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ADTast-experimentalpthread-emulation
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1\chapter{Scheduling in practice}\label{practice}
2The scheduling algorithm described in Chapter~\ref{core} addresses scheduling in a stable state.
3This chapter addresses problems that occur when the system state changes.
4Indeed the \CFA runtime, supports expanding and shrinking the number of \procs, both manually and, to some extent, automatically.
5These changes affect the scheduling algorithm, which must dynamically alter its behaviour.
6
7In detail, \CFA supports adding \procs using the type @processor@, in both RAII and heap coding scenarios.
8\begin{cfa}
9{
10        processor p[4]; // 4 new kernel threads
11        ... // execute on 4 processors
12        processor * dp = new( processor, 6 ); // 6 new kernel threads
13        ... // execute on 10 processors
14        delete( dp );   // delete 6 kernel threads
15        ... // execute on 4 processors
16} // delete 4 kernel threads
17\end{cfa}
18Dynamically allocated processors can be deleted an any time, \ie their lifetime exceeds the block of creation.
19The consequence is that the scheduler and \io subsystems must know when these \procs come in and out of existence and roll them into the appropriate scheduling algorithms.
20
21\section{Manual Resizing}
22Manual resizing is expected to be a rare operation.
23Programmers normally create/delete processors on a clusters at startup/teardown.
24Therefore, dynamically changing the number of \procs is an appropriate moment to allocate or free resources to match the new state.
25As such, all internal scheduling arrays that are sized based on the number of \procs need to be @realloc@ed.
26This requirement also means any references into these arrays, \eg pointers or indexes, may need to be updated if elements are moved for compaction or for any other reason.
27
28There are no performance requirements, within reason, for resizing since it is expected to be rare.
29However, this operation has strict correctness requirements since updating and idle sleep can easily lead to deadlocks.
30It should also avoid as much as possible any effect on performance when the number of \procs remain constant.
31This later requirement prohibits naive solutions, like simply adding a global lock to the ready-queue arrays.
32
33\subsection{Read-Copy-Update}
34One solution is to use the Read-Copy-Update pattern~\cite{wiki:rcu}.
35In this pattern, resizing is done by creating a copy of the internal data structures, \eg see Figure~\ref{fig:base-ts2}, updating the copy with the desired changes, and then attempt an Indiana Jones Switch to replace the original with the copy.
36This approach has the advantage that it may not need any synchronization to do the switch.
37However, there is a race where \procs still use the original data structure after the copy is switched.
38This race not only requires adding a memory-reclamation scheme, it also requires that operations made on the stale original version are eventually moved to the copy.
39
40Specifically, the original data structure must be kept until all \procs have witnessed the change.
41This requirement is the \newterm{memory reclamation challenge} and means every operation needs \emph{some} form of synchronization.
42If all operations need synchronization, then the overall cost of this technique is likely to be similar to an uncontended lock approach.
43In addition to the classic challenge of memory reclamation, transferring the original data to the copy before reclaiming it poses additional challenges.
44Especially merging subqueues while having a minimal impact on fairness and locality.
45
46For example, given a linked-list, having a node enqueued onto the original and new list is not necessarily a problem depending on the chosen list structure.
47If the list supports arbitrary insertions, then inconsistencies in the tail pointer do not break the list;
48however, ordering may not be preserved.
49Furthermore, nodes enqueued to the original queues eventually need to be uniquely transferred to the new queues, which may further perturb ordering.
50Dequeuing is more challenging when nodes appear on both lists because of pending reclamation: dequeuing a node from one list does not remove it from the other nor is that node in the same place on the other list.
51This situation can lead to multiple \procs dequeuing the same \at.
52Fixing these challenges requires more synchronization or more indirection to the queues, plus coordinated searching to ensure unique elements.
53
54\subsection{Readers-Writer Lock}
55A simpler approach is to use a \newterm{Readers-Writer Lock}~\cite{wiki:rwlock}, where the resizing requires acquiring the lock as a writer while simply enqueueing/dequeuing \ats requires acquiring the lock as a reader.
56Using a Readers-Writer lock solves the problem of dynamically resizing and leaves the challenge of finding or building a lock with sufficient good read-side performance.
57Since this approach is not a very complex challenge and an ad-hoc solution is perfectly acceptable, building a Readers-Writer lock was the path taken.
58
59To maximize reader scalability, readers should not contend with each other when attempting to acquire and release a critical section.
60To achieve this goal requires each reader to have its own memory to mark as locked and unlocked.
61The read acquire possibly waits for a writer to finish the critical section and then acquires a reader's local spinlock.
