_ = executor_; // pointer to current executor
225 this.start = start; // start of worker's subrange of request_queues
226 this.range = range; // size of worker's subrange of request_queues
227 this.id = id; // worker's id and index in array of workers
228}
229
230static bool no_steal = false;
231struct executor {
232 cluster * cluster; // if workers execute on separate cluster
233 processor ** processors; // array of virtual processors adding parallelism for workers
234 work_queue * request_queues; // master array of work request queues
235 copy_queue * local_queues; // array of all worker local queues to avoid deletion race
236 work_queue ** worker_req_queues; // secondary array of work queues to allow for swapping
237 worker ** workers; // array of workers executing work requests
238 worker_info * w_infos; // array of info about each worker
239 unsigned int nprocessors, nworkers, nrqueues; // number of processors/threads/request queues
240 bool seperate_clus; // use same or separate cluster for executor
241 volatile bool is_shutdown; // flag to communicate shutdown to worker threads
242}; // executor
243
244// #ifdef ACTOR_STATS
245// __spinlock_t out_lock;
246// #endif
247static inline void ^?{}( worker & mutex this ) with(this) {
248 #ifdef ACTOR_STATS
249 __atomic_add_fetch(&__all_gulps, executor_->w_infos[id].gulps,__ATOMIC_SEQ_CST);
250 __atomic_add_fetch(&__all_processed, executor_->w_infos[id].processed,__ATOMIC_SEQ_CST);
251 __atomic_add_fetch(&__all_msgs_stolen, executor_->w_infos[id].msgs_stolen,__ATOMIC_SEQ_CST);
252 __atomic_add_fetch(&__total_tries, executor_->w_infos[id].try_steal, __ATOMIC_SEQ_CST);
253 __atomic_add_fetch(&__total_stolen, executor_->w_infos[id].stolen, __ATOMIC_SEQ_CST);
254 __atomic_add_fetch(&__total_failed_swaps, executor_->w_infos[id].failed_swaps, __ATOMIC_SEQ_CST);
255 __atomic_add_fetch(&__total_empty_stolen, executor_->w_infos[id].empty_stolen, __ATOMIC_SEQ_CST);
256
257 // per worker steal stats (uncomment alongside the lock above this routine to print)
258 // lock( out_lock __cfaabi_dbg_ctx2 );
259 // printf("Worker id: %d, processed: %llu messages, attempted %lu, stole: %lu, stolen from: %lu\n", id, processed, try_steal, stolen, __atomic_add_fetch(&executor_->w_infos[id].stolen_from, 0, __ATOMIC_SEQ_CST) );
260 // int count = 0;
261 // int count2 = 0;
262 // for ( i; range ) {
263 // if ( replaced_queue[start + i] > 0 ){
264 // count++;
265 // // printf("%d: %u, ",i, replaced_queue[i]);
266 // }
267 // if (__atomic_add_fetch(&stolen_arr[start + i],0,__ATOMIC_SEQ_CST) > 0)
268 // count2++;
269 // }
270 // printf("swapped with: %d of %u indices\n", count, executor_->nrqueues / executor_->nworkers );
271 // printf("%d of %u indices were stolen\n", count2, executor_->nrqueues / executor_->nworkers );
272 // unlock( out_lock );
273 #endif
274}
275
276static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) {
277 if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" );
278 this.nprocessors = nprocessors;
279 this.nworkers = nworkers;
280 this.nrqueues = nrqueues;
281 this.seperate_clus = seperate_clus;
282 this.is_shutdown = false;
283
284 if ( nworkers == nrqueues )
285 no_steal = true;
286
287 #ifdef ACTOR_STATS
288 // stolen_arr = aalloc( nrqueues );
289 // replaced_queue = aalloc( nrqueues );
290 __total_workers = nworkers;
291 #endif
292
293 if ( seperate_clus ) {
294 cluster = alloc();
295 (*cluster){};
296 } else cluster = active_cluster();
297
298 request_queues = aalloc( nrqueues );
299 worker_req_queues = aalloc( nrqueues );
300 for ( i; nrqueues ) {
301 request_queues[i]{ buf_size, i };
302 worker_req_queues[i] = &request_queues[i];
303 }
304
305 processors = aalloc( nprocessors );
