1 | #include <actor.hfa> |
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2 | #include <fstream.hfa> |
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3 | #include <stdlib.hfa> |
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4 | #include <string.h> |
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5 | #include <stdio.h> |
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6 | #include "bench.hfa" |
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7 | |
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8 | size_t Messages = 100000, Processors = 4, QScale = 256, Times = 100; |
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9 | |
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10 | struct Server { inline actor; }; |
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11 | struct IntMsg { |
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12 | inline message; |
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13 | int val; |
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14 | }; |
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15 | struct CharMsg { |
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16 | inline message; |
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17 | char val; |
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18 | }; |
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19 | struct StateMsg { inline message; } stateMsg; |
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20 | |
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21 | struct Client { |
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22 | inline actor; |
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23 | Server * servers; |
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24 | IntMsg * intmsg; |
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25 | CharMsg * charmsg; |
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26 | size_t results, times; |
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27 | }; |
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28 | void ?{}( Client & this ) with(this) { |
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29 | ((actor &)this){}; |
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30 | results = 0; |
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31 | times = 0; |
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32 | servers = aalloc( Messages ); |
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33 | intmsg = aalloc( Messages ); |
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34 | charmsg = aalloc( Messages ); |
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35 | for ( i; Messages ) { |
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36 | servers[i]{}; |
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37 | intmsg[i]{}; |
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38 | charmsg[i]{}; |
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39 | } |
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40 | } |
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41 | void ^?{}( Client & this ) with(this) { |
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42 | adelete( servers ); |
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43 | adelete( intmsg ); |
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44 | adelete( charmsg ); |
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45 | } |
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46 | |
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47 | Client * cl; |
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48 | Allocation receive( Server & this, IntMsg & msg ) { msg.val = 7; *cl << msg; return Nodelete; } |
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49 | Allocation receive( Server & this, CharMsg & msg ) { msg.val = 'x'; *cl << msg; return Nodelete; } |
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50 | Allocation receive( Server & this, StateMsg & msg ) { return Finished; } |
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51 | |
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52 | void terminateServers( Client & this ) with(this) { |
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53 | for ( i; Messages ) { |
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54 | servers[i] << stateMsg; |
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55 | } // for |
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56 | } |
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57 | |
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58 | Allocation reset( Client & this ) with(this) { |
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59 | times += 1; |
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60 | if ( times == Times ) { terminateServers( this ); return Finished; } |
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61 | results = 0; |
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62 | this << stateMsg; |
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63 | return Nodelete; |
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64 | } |
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65 | |
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66 | Allocation process( Client & this ) with(this) { |
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67 | this.results++; |
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68 | if ( results == 2 * Messages ) { return reset( this ); } |
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69 | return Nodelete; |
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70 | } |
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71 | |
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72 | Allocation receive( Client & this, IntMsg & msg ) { return process( this ); } |
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73 | Allocation receive( Client & this, CharMsg & msg ) { return process( this ); } |
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74 | Allocation receive( Client & this, StateMsg & msg ) with(this) { |
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75 | for ( i; Messages ) { |
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76 | servers[i] << intmsg[i]; |
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77 | servers[i] << charmsg[i]; |
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78 | } |
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79 | return Nodelete; |
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80 | } |
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81 | |
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82 | int main( int argc, char * argv[] ) { |
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83 | switch ( argc ) { |
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84 | case 5: |
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85 | if ( strcmp( argv[4], "d" ) != 0 ) { // default ? |
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86 | QScale = atoi( argv[4] ); |
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87 | if ( QScale < 1 ) goto Usage; |
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88 | } // if |
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89 | case 4: |
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90 | if ( strcmp( argv[3], "d" ) != 0 ) { // default ? |
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91 | Times = atoi( argv[3] ); |
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92 | if ( Times < 1 ) goto Usage; |
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93 | } // if |
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94 | case 3: |
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95 | if ( strcmp( argv[2], "d" ) != 0 ) { // default ? |
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96 | Processors = atoi( argv[2] ); |
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97 | if ( Processors < 1 ) goto Usage; |
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98 | } // if |
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99 | case 2: |
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100 | if ( strcmp( argv[1], "d" ) != 0 ) { // default ? |
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101 | Messages = atoi( argv[1] ); |
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102 | if ( Messages < 1 ) goto Usage; |
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103 | } // if |
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104 | case 1: // use defaults |
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105 | break; |
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106 | default: |
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107 | Usage: |
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108 | sout | "Usage: " | argv[0] |
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109 | | ") ] [ messages (> 0) | 'd' (default " | Messages |
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110 | | ") ] [ processors (> 0) | 'd' (default " | Processors |
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111 | | ") ] [ Times (> 0) | 'd' (default " | Times |
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112 | | ") ] [ qscale (> 0) | 'd' (default " | QScale |
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113 | | ") ]" ; |
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114 | exit( EXIT_FAILURE ); |
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115 | } // switch |
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116 | |
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117 | |
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118 | executor e{ Processors, Processors, Processors == 1 ? 1 : Processors * QScale, true, 1 }; |
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119 | |
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120 | uint64_t start_time = bench_time(); |
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121 | |
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122 | start_actor_system( e ); |
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123 | |
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124 | Client client; |
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125 | cl = &client; |
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126 | client << stateMsg; |
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127 | |
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128 | stop_actor_system(); |
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129 | |
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130 | uint64_t end_time = bench_time(); |
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131 | |
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132 | printf("%.2f\n", ((double)(end_time - start_time))*((double)1e-9) ); |
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133 | |
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134 | return 0; |
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135 | } |
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