62The write acquires the global lock, guaranteeing mutual exclusion among writers, and then acquires each of the local reader locks.
63Acquiring all the local read locks guarantees mutual exclusion among the readers and the writer, while the wait on the read side prevents readers from continuously starving the writer.
64Figure~\ref{f:SpecializedReadersWriterLock} shows the outline for this specialized readers-writer lock.
65The lock in nonblocking, so both readers and writers spin while the lock is held.
66This very wide sharding strategy means that readers have very good locality, since they only ever need to access two memory location.
67
68\begin{figure}
69\begin{cfa}
70void read_lock() {
71        // Step 1 : make sure no writers in
72        while write_lock { Pause(); }
73        // Step 2 : acquire our local lock
74        while atomic_xchg( tls.lock ) { Pause(); }
75}
76void read_unlock() {
77        tls.lock = false;
78}
79void write_lock()  {
80        // Step 1 : lock global lock
81        while atomic_xchg( write_lock ) { Pause(); }
82        // Step 2 : lock per-proc locks
83        for t in all_tls {
84                while atomic_xchg( t.lock ) { Pause(); }
85        }
86}
87void write_unlock() {
88        // Step 1 : release local locks
89        for t in all_tls { t.lock = false; }
90        // Step 2 : release global lock
91        write_lock = false;
92}
93\end{cfa}
94\caption{Specialized Readers-Writer Lock}
95\label{f:SpecializedReadersWriterLock}
96\end{figure}
97
98\section{Idle-Sleep}\label{idlesleep}
99While manual resizing of \procs is expected to be rare, the number of \ats can vary significantly over an application's lifetime, which means there are times when there are too few or too many \procs.
100For this work, it is the programer's responsibility to manually create \procs, so if there are too few \procs, the application must address this issue.
101This leaves too many \procs when there are not enough \ats for all the \procs to be useful.
102These idle \procs cannot be removed because their lifetime is controlled by the application, and only the application knows when the number of \ats may increase or decrease.
103While idle \procs can spin until work appears, this approach wastes energy, unnecessarily produces heat and prevents other applications from using the processor.
104Therefore, idle \procs are put into an idle state, called \newterm{Idle-Sleep}, where the \gls{kthrd} is blocked until the scheduler deems it is needed.
105
106Idle sleep effectively encompasses several challenges.
107First, a data structure needs to keep track of all \procs that are in idle sleep.
108Because idle sleep is spurious, this data structure has strict performance requirements, in addition to strict correctness requirements.
109Next, some mechanism is needed to block \glspl{kthrd}, \eg @pthread_cond_wait@ on a pthread semaphore.
110The complexity here is to support \at parking and unparking, user-level locking, timers, \io operations, and all other \CFA features with minimal complexity.
111Finally, the scheduler needs a heuristic to determine when to block and unblock an appropriate number of \procs.
112However, this third challenge is outside the scope of this thesis because developing a general heuristic is complex enough to justify its own work.
113Therefore, the \CFA scheduler simply follows the ``Race-to-Idle''~\cite{Albers12} approach where a sleeping \proc is woken any time a \at becomes ready and \procs go to idle sleep anytime they run out of work.
114
115An interesting sub-part of this heuristic is what to do with bursts of \ats that become ready.
116Since waking up a sleeping \proc can have notable latency, it is possible multiple \ats become ready while a single \proc is waking up.
117This facts begs the question, if many \procs are available, how many should be woken?
118If the ready \ats will run longer than the wake-up latency, waking one \proc per \at will offer maximum parallelisation.
119If the ready \ats will run for a short very short time, waking many \procs may be wasteful.
120As mentioned, a heuristic to handle these complex cases is outside the scope of this thesis, the behaviour of the scheduler in this particular case is left unspecified.
121
122\section{Sleeping}
123As usual, the corner-stone of any feature related to the kernel is the choice of system call.
124In terms of blocking a \gls{kthrd} until some event occurs, the Linux kernel has many available options.
125
126\subsection{\lstinline{pthread_mutex}/\lstinline{pthread_cond}}
127The classic option is to use some combination of the pthread mutual exclusion and synchronization locks, allowing a safe park/unpark of a \gls{kthrd} to/from a @pthread_cond@.
128While this approach works for \glspl{kthrd} waiting among themselves, \io operations do not provide a mechanism to signal @pthread_cond@s.
129For \io results to wake a \proc waiting on a @pthread_cond@ means a different \glspl{kthrd} must be woken up first, which then signals the \proc.
