1 | #include <iostream> |
---|
2 | using namespace std; |
---|
3 | #include <chrono> |
---|
4 | using namespace chrono; |
---|
5 | #include <uActor.h> |
---|
6 | |
---|
7 | int Actors = 40'000, Set = 100, Rounds = 100, Processors = 1, Batch = 1, Qscale = 512; // default values ' |
---|
8 | struct Msg : public uActor::Message {} msg; |
---|
9 | time_point<steady_clock> starttime; |
---|
10 | |
---|
11 | _Actor Executor { |
---|
12 | static int ids; // unique actor id generator |
---|
13 | Executor * gstart; |
---|
14 | int id, rounds, recs = 0, sends = 0; |
---|
15 | |
---|
16 | Allocation receive( Message & msg ) { |
---|
17 | Case ( Msg, msg ) { |
---|
18 | if ( recs == rounds ) return Finished; |
---|
19 | if ( recs % Batch == 0 ) { |
---|
20 | for ( int i = 0; i < Batch; i += 1 ) { |
---|
21 | gstart[sends % Set] | msg; // cycle through set |
---|
22 | sends += 1; |
---|
23 | } // for |
---|
24 | } // if |
---|
25 | recs += 1; |
---|
26 | } // Case |
---|
27 | return Nodelete; |
---|
28 | } // Executor::receive |
---|
29 | public: |
---|
30 | Executor() { |
---|
31 | id = ids++; // unique actor id, and start point for cycle |
---|
32 | gstart = &this[id / Set * Set - id]; // remember group-start array-element |
---|
33 | rounds = Set * Rounds; // send at least one message to each group member |
---|
34 | } // Executor::Executor |
---|
35 | }; // Executor |
---|
36 | int Executor::ids = 0; |
---|
37 | |
---|
38 | size_t malloc_unfreed() { return 16621; } // unfreed storage from locale |
---|
39 | //size_t malloc_expansion() { return 2 * 1024 * 1024; } |
---|
40 | |
---|
41 | int main( int argc, char * argv[] ) { |
---|
42 | locale loc( getenv("LANG") ); |
---|
43 | cout.imbue( loc ); |
---|
44 | |
---|
45 | switch ( argc ) { |
---|
46 | case 7: |
---|
47 | if ( strcmp( argv[6], "d" ) != 0 ) { // default ? |
---|
48 | Qscale = stoi( argv[6] ); |
---|
49 | if ( Qscale < 1 ) goto Usage; |
---|
50 | } // if |
---|
51 | case 6: |
---|
52 | if ( strcmp( argv[5], "d" ) != 0 ) { // default ? |
---|
53 | Batch = stoi( argv[5] ); |
---|
54 | if ( Batch < 1 ) goto Usage; |
---|
55 | } // if |
---|
56 | case 5: |
---|
57 | if ( strcmp( argv[4], "d" ) != 0 ) { // default ? |
---|
58 | Processors = stoi( argv[4] ); |
---|
59 | if ( Processors < 1 ) goto Usage; |
---|
60 | } // if |
---|
61 | case 4: |
---|
62 | if ( strcmp( argv[3], "d" ) != 0 ) { // default ? |
---|
63 | Rounds = stoi( argv[3] ); |
---|
64 | if ( Rounds < 1 ) goto Usage; |
---|
65 | } // if |
---|
66 | case 3: |
---|
67 | if ( strcmp( argv[2], "d" ) != 0 ) { // default ? |
---|
68 | Set = stoi( argv[2] ); |
---|
69 | if ( Set < 1 ) goto Usage; |
---|
70 | } // if |
---|
71 | case 2: |
---|
72 | if ( strcmp( argv[1], "d" ) != 0 ) { // default ? |
---|
73 | Actors = stoi( argv[1] ); |
---|
74 | if ( Actors < 1 || Actors <= Set || Actors % Set != 0 ) goto Usage; |
---|
75 | } // if |
---|
76 | case 1: // use defaults |
---|
77 | break; |
---|
78 | default: |
---|
79 | Usage: |
---|
80 | cerr << "Usage: " << argv[0] |
---|
81 | << " [ actors (> 0 && > set && actors % set == 0 ) | 'd' (default " << Actors |
---|
82 | << ") ] [ set (> 0) | 'd' (default " << Set |
---|
83 | << ") ] [ rounds (> 0) | 'd' (default " << Rounds |
---|
84 | << ") ] [ processors (> 0) | 'd' (default " << Processors |
---|
85 | << ") ] [ batch (> 0) | 'd' (default " << Batch |
---|
86 | << ") ] [ queue scale (> 0) | 'd' (default " << Qscale |
---|
87 | << ") ]" << endl; |
---|
88 | exit( EXIT_FAILURE ); |
---|
89 | } // switch |
---|
90 | |
---|
91 | uExecutor * executor = new uExecutor( Processors, Processors, // too large for task stack |
---|
92 | Processors == 1 ? 1 : Processors * Qscale, true, 0 ); |
---|
93 | uActor::start( executor ); // start actor system |
---|
94 | Executor * actors = new Executor[Actors]; // too many actors for task stack |
---|
95 | starttime = steady_clock::now(); |
---|
96 | for ( int i = 0; i < Actors; i += 1 ) actors[i] | msg; // start actors |
---|
97 | uActor::stop(); // wait for all actors to terminate |
---|
98 | cout << (steady_clock::now() - starttime).count() / 1'000'000'000.0 << endl; // ' |
---|
99 | delete [] actors; |
---|
100 | delete executor; |
---|
101 | // malloc_stats(); |
---|
102 | } // main |
---|
103 | |
---|
104 | // /usr/bin/time -f "%Uu %Ss %Er %Mkb" a.out |
---|
105 | |
---|
106 | // Local Variables: // |
---|
107 | // compile-command: "u++-work -g -Wall -Wextra -O3 -nodebug -DNDEBUG -multi uC++Executor.cc" // |
---|
108 | // End: // |
---|