source: libcfa/src/bits/random.hfa@ e716aec

ADT ast-experimental
Last change on this file since e716aec was 3ff64cb, checked in by Peter A. Buhr <pabuhr@…>, 3 years ago

add missing parenthesis in KISS PRNG

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File size: 10.0 KB
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1//
2// Cforall Version 1.0.0 Copyright (C) 2022 University of Waterloo
3//
4// The contents of this file are covered under the licence agreement in the
5// file "LICENCE" distributed with Cforall.
6//
7// random.hfa --
8//
9// Author : Peter A. Buhr
10// Created On : Fri Jan 14 07:18:11 2022
11// Last Modified By : Peter A. Buhr
12// Last Modified On : Sun Dec 11 18:43:58 2022
13// Update Count : 171
14//
15
16#pragma once
17
18#include <stdint.h>
19
20#define GLUE2( x, y ) x##y
21#define GLUE( x, y ) GLUE2( x, y )
22
23// Set default PRNG for architecture size.
24#ifdef __x86_64__ // 64-bit architecture
25 // 64-bit generators
26 #define LEHMER64
27 //#define XORSHIFT_12_25_27
28 //#define XOSHIRO256PP
29 //#define KISS_64
30
31 // 32-bit generators
32 #define XORSHIFT_6_21_7
33 //#define XOSHIRO128PP
34#else // 32-bit architecture
35 // 64-bit generators
36 #define XORSHIFT_13_7_17
37
38 // 32-bit generators
39 #define XORSHIFT_6_21_7
40#endif // __x86_64__
41
42// Define C/CFA PRNG name and random-state.
43
44// SKULLDUGGERY: typedefs name struct and typedef with the same name to deal with CFA typedef numbering problem.
45
46#ifdef XOSHIRO256PP
47#define PRNG_NAME_64 xoshiro256pp
48#define PRNG_STATE_64_T GLUE(PRNG_NAME_64,_t)
49typedef struct PRNG_STATE_64_T { uint64_t s[4]; } PRNG_STATE_64_T;
50#endif // XOSHIRO256PP
51
52#ifdef XOSHIRO128PP
53#define PRNG_NAME_32 xoshiro128pp
54#define PRNG_STATE_32_T GLUE(PRNG_NAME_32,_t)
55typedef struct PRNG_STATE_32_T { uint32_t s[4]; } PRNG_STATE_32_T;
56#endif // XOSHIRO128PP
57
58#ifdef LEHMER64
59#define PRNG_NAME_64 lehmer64
60#define PRNG_STATE_64_T __uint128_t
61#endif // LEHMER64
62
63#ifdef WYHASH64
64#define PRNG_NAME_64 wyhash64
65#define PRNG_STATE_64_T uint64_t
66#endif // LEHMER64
67
68#ifdef XORSHIFT_13_7_17
69#define PRNG_NAME_64 xorshift_13_7_17
70#define PRNG_STATE_64_T uint64_t
71#endif // XORSHIFT_13_7_17
72
73#ifdef XORSHIFT_6_21_7
74#define PRNG_NAME_32 xorshift_6_21_7
75#define PRNG_STATE_32_T uint32_t
76#endif // XORSHIFT_6_21_7
77
78#ifdef XORSHIFT_12_25_27
79#define PRNG_NAME_64 xorshift_12_25_27
80#define PRNG_STATE_64_T uint64_t
81#endif // XORSHIFT_12_25_27
82
83#ifdef KISS_64
84#define PRNG_NAME_64 kiss_64
85#define PRNG_STATE_64_T GLUE(PRNG_NAME_64,_t)
86typedef struct PRNG_STATE_64_T { uint64_t z, w, jsr, jcong; } PRNG_STATE_64_T;
87#endif // KISS_^64
88
89#ifdef XORWOW
90#define PRNG_NAME_32 xorwow
91#define PRNG_STATE_32_T GLUE(PRNG_NAME_32,_t)
92typedef struct PRNG_STATE_32_T { uint32_t a, b, c, d, counter; } PRNG_STATE_32_T;
93#endif // XOSHIRO128PP
94
95#define PRNG_SET_SEED_64 GLUE(PRNG_NAME_64,_set_seed)
96#define PRNG_SET_SEED_32 GLUE(PRNG_NAME_32,_set_seed)
97
98
99// Default PRNG used by runtime.
100#ifdef __x86_64__ // 64-bit architecture
101#define PRNG_NAME PRNG_NAME_64
102#define PRNG_STATE_T PRNG_STATE_64_T
103#else // 32-bit architecture
104#define PRNG_NAME PRNG_NAME_32
105#define PRNG_STATE_T PRNG_STATE_32_T
106#endif // __x86_64__
107
108#define PRNG_SET_SEED GLUE(PRNG_NAME,_set_seed)
109
110
111// ALL PRNG ALGORITHMS ARE OPTIMIZED SO THAT THE PRNG LOGIC CAN HAPPEN IN PARALLEL WITH THE USE OF THE RESULT.
