1 | \makeglossaries
|
---|
2 |
|
---|
3 | \longnewglossaryentry{hthrd}
|
---|
4 | {name={hardware thread}}
|
---|
5 | {
|
---|
6 | Threads representing the underlying hardware directly.
|
---|
7 |
|
---|
8 | \textit{Synonyms : User threads, Lightweight threads, Green threads, Virtual threads, Tasks.}
|
---|
9 | }
|
---|
10 |
|
---|
11 | \longnewglossaryentry{uthrd}
|
---|
12 | {name={user-level thread}}
|
---|
13 | {
|
---|
14 | Threads created and managed inside user-space. Each thread has its own stack and its own thread of execution. User-level threads are invisible to the underlying operating system.
|
---|
15 |
|
---|
16 | \textit{Synonyms : User threads, Lightweight threads, Green threads, Virtual threads, Tasks.}
|
---|
17 | }
|
---|
18 |
|
---|
19 | \longnewglossaryentry{kthrd}
|
---|
20 | {name={kernel-level thread}}
|
---|
21 | {
|
---|
22 | Threads created and managed inside kernel-space. Each thread has its own stack and its own thread of execution. Kernel-level threads are owned, managed and scheduled by the underlying operating system.
|
---|
23 |
|
---|
24 | \textit{Synonyms : OS threads, Hardware threads, Physical threads.}
|
---|
25 | }
|
---|
26 |
|
---|
27 | \longnewglossaryentry{fiber}
|
---|
28 | {name={fiber}}
|
---|
29 | {
|
---|
30 | Fibers are non-preemptive user-level threads. They share most of the caracteristics of user-level threads except that they cannot be preempted by another fiber.
|
---|
31 |
|
---|
32 | \textit{Synonyms : Tasks.}
|
---|
33 | }
|
---|
34 |
|
---|
35 | \longnewglossaryentry{job}
|
---|
36 | {name={job}}
|
---|
37 | {
|
---|
38 | Unit of work, often sent to a thread pool or worker pool to be executed. Has neither its own stack nor its own thread of execution.
|
---|
39 |
|
---|
40 | \textit{Synonyms : Tasks.}
|
---|
41 | }
|
---|
42 |
|
---|
43 | \longnewglossaryentry{pool}
|
---|
44 | {name={thread-pool}}
|
---|
45 | {
|
---|
46 | Group of homogeneuous threads that loop executing units of works after another.
|
---|
47 |
|
---|
48 | \textit{Synonyms : }
|
---|
49 | }
|
---|
50 |
|
---|
51 | \longnewglossaryentry{preemption}
|
---|
52 | {name={preemption}}
|
---|
53 | {
|
---|
54 | Involuntary context switch imposed on threads at a given rate.
|
---|
55 |
|
---|
56 | \textit{Synonyms : None.}
|
---|
57 | }
|
---|
58 |
|
---|
59 | \longnewglossaryentry{proc}
|
---|
60 | {name={virtual processor}}
|
---|
61 | {
|
---|
62 |
|
---|
63 | }
|
---|
64 |
|
---|
65 | \longnewglossaryentry{Q}
|
---|
66 | {name={work-queue}}
|
---|
67 | {
|
---|
68 |
|
---|
69 | }
|
---|
70 |
|
---|
71 | \longnewglossaryentry{at}
|
---|
72 | {name={fred}}
|
---|
73 | {
|
---|
74 | Abstract object representing an unit of work. Systems will offer one or more concrete implementations of this concept (\eg \gls{kthrd}, \gls{job}), however, most of the concept of schedulings are independent of the particular implementations of the work representation. For this reason, this document use the term \Gls{at} to mean any representation and not one in particular.
|
---|
75 | }
|
---|
76 |
|
---|
77 | \longnewglossaryentry{atsched}
|
---|
78 | {name={Scheduling a \gls{at}}}
|
---|
79 | {
|
---|
80 | Scheduling an \gls{at} refers to the act of notifying the scheduler that a task is ready to be ran. When representing the scheduler as a queue of tasks, scheduling is the act of pushing a task onto the end of the queue. This doesn't necesserily means the task will ever be allocated CPU time (\gls{atrun}), for example, if the system terminates abruptly, scheduled \glspl{at} will probably never run.