306 for ( i; nprocessors )
307 (*(processors[i] = alloc())){ *cluster };
308
309 local_queues = aalloc( nworkers );
310 workers = aalloc( nworkers );
311 w_infos = aalloc( nworkers );
312 unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
313
314 for ( i; nworkers ) {
315 w_infos[i]{};
316 local_queues[i]{ buf_size };
317 }
318
319 for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) {
320 range = reqPerWorker + ( i < extras ? 1 : 0 );
321 (*(workers[i] = alloc())){ *cluster, worker_req_queues, &local_queues[i], &this, start, range, i };
322 } // for
323}
324static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __DEFAULT_EXECUTOR_BUFSIZE__ }; }
325static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; }
326static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; }
327static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; }
328static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; }
329
330static inline void ^?{}( executor & this ) with(this) {
331 is_shutdown = true;
332
333 for ( i; nworkers )
334 delete( workers[i] );
335
336 for ( i; nprocessors ) {
337 delete( processors[i] );
338 } // for
339
340 #ifdef ACTOR_STATS
341 size_t misses = 0;
342 for ( i; nrqueues ) {
343 misses += worker_req_queues[i]->missed;
344 }
345 // adelete( stolen_arr );
346 // adelete( replaced_queue );
347 #endif
348
349 adelete( workers );
350 adelete( w_infos );
351 adelete( local_queues );
352 adelete( request_queues );
353 adelete( worker_req_queues );
354 adelete( processors );
355 if ( seperate_clus ) delete( cluster );
356
357 #ifdef ACTOR_STATS // print formatted stats
358 printf(" Actor System Stats:\n");
359 printf("\tActors Created:\t\t\t\t%lu\n\tMessages Sent:\t\t\t\t%lu\n", __num_actors_stats, __all_processed);
360 size_t avg_gulps = __all_gulps == 0 ? 0 : __all_processed / __all_gulps;
361 printf("\tGulps:\t\t\t\t\t%lu\n\tAverage Gulp Size:\t\t\t%lu\n\tMissed gulps:\t\t\t\t%lu\n", __all_gulps, avg_gulps, misses);
362 printf("\tSteal attempts:\t\t\t\t%lu\n\tSteals:\t\t\t\t\t%lu\n\tSteal failures (no candidates):\t\t%lu\n\tSteal failures (failed swaps):\t\t%lu\t Empty steals:\t\t%lu\n",
363 __total_tries, __total_stolen, __total_tries - __total_stolen - __total_failed_swaps, __total_failed_swaps, __total_empty_stolen);
364 size_t avg_steal = __total_stolen == 0 ? 0 : __all_msgs_stolen / __total_stolen;
365 printf("\tMessages stolen:\t\t\t%lu\n\tAverage steal size:\t\t\t%lu\n", __all_msgs_stolen, avg_steal);
366 #endif
367
368}
369
370// this is a static field of executor but have to forward decl for get_next_ticket
371static size_t __next_ticket = 0;
372
373static inline size_t __get_next_ticket( executor & this ) with(this) {
374 #ifdef __CFA_DEBUG__
375 size_t temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
376
377 // reserve MAX for dead actors
378 if ( unlikely( temp == MAX ) ) temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
379 return temp;
380 #else
381 return __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_RELAXED) % nrqueues;
382 #endif
383} // tickets
384
385// TODO: update globals in this file to be static fields once the static fields project is done
386static executor * __actor_executor_ = 0p;
387static bool __actor_executor_passed = false; // was an executor passed to start_actor_system
388static size_t __num_actors_ = 0; // number of actor objects in system
389static struct thread$ * __actor_executor_thd = 0p; // used to wake executor after actors finish
390struct actor {
391 size_t ticket; // executor-queue handle
392 allocation allocation_; // allocation action
393 inline virtual_dtor;
394};
395
396static inline void ?{}( actor & this ) with(this) {
397 // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive
398 // member must be called to end it
399 DEBUG_ABORT( __actor_executor_ == 0p, "Creating actor before calling start_actor_system() can cause undefined behaviour.\n" );
400 allocation_ = Nodelete;
401 ticket = __get_next_ticket( *__actor_executor_ );
402 __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_RELAXED );
403 #ifdef ACTOR_STATS
404 __atomic_fetch_add( &__num_actors_stats, 1, __ATOMIC_SEQ_CST );
405 #endif
406}
407
408static inline void check_actor( actor & this ) {
409 if ( this.allocation_ != Nodelete ) {
410 switch( this.allocation_ ) {
411 case Delete: delete( &this ); break;
412 case Destroy:
413 CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
414 ^?{}(this);
415 break;
416 case Finished:
417 CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
418 break;
419 default: ; // stop warning
420 }
421
422 if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_RELAXED ) == 0 ) ) { // all actors have terminated
423 unpark( __actor_executor_thd );
424 }
425 }
426}
427
428struct message {
429 allocation allocation_; // allocation action
430 inline virtual_dtor;
431};
432
433static inline void ?{}( message & this ) {
434 this.allocation_ = Nodelete;
435}
436static inline void ?{}( message & this, allocation alloc ) {
437 memcpy( &this.allocation_, &alloc, sizeof(allocation) ); // optimization to elide ctor
438 DEBUG_ABORT( this.allocation_ == Finished, "The Finished allocation status is not supported for message types.\n" );
439}
440static inline void ^?{}( message & this ) with(this) {
441 CFA_DEBUG( if ( allocation_ == Nodelete ) printf("A message at location %p was allocated but never sent.\n", &this); )
442}
443
444static inline void check_message( message & this ) {
445 switch ( this.allocation_ ) { // analyze message status
446 case Nodelete: CFA_DEBUG( this.allocation_ = Finished ); break;
447 case Delete: delete( &this ); break;
448 case Destroy: ^?{}( this ); break;
449 case Finished: break;
450 } // switch
451}
452static inline void set_allocation( message & this, allocation state ) {
453 this.allocation_ = state;
454}
455
456static inline void deliver_request( request & this ) {
457 DEBUG_ABORT( this.receiver->ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
458 actor * base_actor;
459 message * base_msg;
460 allocation temp = this.fn( *this.receiver, *this.msg, &base_actor, &base_msg );
461 base_actor->allocation_ = temp;
462 check_message( *base_msg );
463 check_actor( *base_actor );
464}
465
466// tries to atomically swap two queues and returns 0p if the swap failed
467// returns ptr to newly owned queue if swap succeeds
468static inline work_queue * try_swap_queues( worker & this, unsigned int victim_idx, unsigned int my_idx ) with(this) {
469 work_queue * my_queue = request_queues[my_idx];
470 work_queue * other_queue = request_queues[victim_idx];
471
472 // if either queue is 0p then they are in the process of being stolen
473 if ( other_queue == 0p ) return 0p;
474
475 // try to set our queue ptr to be 0p. If it fails someone moved our queue so return false
476 if ( !__atomic_compare_exchange_n( &request_queues[my_idx], &my_queue, 0p, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) )
477 return 0p;
478
479 // try to set other queue ptr to be our queue ptr. If it fails someone moved the other queue so fix up then return false
480 if ( !__atomic_compare_exchange_n( &request_queues[victim_idx], &other_queue, my_queue, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) ) {
481 /* paranoid */ verify( request_queues[my_idx] == 0p );
482 request_queues[my_idx] = my_queue; // reset my queue ptr back to appropriate val
483 return 0p;
484 }
485
