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Last change
on this file since 8236f00 was 84334d0, checked in by caparsons <caparson@…>, 2 years ago |
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refactored thesis actor code to use new lowercase allocation enum name
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Property mode
set to
100644
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File size:
1.2 KB
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| 1 | #include <stdio.h>
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| 2 | #include <string.h>
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| 3 | #include <actor.hfa>
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| 4 |
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| 5 | struct derived_actor {
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| 6 | inline actor; // Plan-9 C nominal inheritance
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| 7 | };
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| 8 | void ?{}( derived_actor & this ) { // Default constructor definition
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| 9 | ((actor &)this){}; // Call to actor constructor
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| 10 | }
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| 11 |
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| 12 | struct derived_msg {
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| 13 | inline message; // Plan-9 C nominal inheritance
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| 14 | char word[12];
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| 15 | };
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| 16 | void ?{}( derived_msg & this, char * new_word ) { // Overload constructor definition
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| 17 | ((message &) this){ Finished }; // Call to message constructor passing allocation status
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| 18 | strcpy(this.word, new_word);
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| 19 | }
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| 20 |
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| 21 | allocation receive( derived_actor & receiver, derived_msg & msg ) {
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| 22 | printf("The message contained the string: %s\n", msg.word);
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| 23 | return Finished; // Return allocation status of Finished now that the actor is done work
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| 24 | }
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| 25 |
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| 26 | int main() {
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| 27 | start_actor_system(); // Sets up executor. Actors and messages can be created after this point.
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| 28 | derived_actor my_actor;
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| 29 | derived_msg my_msg{ "Hello World" }; // Constructor call
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| 30 | my_actor | my_msg; // All message sends are done through the bar operator
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| 31 | stop_actor_system(); // Waits until all actors are finished
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| 32 | return 0;
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| 33 | }
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