|
---|
81 |
|
---|
82 | \textit{Synonyms : None.}
|
---|
83 | }
|
---|
84 |
|
---|
85 | \longnewglossaryentry{atrun}
|
---|
86 | {name={Running a \gls{at}}}
|
---|
87 | {
|
---|
88 | Running an \gls{at} refers to the act of allocating CPU time to a task that is ready to run. When representing the scheduler as a queue of tasks, running is the act of poping a task from the front of the queue and putting it onto a \gls{proc}. The \gls{at} can than accomplish some or all of the work it is programmed to do.
|
---|
89 |
|
---|
90 | \textit{Synonyms : None.}
|
---|
91 | }
|
---|
92 |
|
---|
93 | \longnewglossaryentry{atmig}
|
---|
94 | {name={migration of \gls{at}}}
|
---|
95 | {
|
---|
96 | Migration refers to the idea of an \gls{at} running on a different worker/processor than the last time it was run. It is generally preferable to minimise migration as it incurs cost but any load balancing among workers requires some amount of migration.
|
---|
97 |
|
---|
98 | \textit{Synonyms : None.}
|
---|
99 | }
|
---|
100 |
|
---|
101 | \longnewglossaryentry{atpass}
|
---|
102 | {name={overtaking \gls{at}}}
|
---|
103 | {
|
---|
104 | When representing the scheduler as a queue of \glspl{at}, overtaking is the act breaking the FIFO-ness of the queue by moving a \gls{at} in front of some other \gls{at} when it arrived after. This remains true for schedulers that do not use a FIFO queue, when the order in which the \glspl{at} are \glslink{atsched}{scheduled} and \glslink{atrun}{run} in a different order. A \gls{at} is said to \emph{overtake} another if it is run \emph{before} but was \emph{scheduled} after the other \gls{at}.
|
---|
105 |
|
---|
106 | \textit{Synonyms : None.}
|
---|
107 | }
|
---|
108 |
|
---|
109 | \longnewglossaryentry{atblock}
|
---|
110 | {name={Blocking an \gls{at}}}
|
---|
111 | {
|
---|
112 | Blocking an abstract task refers to the act of taking a task that us running on a CPU off the CPU. Unless no other task is ready, this action is generally immediately followed by running an other task.
|
---|
113 |
|
---|
114 | \textit{Synonyms : None.}
|
---|
115 | }
|
---|
116 |
|
---|
117 | \longnewglossaryentry{atcomplet}
|
---|
118 | {name={Running to completion}}
|
---|
119 | {
|
---|
120 | Running to completion refers to the entire sequence of : being scheduled, running and blocking, for a given task.
|
---|
121 |
|
---|
122 | See also \gls{atsched}, \gls{atrun}, \gls{atblock}
|
---|
123 |
|
---|
124 | \textit{Synonyms : None.}
|
---|
125 | }
|
---|
126 |
|
---|
127 | \longnewglossaryentry{load}
|
---|
128 | {name={System Load}}
|
---|
129 | {
|
---|
130 | The load is refers to the rate at which \glspl{at} are \glslink{atsched}{scheduled} versus the rate at which they are \glslink{atrun}{run}. When \glspl{at} are being scheduled faster than they are run, the system is considered \emph{overloaded}. When \glspl{at} are being run faster than they are scheduled, the system is considered \emph{underloaded}. Conrrespondingly, if both rates are equal, the system is considered \emph{loaded}. Note that the system is considered loaded only of the rate at which \glspl{at} are scheduled/run is non-zero, otherwise the system is empty, it has no load.
|
---|
131 | }
|
---|
132 |
|
---|
133 |
|
---|
134 | \newacronym{tls}{TLS}{Thread Local Storage}
|
---|
135 | \newacronym{api}{API}{Application Program Interface}
|
---|
136 | \newacronym{raii}{RAII}{Resource Acquisition Is Initialization}
|
---|
137 | \newacronym{numa}{NUMA}{Non-Uniform Memory Access}
|
---|