112// Therefore, the set_seed routine primes the PRNG by calling it with the state so the seed is not return as the
113// first random value.
114
115#ifdef __cforall // don't include in C code (invoke.h)
116
117// https://prng.di.unimi.it/xoshiro256starstar.c
118//
119// This is xoshiro256++ 1.0, one of our all-purpose, rock-solid generators. It has excellent (sub-ns) speed, a state
120// (256 bits) that is large enough for any parallel application, and it passes all tests we are aware of.
121//
122// For generating just floating-point numbers, xoshiro256+ is even faster.
123//
124// The state must be seeded so that it is not everywhere zero. If you have a 64-bit seed, we suggest to seed a
125// splitmix64 generator and use its output to fill s.
126
127#ifndef XOSHIRO256PP
128typedef struct xoshiro256pp_t { uint64_t s[4]; } xoshiro256pp_t;
129#endif // ! XOSHIRO256PP
130
131static inline uint64_t xoshiro256pp( xoshiro256pp_t & rs ) with(rs) {
132 inline uint64_t rotl(const uint64_t x, int k) {
133 return (x << k) | (x >> (64 - k));
134 } // rotl
135
136 const uint64_t result = rotl( s[0] + s[3], 23 ) + s[0];
137 const uint64_t t = s[1] << 17;
138
139 s[2] ^= s[0];
140 s[3] ^= s[1];
141 s[1] ^= s[2];
142 s[0] ^= s[3];
143 s[2] ^= t;
144 s[3] = rotl( s[3], 45 );
145 return result;
146} // xoshiro256pp
147
148static inline void xoshiro256pp_set_seed( xoshiro256pp_t & state, uint64_t seed ) {
149 state = (xoshiro256pp_t){ {seed, seed, seed, seed} };
150 xoshiro256pp( state );
151} // xoshiro256pp_set_seed
152
153// https://prng.di.unimi.it/xoshiro128plusplus.c
154//
155// This is xoshiro128++ 1.0, one of our 32-bit all-purpose, rock-solid generators. It has excellent speed, a state size
156// (128 bits) that is large enough for mild parallelism, and it passes all tests we are aware of.
157//
158// For generating just single-precision (i.e., 32-bit) floating-point numbers, xoshiro128+ is even faster.
159//
160// The state must be seeded so that it is not everywhere zero.
161
162#ifndef XOSHIRO128PP
163typedef struct xoshiro128pp_t { uint32_t s[4]; } xoshiro128pp_t;
164#endif // ! XOSHIRO128PP
165
166static inline uint32_t xoshiro128pp( xoshiro128pp_t & rs ) with(rs) {
167 inline uint32_t rotl( const uint32_t x, int k ) {
168 return (x << k) | (x >> (32 - k));
169 } // rotl
170
171 const uint32_t result = rotl( s[0] + s[3], 7 ) + s[0];
172 const uint32_t t = s[1] << 9;
173
174 s[2] ^= s[0];
175 s[3] ^= s[1];
176 s[1] ^= s[2];
177 s[0] ^= s[3];
178 s[2] ^= t;
179 s[3] = rotl( s[3], 11 );
180 return result;
181} // xoshiro128pp
182
183static inline void xoshiro128pp_set_seed( xoshiro128pp_t & state, uint32_t seed ) {
184 state = (xoshiro128pp_t){ {seed, seed, seed, seed} };
185 xoshiro128pp( state ); // prime
186} // xoshiro128pp_set_seed
187
188#ifdef __SIZEOF_INT128__
189 // Pipelined to allow out-of-order overlap with reduced dependencies. Critically, the current random state is
190 // returned (copied), and then compute and store the next random value.