130
131\subsection{\lstinline{io_uring} and Epoll}
132An alternative is to flip the problem on its head and block waiting for \io, using @io_uring@ or @epoll@.
133This creates the inverse situation, where \io operations directly wake sleeping \procs but waking blocked \procs must use an indirect scheme.
134This generally takes the form of creating a file descriptor, \eg, dummy file, pipe, or event fd, and using that file descriptor when \procs need to wake each other.
135This leads to additional complexity because there can be a race between these artificial \io and genuine \io operations.
136If not handled correctly, this can lead to artificial files getting delayed too long behind genuine files, resulting in longer latency.
137
138\subsection{Event FDs}
139Another interesting approach is to use an event file descriptor\cite{eventfd}.
140This Linux feature is a file descriptor that behaves like \io, \ie, uses @read@ and @write@, but also behaves like a semaphore.
141Indeed, all reads and writes must use a word-sized values, \ie 64 or 32 bits.
142Writes \emph{add} their values to a buffer using arithmetic addition versus buffer append, and reads zero out the buffer and return the buffer values so far.\footnote{
143This behaviour is without the \lstinline{EFD_SEMAPHORE} flag, which changes the behaviour of \lstinline{read} but is not needed for this work.}
144If a read is made while the buffer is already 0, the read blocks until a non-0 value is added.
145What makes this feature particularly interesting is that @io_uring@ supports the @IORING_REGISTER_EVENTFD@ command to register an event @fd@ to a particular instance.
146Once that instance is registered, any \io completion results in @io_uring@ writing to the event @fd@.
147This means that a \proc waiting on the event @fd@ can be \emph{directly} woken up by either other \procs or incoming \io.
148
149\section{Tracking Sleepers}
150Tracking which \procs are in idle sleep requires a data structure holding all the sleeping \procs, but more importantly it requires a concurrent \emph{handshake} so that no \at is stranded on a ready-queue with no active \proc.
151The classic challenge occurs when a \at is made ready while a \proc is going to sleep: there is a race where the new \at may not see the sleeping \proc and the sleeping \proc may not see the ready \at.
152Since \ats can be made ready by timers, \io operations, or other events outside a cluster, this race can occur even if the \proc going to sleep is the only \proc awake.
153As a result, improper handling of this race leads to all \procs going to sleep when there are ready \ats and the system deadlocks.
154
155The handshake closing the race is done with both the notifier and the idle \proc executing two ordered steps.
156The notifier first make sure the newly ready \at is visible to \procs searching for \ats, and then attempt to notify an idle \proc.
157On the other side, \procs make themselves visible as idle \procs and then search for any \ats they may have missed.
158Unlike regular work-stealing, this search must be exhaustive to make sure that pre-existing \at is missed.
159These steps from both sides guarantee that if the search misses a newly ready \at, then the notifier is guaranteed to see at least one idle \proc.
160Conversly, if the notifier does not see any idle \proc, then a \proc is guaranteed to find the new \at in its exhaustive search.
161
162Furthermore, the ``Race-to-Idle'' approach means that there may be contention on the data structure tracking sleepers.
163Contention can be tolerated for \procs attempting to sleep or wake-up because these \procs are not doing useful work, and therefore, not contributing to overall performance.
164However, notifying, checking if a \proc must be woken-up, and doing so if needed, can significantly affect overall performance and must be low cost.
165
166\subsection{Sleepers List}
167Each cluster maintains a list of idle \procs, organized as a stack.
168This ordering allows \procs at the tail to stay in idle sleep for extended period of times while those at the head of the list wake-up for bursts of activity.
169Because of unbalanced performance requirements, the algorithm tracking sleepers is designed to have idle \procs handle as much of the work as possible.
170The idle \procs maintain the stack of sleepers among themselves and notifying a sleeping \proc takes as little work as possible.
171This approach means that maintaining the list is fairly straightforward.
172The list can simply use a single lock per cluster and only \procs that are getting in and out of the idle state contend for that lock.
173
174This approach also simplifies notification.
175Indeed, \procs not only need to be notify when a new \at is readied, but also must be notified during manual resizing, so the \gls{kthrd} can be joined.
176These requirements mean whichever entity removes idle \procs from the sleeper list must be able to do so in any order.
177Using a simple lock over this data structure makes the removal much simpler than using a lock-free data structure.
178The single lock also means the notification process simply needs to wake-up the desired idle \proc, using @pthread_cond_signal@, @write@ on an @fd@, \etc, and the \proc handles the rest.
179
180\subsection{Reducing Latency}
181As mentioned in this section, \procs going to sleep for extremely short periods of time is likely in certain scenarios.
