| 1 | // https://github.com/asynkron/protoactor-go
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| 2 | // https://pkg.go.dev/github.com/asynkron/protoactor-go/actor
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| 3 | package main
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| 4 |
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| 5 | import (
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| 6 | "os"; "strconv"; "fmt"; "time"; "runtime"
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| 7 | "github.com/asynkron/protoactor-go/actor"
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| 8 | )
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| 9 |
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| 10 | var Times int = 100_000_000;
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| 11 | var start time.Time;
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| 12 | var shake = make( chan string )
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| 13 | var system * actor.ActorSystem
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| 14 |
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| 15 | type Msg struct { cnt int }
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| 16 | var msg Msg
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| 17 | type Send struct{}
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| 18 |
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| 19 | func ( state * Send ) Receive( context actor.Context ) {
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| 20 | switch context.Message().(type) {
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| 21 | case * Msg:
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| 22 | if msg.cnt >= Times {
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| 23 | fmt.Printf( "%v\n", int64(time.Since(start) / time.Duration(Times) / time.Nanosecond) );
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| 24 | shake <- "hand"
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| 25 | return;
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| 26 | } // if
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| 27 | //fmt.Printf( "Send %v\n", msg.cnt );
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| 28 | msg.cnt += 1;
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| 29 | system.Root.Send( context.Self(), &msg );
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| 30 | default:
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| 31 | // ignore actor.Started message
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| 32 | }
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| 33 | }
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| 34 |
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| 35 | func usage() {
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| 36 | fmt.Printf( "Usage: %v [ times (> 0) ]\n", os.Args[0] );
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| 37 | os.Exit( 1 );
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| 38 | }
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| 39 |
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| 40 | func main() {
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| 41 | switch len( os.Args ) {
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| 42 | case 2:
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| 43 | if os.Args[1] != "d" { Times, _ = strconv.Atoi( os.Args[1] ) }
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| 44 | if Times < 1 { usage(); }
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| 45 | case 1: // use defaults
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| 46 | default:
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| 47 | usage();
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| 48 | } // switch
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| 49 |
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| 50 | runtime.GOMAXPROCS(1);
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| 51 | system = actor.NewActorSystem();
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| 52 | props := actor.PropsFromProducer( func() actor.Actor { return &Send{} } );
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| 53 | pid := system.Root.Spawn(props);
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| 54 | start = time.Now();
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| 55 | system.Root.Send( pid, &msg );
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| 56 | <- shake
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| 57 | }
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| 58 |
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| 59 | // /usr/bin/time -f "%Uu %Ss %Er %Mkb" GoSendStatic
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| 60 |
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| 61 | // Local Variables: //
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| 62 | // tab-width: 4 //
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| 63 | // compile-command: "go build" //
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| 64 | // End: //
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