1 | % % Main glossary entries -- definitions of relevant terminology |
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2 | % \newglossaryentry{computer} |
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3 | % { |
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4 | % name=computer, |
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5 | % description={A programmable machine that receives input data, |
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6 | % stores and manipulates the data, and provides |
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7 | % formatted output} |
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8 | % } |
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9 | |
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10 | % % Nomenclature glossary entries -- New definitions, or unusual terminology |
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11 | % \newglossary*{nomenclature}{Nomenclature} |
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12 | % \newglossaryentry{dingledorf} |
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13 | % { |
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14 | % type=nomenclature, |
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15 | % name=dingledorf, |
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16 | % description={A person of supposed average intelligence who makes incredibly brainless misjudgments} |
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17 | % } |
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18 | |
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19 | % % List of Abbreviations (abbreviations type is built in to the glossaries-extra package) |
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20 | % \newabbreviation{aaaaz}{AAAAZ}{American Association of Amateur Astronomers and Zoologists} |
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21 | |
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22 | % % List of Symbols |
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23 | % \newglossary*{symbols}{List of Symbols} |
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24 | % \newglossaryentry{rvec} |
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25 | % { |
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26 | % name={$\mathbf{v}$}, |
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27 | % sort={label}, |
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28 | % type=symbols, |
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29 | % description={Random vector: a location in n-dimensional Cartesian space, where each dimensional component is determined by a random process} |
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30 | % } |
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31 | |
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32 | % Examples from template above |
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33 | |
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34 | \newabbreviation{raii}{RAII}{\Newterm{resource acquisition is initialization}} |
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35 | \newabbreviation{rtti}{RTTI}{\Newterm{run-time type information}} |
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36 | \newabbreviation{fcfs}{FCFS}{\Newterm{first-come first-served}} |
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37 | \newabbreviation{toctou}{TOCTOU}{\Newterm{time-of-check to time-of-use}} |
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38 | |
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39 | \newglossaryentry{actor}{ |
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40 | name=actor, |
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41 | description={A basic unit of an actor system that can store local state and send messages to other actors.} |
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42 | } |
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43 | |
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44 | \newglossaryentry{gulp}{ |
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45 | name={gulp}, |
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46 | first={\Newterm{gulp}}, |
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47 | description={Move the contents of message queue to a local queue of the executor thread using a single atomic instruction.} |
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48 | } |
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49 | |
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50 | \newglossaryentry{impl_concurrency}{ |
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51 | name=implicit concurrency, |
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52 | first={\Newterm{implicit concurrency}}, |
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53 | description={A class of concurrency features that abstract away explicit thread synchronization and mutual exclusion.} |
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54 | } |
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55 | |
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56 | \newglossaryentry{actor_model}{ |
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57 | name=actor model, |
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58 | first={\Newterm{actor model}}, |
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59 | description={A concurrent computation model, where tasks are broken into units of work that are distributed to actors in the form of messages.} |
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60 | } |
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61 | |
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62 | \newglossaryentry{actor_system}{ |
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63 | name=actor system, |
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64 | first={\Newterm{actor system}}, |
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65 | description={An implementation of the actor model.} |
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66 | } |
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67 | |
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68 | \newglossaryentry{synch_multiplex}{ |
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69 | name=synchronous multiplexing, |
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70 | first={\Newterm{synchronous multiplexing}}, |
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71 | description={synchronization on some subset of a set of resources.} |
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72 | } |
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