486 // we have successfully swapped and since our queue is 0p no one will touch it so write back new queue ptr non atomically
487 request_queues[my_idx] = other_queue; // last write does not need to be atomic
488 return other_queue;
489}
490
491// once a worker to steal from has been chosen, choose queue to steal from
492static inline void choose_queue( worker & this, unsigned int victim_id, unsigned int swap_idx ) with(this) {
493 // have to calculate victim start and range since victim may be deleted before us in shutdown
494 const unsigned int queues_per_worker = executor_->nrqueues / executor_->nworkers;
495 const unsigned int extras = executor_->nrqueues % executor_->nworkers;
496 unsigned int vic_start, vic_range;
497 if ( extras > victim_id ) {
498 vic_range = queues_per_worker + 1;
499 vic_start = vic_range * victim_id;
500 } else {
501 vic_start = extras + victim_id * queues_per_worker;
502 vic_range = queues_per_worker;
503 }
504 unsigned int start_idx = prng( vic_range );
505
506 unsigned int tries = 0;
507 work_queue * curr_steal_queue;
508
509 for ( unsigned int i = start_idx; tries < vic_range; i = (i + 1) % vic_range ) {
510 tries++;
511 curr_steal_queue = request_queues[ i + vic_start ];
512 // avoid empty queues and queues that are being operated on
513 if ( curr_steal_queue == 0p || curr_steal_queue->being_processed || is_empty( *curr_steal_queue->c_queue ) )
514 continue;
515
516 #ifdef ACTOR_STATS
517 curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
518 if ( curr_steal_queue ) {
519 executor_->w_infos[id].msgs_stolen += curr_steal_queue->c_queue->count;
520 executor_->w_infos[id].stolen++;
521 if ( is_empty( *curr_steal_queue->c_queue ) ) executor_->w_infos[id].empty_stolen++;
522 // __atomic_add_fetch(&executor_->w_infos[victim_id].stolen_from, 1, __ATOMIC_RELAXED);
523 // replaced_queue[swap_idx]++;
524 // __atomic_add_fetch(&stolen_arr[ i + vic_start ], 1, __ATOMIC_RELAXED);
525 } else {
526 executor_->w_infos[id].failed_swaps++;
527 }
528 #else
529 curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
530 #endif // ACTOR_STATS
531
532 return;
533 }
534
535 return;
536}
537
538// choose a worker to steal from
539static inline void steal_work( worker & this, unsigned int swap_idx ) with(this) {
540 #if RAND
541 unsigned int victim = prng( executor_->nworkers );
542 if ( victim == id ) victim = ( victim + 1 ) % executor_->nworkers;
543 choose_queue( this, victim, swap_idx );
544 #elif SEARCH
545 unsigned long long min = MAX; // smaller timestamp means longer since service
546 int min_id = 0; // use ints not uints to avoid integer underflow without hacky math
547 int n_workers = executor_->nworkers;
548 unsigned long long curr_stamp;
549 int scount = 1;
550 for ( int i = (id + 1) % n_workers; scount < n_workers; i = (i + 1) % n_workers, scount++ ) {
551 curr_stamp = executor_->w_infos[i].stamp;
552 if ( curr_stamp < min ) {
553 min = curr_stamp;
554 min_id = i;
555 }
556 }
557 choose_queue( this, min_id, swap_idx );
558 #endif
559}
560
561#define CHECK_TERMINATION if ( unlikely( executor_->is_shutdown ) ) break Exit
562void main( worker & this ) with(this) {
563 // #ifdef ACTOR_STATS
564 // for ( i; executor_->nrqueues ) {
565 // replaced_queue[i] = 0;
566 // __atomic_store_n( &stolen_arr[i], 0, __ATOMIC_SEQ_CST );
567 // }
568 // #endif
569
570 // threshold of empty queues we see before we go stealing
571 const unsigned int steal_threshold = 2 * range;
572
573 // Store variable data here instead of worker struct to avoid any potential false sharing
574 unsigned int empty_count = 0;
575 request & req;
576 work_queue * curr_work_queue;
577
578 Exit:
579 for ( unsigned int i = 0;; i = (i + 1) % range ) { // cycle through set of request buffers
