ADTast-experimental
Last change
on this file since 18ea270 was
601bd9e,
checked in by caparsons <caparson@…>, 20 months ago
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added figures, code examples and more to thesis stuff. wrote many more pages on actors
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-
Property mode set to
100644
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File size:
1.2 KB
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1 | #include <stdio.h> |
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2 | #include <string.h> |
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3 | #include <actor.hfa> |
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4 | |
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5 | struct derived_actor { |
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6 | inline actor; // Plan-9 C nominal inheritance |
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7 | }; |
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8 | void ?{}( derived_actor & this ) { // Default constructor definition |
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9 | ((actor &)this){}; // Call to actor constructor |
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10 | } |
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11 | |
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12 | struct derived_msg { |
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13 | inline message; // Plan-9 C nominal inheritance |
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14 | char word[12]; |
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15 | }; |
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16 | void ?{}( derived_msg & this, char * new_word ) { // Overload constructor definition |
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17 | ((message &) this){ Finished }; // Call to message constructor passing allocation status |
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18 | strcpy(this.word, new_word); |
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19 | } |
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20 | |
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21 | Allocation receive( derived_actor & receiver, derived_msg & msg ) { |
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22 | printf("The message contained the string: %s\n", msg.word); |
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23 | return Finished; // Return allocation status of Finished now that the actor is done work |
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24 | } |
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25 | |
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26 | int main() { |
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27 | start_actor_system(); // Sets up executor. Actors and messages can be created after this point. |
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28 | derived_actor my_actor; |
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29 | derived_msg my_msg{ "Hello World" }; // Constructor call |
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30 | my_actor | my_msg; // All message sends are done through the bar operator |
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31 | stop_actor_system(); // Waits until all actors are finished |
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32 | return 0; |
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33 | } |
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