| 1 | #include <actor.hfa>
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| 2 | #include <fstream.hfa>
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| 3 | #include <stdlib.hfa>
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| 4 | #include <string.h>
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| 5 | #include <stdio.h>
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| 6 | #include "bench.hfa"
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| 7 |
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| 8 | size_t Messages = 100000, Processors = 4, QScale = 256, Times = 100;
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| 9 |
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| 10 | struct Server { inline actor; };
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| 11 | struct IntMsg {
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| 12 | inline message;
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| 13 | int val;
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| 14 | };
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| 15 | struct CharMsg {
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| 16 | inline message;
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| 17 | char val;
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| 18 | };
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| 19 | struct StateMsg { inline message; } stateMsg;
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| 20 |
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| 21 | struct Client {
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| 22 | inline actor;
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| 23 | Server * servers;
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| 24 | IntMsg * intmsg;
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| 25 | CharMsg * charmsg;
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| 26 | size_t results, times;
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| 27 | };
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| 28 | void ?{}( Client & this ) with(this) {
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| 29 | ((actor &)this){};
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| 30 | results = 0;
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| 31 | times = 0;
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| 32 | servers = aalloc( Messages );
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| 33 | intmsg = aalloc( Messages );
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| 34 | charmsg = aalloc( Messages );
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| 35 | for ( i; Messages ) {
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| 36 | servers[i]{};
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| 37 | intmsg[i]{};
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| 38 | charmsg[i]{};
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| 39 | }
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| 40 | }
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| 41 | void ^?{}( Client & this ) with(this) {
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| 42 | adelete( servers );
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| 43 | adelete( intmsg );
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| 44 | adelete( charmsg );
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| 45 | }
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| 46 |
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| 47 | Client * cl;
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| 48 | allocation receive( Server & this, IntMsg & msg ) { msg.val = 7; *cl | msg; return Nodelete; }
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| 49 | allocation receive( Server & this, CharMsg & msg ) { msg.val = 'x'; *cl | msg; return Nodelete; }
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| 50 | allocation receive( Server & this, StateMsg & msg ) { return Finished; }
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| 51 |
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| 52 | void terminateServers( Client & this ) with(this) {
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| 53 | for ( i; Messages ) {
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| 54 | servers[i] | stateMsg;
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| 55 | } // for
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| 56 | }
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| 57 |
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| 58 | allocation reset( Client & this ) with(this) {
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| 59 | times += 1;
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| 60 | if ( times == Times ) { terminateServers( this ); return Finished; }
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| 61 | results = 0;
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| 62 | this | stateMsg;
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| 63 | return Nodelete;
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| 64 | }
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| 65 |
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| 66 | allocation process( Client & this ) with(this) {
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| 67 | this.results++;
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| 68 | if ( results == 2 * Messages ) { return reset( this ); }
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| 69 | return Nodelete;
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| 70 | }
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| 71 |
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| 72 | allocation receive( Client & this, IntMsg & msg ) { return process( this ); }
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| 73 | allocation receive( Client & this, CharMsg & msg ) { return process( this ); }
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| 74 | allocation receive( Client & this, StateMsg & msg ) with(this) {
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| 75 | for ( i; Messages ) {
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| 76 | servers[i] | intmsg[i];
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| 77 | servers[i] | charmsg[i];
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| 78 | }
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| 79 | return Nodelete;
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| 80 | }
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| 81 |
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| 82 | int main( int argc, char * argv[] ) {
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| 83 | switch ( argc ) {
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| 84 | case 5:
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| 85 | if ( strcmp( argv[4], "d" ) != 0 ) { // default ?
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| 86 | QScale = atoi( argv[4] );
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| 87 | if ( QScale < 1 ) goto Usage;
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| 88 | } // if
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| 89 | case 4:
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| 90 | if ( strcmp( argv[3], "d" ) != 0 ) { // default ?
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| 91 | Times = atoi( argv[3] );
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| 92 | if ( Times < 1 ) goto Usage;
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| 93 | } // if
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| 94 | case 3:
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| 95 | if ( strcmp( argv[2], "d" ) != 0 ) { // default ?
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| 96 | Processors = atoi( argv[2] );
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| 97 | if ( Processors < 1 ) goto Usage;
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| 98 | } // if
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| 99 | case 2:
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| 100 | if ( strcmp( argv[1], "d" ) != 0 ) { // default ?
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| 101 | Messages = atoi( argv[1] );
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| 102 | if ( Messages < 1 ) goto Usage;
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| 103 | } // if
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| 104 | case 1: // use defaults
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| 105 | break;
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| 106 | default:
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| 107 | Usage:
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| 108 | sout | "Usage: " | argv[0]
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| 109 | | ") ] [ messages (> 0) | 'd' (default " | Messages
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| 110 | | ") ] [ processors (> 0) | 'd' (default " | Processors
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| 111 | | ") ] [ Times (> 0) | 'd' (default " | Times
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| 112 | | ") ] [ qscale (> 0) | 'd' (default " | QScale
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| 113 | | ") ]" ;
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| 114 | exit( EXIT_FAILURE );
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| 115 | } // switch
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| 116 |
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| 117 |
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| 118 | executor e{ Processors, Processors, Processors == 1 ? 1 : Processors * QScale, true, 1 };
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| 119 |
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| 120 | uint64_t start_time = bench_time();
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| 121 |
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| 122 | start_actor_system( e );
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| 123 |
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| 124 | Client client;
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| 125 | cl = &client;
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| 126 | client | stateMsg;
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| 127 |
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| 128 | stop_actor_system();
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| 129 |
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| 130 | uint64_t end_time = bench_time();
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| 131 |
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| 132 | printf("%.2f\n", ((double)(end_time - start_time))*((double)1e-9) );
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| 133 |
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| 134 | return 0;
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| 135 | }
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