191 //--------------------------------------------------
192 static inline uint64_t lehmer64( __uint128_t & state ) {
193 __uint128_t ret = state;
194 state *= 0xda942042e4dd58b5;
195 return ret >> 64;
196 } // lehmer64
197
198 static inline void lehmer64_set_seed( __uint128_t & state, uint64_t seed ) {
199 state = seed;
200 lehmer64( state );
201 } // lehmer64_set_seed
202
203 //--------------------------------------------------
204 static inline uint64_t wyhash64( uint64_t & state ) {
205 uint64_t ret = state;
206 state += 0x_60be_e2be_e120_fc15;
207 __uint128_t tmp;
208 tmp = (__uint128_t) ret * 0x_a3b1_9535_4a39_b70d;
209 uint64_t m1 = (tmp >> 64) ^ tmp;
210 tmp = (__uint128_t)m1 * 0x_1b03_7387_12fa_d5c9;
211 uint64_t m2 = (tmp >> 64) ^ tmp;
212 return m2;
213 } // wyhash64
214
215 static inline void wyhash64_set_seed( uint64_t & state, uint64_t seed ) {
216 state = seed;
217 wyhash64( state ); // prime
218 } // wyhash64_set_seed
219#endif // __SIZEOF_INT128__
220
221//--------------------------------------------------
222static inline uint64_t xorshift_13_7_17( uint64_t & state ) {
223 uint64_t ret = state;
224 state ^= state << 13;
225 state ^= state >> 7;
226 state ^= state << 17;
227 return ret;
228} // xorshift_13_7_17
229
230static inline void xorshift_13_7_17_set_seed( uint64_t & state, uint64_t seed ) {
231 state = seed;
232 xorshift_13_7_17( state ); // prime
233} // xorshift_13_7_17_set_seed
234
235//--------------------------------------------------
236// Marsaglia shift-XOR PRNG with thread-local state
237// Period is 4G-1
238// 0 is absorbing and must be avoided
239// Low-order bits are not particularly random
240static inline uint32_t xorshift_6_21_7( uint32_t & state ) {
241 uint32_t ret = state;
242 state ^= state << 6;
243 state ^= state >> 21;
244 state ^= state << 7;
245 return ret;
246} // xorshift_6_21_7
247
248static inline void xorshift_6_21_7_set_seed( uint32_t & state, uint32_t seed ) {
249 state = seed;
250 xorshift_6_21_7( state ); // prime
251} // xorshift_6_21_7_set_seed
252
253//--------------------------------------------------
254// The state must be seeded with a nonzero value.
255static inline uint64_t xorshift_12_25_27( uint64_t & state ) {
256 uint64_t ret = state;
257 state ^= state >> 12;
258 state ^= state << 25;
259 state ^= state >> 27;
260 return ret * 0x_2545_F491_4F6C_DD1D;
261} // xorshift_12_25_27
262
263static inline void xorshift_12_25_27_set_seed( uint64_t & state, uint64_t seed ) {
264 state = seed;
265 xorshift_12_25_27( state ); // prime
266} // xorshift_12_25_27_set_seed
267
268//--------------------------------------------------
269// The state must be seeded with a nonzero value.
270#ifndef KISS_64
271typedef struct kiss_64_t { uint64_t z, w, jsr, jcong; } kiss_64_t;
272#endif // ! KISS_64
273
274static inline uint64_t kiss_64( kiss_64_t & state ) with(state) {
275 kiss_64_t ret = state;
276 z = 36969 * (z & 65535) + (z >> 16);
277 w = 18000 * (w & 65535) + (w >> 16);
278 jsr ^= (jsr << 17);
279 jsr ^= (jsr << 13);
280 jsr ^= (jsr << 5);
281 jcong = 69069 * jcong + 1234567;
282 return (((ret.z << 16) + ret.w) ^ ret.jcong) + ret.jsr;
283} // kiss_64
284
285static inline void kiss_64_set_seed( kiss_64_t & state, uint64_t seed ) with(state) {
286 z = 1; w = 1; jsr = 4; jcong = seed;
287 kiss_64( state ); // prime
288} // kiss_64_set_seed
289
290//--------------------------------------------------
291// The state array must be initialized to non-zero in the first four words.
292#ifndef XORWOW
293typedef struct xorwow_t { uint32_t a, b, c, d, counter; } xorwow_t;
294#endif // ! XORWOW
295
296static inline uint32_t xorwow( xorwow_t & state ) with(state) {
297 // Algorithm "xorwow" from p. 5 of Marsaglia, "Xorshift RNGs".
298 uint32_t ret = a + counter;
299 uint32_t t = d;
300
301 uint32_t const s = a;
302 d = c;
303 c = b;
304 b = s;
305
306 t ^= t >> 2;
307 t ^= t << 1;
308 t ^= s ^ (s << 4);
309 a = t;
310 counter += 362437;
311 return ret;
312} // xorwow
313
314static inline void xorwow_set_seed( xorwow_t & state, uint32_t seed ) {
315 state = (xorwow_t){ seed, seed, seed, seed, 0 };
316 xorwow( state ); // prime
317} // xorwow_set_seed
318
319//--------------------------------------------------
320// Used in __tls_rand_fwd
321#define M (1_l64u << 48_l64u)
322#define A (25214903917_l64u)
323#define AI (18446708753438544741_l64u)
324#define C (11_l64u)
325#define D (16_l64u)
326
327// Bi-directional LCG random-number generator
328static inline uint32_t LCGBI_fwd( uint64_t & state ) {
329 state = (A * state + C) & (M - 1);
330 return state >> D;
331} // LCGBI_fwd
332
333static inline uint32_t LCGBI_bck( uint64_t & state ) {
334 unsigned int r = state >> D;
335 state = AI * (state - C) & (M - 1);
336 return r;
337} // LCGBI_bck
338
339#undef M
340#undef A
341#undef AI
342#undef C
343#undef D
344
345#endif // __cforall
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