182Therefore, the latency of doing a system call to read from and writing to an event @fd@ can negatively affect overall performance in a notable way.
183Hence, it is important to reduce latency and contention of the notification as much as possible.
184Figure~\ref{fig:idle1} shows the basic idle-sleep data structure.
185For the notifiers, this data structure can cause contention on the lock and the event @fd@ syscall can cause notable latency.
186
187\begin{figure}
188        \centering
189        \input{idle1.pstex_t}
190        \caption[Basic Idle Sleep Data Structure]{Basic Idle Sleep Data Structure \smallskip\newline Each idle \proc is put unto a doubly-linked stack protected by a lock.
191        Each \proc has a private event \lstinline{fd}.}
192        \label{fig:idle1}
193\end{figure}
194
195Contention occurs because the idle-list lock must be held to access the idle list, \eg by \procs attempting to go to sleep, \procs waking, or notification attempts.
196The contention from the \procs attempting to go to sleep can be mitigated slightly by using @try_acquire@, so the \procs simply busy wait again searching for \ats if the lock is held.
197This trick cannot be used when waking \procs since the waker needs to return immediately to what it was doing.
198
199Interestingly, general notification, \ie waking any idle processor versus a specific one, does not strictly require modifying the list.
200Here, contention can be reduced notably by having notifiers avoid the lock entirely by adding a pointer to the event @fd@ of the first idle \proc, as in Figure~\ref{fig:idle2}.
201To avoid contention among notifiers, notifiers atomically exchange the pointer with @NULL@.
202The first notifier succeeds on the exchange and obtains the @fd@ of an idle \proc;
203hence, only one notifier contends on the system call.
204This notifier writes to the @fd@ to wake a \proc.
205The woken \proc then updates the atomic pointer, while it is updating the head of the list, as it removes itself from the list.
206Notifiers that obtained a @NULL@ in the exchange simply move on knowing that another notifier is already waking a \proc.
207This behaviour is equivalent to having multiple notifier write to the @fd@ since reads consume all previous writes.
208Note that with and without this atomic pointer, bursts of notification can lead to an unspecified number of \procs being woken up, depending on how the arrival notification compares witht the latency of \procs waking up.
209As mentioned in section~\ref{idlesleep}, there is no optimal approach to handle these bursts.
210It is therefore difficult to justify the cost of any extra synchronization here.
211
212\begin{figure}[t]
213        \centering
214        \input{idle2.pstex_t}
215        \caption[Improved Idle-Sleep Data Structure]{Improved Idle-Sleep Data Structure \smallskip\newline An atomic pointer is added to the list pointing to the Event FD of the first \proc on the list.}
216        \label{fig:idle2}
217\end{figure}
218
219The next optimization is to avoid the latency of the event @fd@, which can be done by adding what is effectively a binary benaphore\cite{schillings1996engineering} in front of the event @fd@.
220The benaphore over the event @fd@ logically provides a three state flag to avoid unnecessary system calls, where the states are expressed explicit in Figure~\ref{fig:idle:state}.
221A \proc begins its idle sleep by adding itself to the idle list before searching for an \at.
222In the process of adding itself to the idle list, it sets the state flag to @SEARCH@.
223If no \ats can be found during the search, the \proc then confirms it is going to sleep by atomically swapping the state to @SLEEP@.
224If the previous state is still @SEARCH@, then the \proc does read the event @fd@.
225Meanwhile, notifiers atomically exchange the state to @AWAKE@ state.
226If the previous state is @SLEEP@, then the notifier must write to the event @fd@.
227However, if the notify arrives almost immediately after the \proc marks itself idle, then both reads and writes on the event @fd@ can be omitted, which reduces latency notably.
228These extensions leads to the final data structure shown in Figure~\ref{fig:idle}.
229
230\begin{figure}
231        \centering
232        \input{idle_state.pstex_t}
233        \caption[Improved Idle-Sleep Latency]{Improved Idle-Sleep Latency \smallskip\newline A three state flag is added to the event \lstinline{fd}.}
234        \label{fig:idle:state}
235\end{figure}
236
237\begin{figure}
238        \centering
239        \input{idle.pstex_t}
240        \caption[Low-latency Idle Sleep Data Structure]{Low-latency Idle Sleep Data Structure \smallskip\newline Each idle \proc is put unto a doubly-linked stack protected by a lock.
241        Each \proc has a private event \lstinline{fd} with a benaphore in front of it.
242        The list also has an atomic pointer to the event \lstinline{fd} and benaphore of the first \proc on the list.}
243        \label{fig:idle}
244\end{figure}
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