source: doc/theses/colby_parsons_MMath/benchmarks/actors/ucpp/uC++Executor.cc

Last change on this file was f945fa7, checked in by Peter A. Buhr <pabuhr@…>, 10 hours ago

fix spelling mistake in directory name

  • Property mode set to 100644
File size: 3.4 KB
Line 
1#include <iostream>
2using namespace std;
3#include <chrono>
4using namespace chrono;
5#include <uActor.h>
6
7int Actors = 40'000, Set = 100, Rounds = 100, Processors = 1, Batch = 1, Qscale = 512; // default values '
8struct Msg : public uActor::Message {} msg;
9time_point<steady_clock> starttime;
10
11_Actor Executor {
12 static int ids; // unique actor id generator
13 Executor * gstart;
14 int id, rounds, recs = 0, sends = 0;
15
16 Allocation receive( Message & msg ) {
17 Case ( Msg, msg ) {
18 if ( recs == rounds ) return Finished;
19 if ( recs % Batch == 0 ) {
20 for ( int i = 0; i < Batch; i += 1 ) {
21 gstart[sends % Set] | msg; // cycle through set
22 sends += 1;
23 } // for
24 } // if
25 recs += 1;
26 } // Case
27 return Nodelete;
28 } // Executor::receive
29 public:
30 Executor() {
31 id = ids++; // unique actor id, and start point for cycle
32 gstart = &this[id / Set * Set - id]; // remember group-start array-element
33 rounds = Set * Rounds; // send at least one message to each group member
34 } // Executor::Executor
35}; // Executor
36int Executor::ids = 0;
37
38size_t malloc_unfreed() { return 16621; } // unfreed storage from locale
39//size_t malloc_expansion() { return 2 * 1024 * 1024; }
40
41int main( int argc, char * argv[] ) {
42 locale loc( getenv("LANG") );
43 cout.imbue( loc );
44
45 switch ( argc ) {
46 case 7:
47 if ( strcmp( argv[6], "d" ) != 0 ) { // default ?
48 Qscale = stoi( argv[6] );
49 if ( Qscale < 1 ) goto Usage;
50 } // if
51 case 6:
52 if ( strcmp( argv[5], "d" ) != 0 ) { // default ?
53 Batch = stoi( argv[5] );
54 if ( Batch < 1 ) goto Usage;
55 } // if
56 case 5:
57 if ( strcmp( argv[4], "d" ) != 0 ) { // default ?
58 Processors = stoi( argv[4] );
59 if ( Processors < 1 ) goto Usage;
60 } // if
61 case 4:
62 if ( strcmp( argv[3], "d" ) != 0 ) { // default ?
63 Rounds = stoi( argv[3] );
64 if ( Rounds < 1 ) goto Usage;
65 } // if
66 case 3:
67 if ( strcmp( argv[2], "d" ) != 0 ) { // default ?
68 Set = stoi( argv[2] );
69 if ( Set < 1 ) goto Usage;
70 } // if
71 case 2:
72 if ( strcmp( argv[1], "d" ) != 0 ) { // default ?
73 Actors = stoi( argv[1] );
74 if ( Actors < 1 || Actors <= Set || Actors % Set != 0 ) goto Usage;
75 } // if
76 case 1: // use defaults
77 break;
78 default:
79 Usage:
80 cerr << "Usage: " << argv[0]
81 << " [ actors (> 0 && > set && actors % set == 0 ) | 'd' (default " << Actors
82 << ") ] [ set (> 0) | 'd' (default " << Set
83 << ") ] [ rounds (> 0) | 'd' (default " << Rounds
84 << ") ] [ processors (> 0) | 'd' (default " << Processors
85 << ") ] [ batch (> 0) | 'd' (default " << Batch
86 << ") ] [ queue scale (> 0) | 'd' (default " << Qscale
87 << ") ]" << endl;
88 exit( EXIT_FAILURE );
89 } // switch
90
91 uExecutor * executor = new uExecutor( Processors, Processors, // too large for task stack
92 Processors == 1 ? 1 : Processors * Qscale, true, 0 );
93 uActor::start( executor ); // start actor system
94 Executor * actors = new Executor[Actors]; // too many actors for task stack
95 starttime = steady_clock::now();
96 for ( int i = 0; i < Actors; i += 1 ) actors[i] | msg; // start actors
97 uActor::stop(); // wait for all actors to terminate
98 cout << (steady_clock::now() - starttime).count() / 1'000'000'000.0 << endl; // '
99 delete [] actors;
100 delete executor;
101 // malloc_stats();
102} // main
103
104// /usr/bin/time -f "%Uu %Ss %Er %Mkb" a.out
105
106// Local Variables: //
107// compile-command: "u++-work -g -Wall -Wextra -O3 -nodebug -DNDEBUG -multi uC++Executor.cc" //
108// End: //
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