580 curr_work_queue = request_queues[i + start];
581
582 // check if queue is empty before trying to gulp it
583 if ( is_empty( *curr_work_queue->c_queue ) ) {
584 #ifdef __STEAL
585 empty_count++;
586 if ( empty_count < steal_threshold ) continue;
587 #else
588 continue;
589 #endif
590 }
591 transfer( *curr_work_queue, &current_queue );
592 #ifdef ACTOR_STATS
593 executor_->w_infos[id].gulps++;
594 #endif // ACTOR_STATS
595 #ifdef __STEAL
596 if ( is_empty( *current_queue ) ) {
597 if ( unlikely( no_steal ) ) { CHECK_TERMINATION; continue; }
598 empty_count++;
599 if ( empty_count < steal_threshold ) continue;
600 empty_count = 0;
601
602 CHECK_TERMINATION; // check for termination
603
604 __atomic_store_n( &executor_->w_infos[id].stamp, rdtscl(), __ATOMIC_RELAXED );
605
606 #ifdef ACTOR_STATS
607 executor_->w_infos[id].try_steal++;
608 #endif // ACTOR_STATS
609
610 steal_work( this, start + prng( range ) );
611 continue;
612 }
613 #endif // __STEAL
614 while ( ! is_empty( *current_queue ) ) {
615 #ifdef ACTOR_STATS
616 executor_->w_infos[id].processed++;
617 #endif
618 &req = &remove( *current_queue );
619 if ( !&req ) continue;
620 deliver_request( req );
621 }
622 #ifdef __STEAL
623 curr_work_queue->being_processed = false; // set done processing
624 empty_count = 0; // we found work so reset empty counter
625 #endif
626
627 CHECK_TERMINATION;
628
629 // potentially reclaim some of the current queue's vector space if it is unused
630 reclaim( *current_queue );
631 } // for
632}
633
634static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) {
635 insert( request_queues[ticket], req);
636}
637
638static inline void send( actor & this, request & req ) {
639 DEBUG_ABORT( this.ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
640 send( *__actor_executor_, req, this.ticket );
641}
642
643static inline void __reset_stats() {
644 #ifdef ACTOR_STATS
645 __total_tries = 0;
646 __total_stolen = 0;
647 __all_gulps = 0;
648 __total_failed_swaps = 0;
649 __total_empty_stolen = 0;
650 __all_processed = 0;
651 __num_actors_stats = 0;
652 __all_msgs_stolen = 0;
653 #endif
654}
655
656static inline void start_actor_system( size_t num_thds ) {
657 __reset_stats();
658 __actor_executor_thd = active_thread();
659 __actor_executor_ = alloc();
660 (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 };
661}
662
663static inline void start_actor_system() { start_actor_system( get_proc_count( *active_cluster() ) ); }
664
665static inline void start_actor_system( executor & this ) {
666 __reset_stats();
667 __actor_executor_thd = active_thread();
668 __actor_executor_ = &this;
669 __actor_executor_passed = true;
670}
671
672static inline void stop_actor_system() {
673 park( ); // will be unparked when actor system is finished
674
675 if ( !__actor_executor_passed ) delete( __actor_executor_ );
676 __actor_executor_ = 0p;
677 __actor_executor_thd = 0p;
678 __next_ticket = 0;
679 __actor_executor_passed = false;
680}
681
682// Default messages to send to any actor to change status
683// assigned at creation to __base_msg_finished to avoid unused message warning
684message __base_msg_finished @= { .allocation_ : Finished };
685struct __delete_msg_t { inline message; } delete_msg = __base_msg_finished;
686struct __destroy_msg_t { inline message; } destroy_msg = __base_msg_finished;
687struct __finished_msg_t { inline message; } finished_msg = __base_msg_finished;
688
689allocation receive( actor & this, __delete_msg_t & msg ) { return Delete; }
690allocation receive( actor & this, __destroy_msg_t & msg ) { return Destroy; }
691allocation receive( actor & this, __finished_msg_t & msg ) { return Finished; }
692
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