1 | \chapter{Implementation} |
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2 | % Goes over how all the features are implemented. |
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3 | |
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4 | The implementation work for this thesis covers two components: the virtual |
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5 | system and exceptions. Each component is discussed in detail. |
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6 | |
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7 | \section{Virtual System} |
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8 | \label{s:VirtualSystem} |
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9 | % Virtual table rules. Virtual tables, the pointer to them and the cast. |
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10 | While the \CFA virtual system currently has only one public feature, virtual |
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11 | cast (see the virtual cast feature \vpageref{p:VirtualCast}), |
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12 | substantial structure is required to support it, |
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13 | and provide features for exception handling and the standard library. |
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14 | |
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15 | \subsection{Virtual Type} |
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16 | Virtual types only have one change to their structure, the addition of a |
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17 | pointer to the virtual table. This is always the first field so that |
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18 | if it is cast to a supertype the field's location is still known. |
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19 | |
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20 | This field is set as part of all new generated constructors. |
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21 | \todo{They only come as part exceptions and don't work.} |
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22 | After the object is created the field is constant. |
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23 | |
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24 | However it can be read from, internally it is just a regular field called |
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25 | @virtual_table@. Dereferencing it gives the virtual table and access to the |
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26 | type's virtual members. |
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27 | |
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28 | \subsection{Virtual Table} |
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29 | Every time a virtual type is defined the new virtual table type must also be |
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30 | defined. |
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31 | |
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32 | The unique instance is important because the address of the virtual table |
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33 | instance is used as the identifier for the virtual type. So a pointer to the |
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34 | virtual table and the ID for the virtual type are interchangable. |
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35 | \todo{Unique instances might be going so we will have to talk about the new |
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36 | system instead.} |
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37 | |
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38 | The first step in putting it all together is to create the virtual table type. |
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39 | The virtual table type is just a structure and can be described in terms of |
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40 | its fields. The first field is always the parent type ID (or a pointer to |
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41 | the parent virtual table) or 0 (the null pointer). |
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42 | Next are other fields on the parent virtual table are repeated. |
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43 | Finally are the fields used to store any new virtual members of the new |
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44 | The virtual type |
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45 | |
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46 | The virtual system is accessed through a private constant field inserted at the |
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47 | beginning of every virtual type, called the virtual-table pointer. This field |
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48 | points at a type's virtual table and is assigned during the object's |
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49 | construction. The address of a virtual table acts as the unique identifier for |
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50 | the virtual type, and the first field of a virtual table is a pointer to the |
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51 | parent virtual-table or @0p@. The remaining fields are duplicated from the |
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52 | parent tables in this type's inheritance chain, followed by any fields this type |
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53 | introduces. Parent fields are duplicated so they can be changed (all virtual |
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54 | members are overridable), so that references to the dispatched type |
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55 | are replaced with the current virtual type. |
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56 | % These are always taken by pointer or reference. |
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57 | |
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58 | % Simple ascii diragram: |
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59 | \begin{verbatim} |
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60 | parent_pointer \ |
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61 | parent_field0 | |
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62 | ... | Same layout as parent. |
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63 | parent_fieldN / |
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64 | child_field0 |
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65 | ... |
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66 | child_fieldN |
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67 | \end{verbatim} |
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68 | \todo{Refine the diagram} |
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69 | |
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70 | % For each virtual type, a virtual table is constructed. This is both a new type |
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71 | % and an instance of that type. Other instances of the type could be created |
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72 | % but the system doesn't use them. So this section will go over the creation of |
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73 | % the type and the instance. |
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74 | |
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75 | A virtual table is created when the virtual type is created. The name of the |
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76 | type is created by mangling the name of the base type. The name of the instance |
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77 | is also generated by name mangling. The fields are initialized automatically. |
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78 | The parent field is initialized by getting the type of the parent field and |
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79 | using that to calculate the mangled name of the parent's virtual table type. |
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80 | There are two special fields that are included like normal fields but have |
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81 | special initialization rules: the @size@ field is the type's size and is |
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82 | initialized with a @sizeof@ expression, the @align@ field is the type's |
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83 | alignment and uses an @alignof@ expression. The remaining fields are resolved |
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84 | to a name matching the field's name and type using the normal visibility and |
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85 | overload resolution rules of the type system. |
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86 | |
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87 | These operations are split up into several groups depending on where they take |
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88 | place which varies for monomorphic and polymorphic types. The first devision is |
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89 | between the declarations and the definitions. Declarations, such as a function |
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90 | signature or a aggregate's name, must always be visible but may be repeated in |
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91 | the form of forward declarations in headers. Definitions, such as function |
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92 | bodies and a aggregate's layout, can be separately compiled but must occur |
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93 | exactly once in a source file. |
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94 | |
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95 | \begin{sloppypar} |
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96 | The declarations include the virtual type definition and forward declarations |
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97 | of the virtual table instance, constructor, message function and |
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98 | @get_exception_vtable@. The definition includes the storage and initialization |
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99 | of the virtual table instance and the bodies of the three functions. |
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100 | \end{sloppypar} |
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101 | |
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102 | Monomorphic instances put all of these two groups in one place each. |
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103 | Polymorphic instances also split out the core declarations and definitions from |
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104 | the per-instance information. The virtual table type and most of the functions |
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105 | are polymorphic so they are all part of the core. The virtual table instance |
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106 | and the @get_exception_vtable@ function. |
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107 | |
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108 | \begin{sloppypar} |
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109 | Coroutines and threads need instances of @CoroutineCancelled@ and |
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110 | @ThreadCancelled@ respectively to use all of their functionality. When a new |
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111 | data type is declared with @coroutine@ or @thread@ the forward declaration for |
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112 | the instance is created as well. The definition of the virtual table is created |
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113 | at the definition of the main function. |
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114 | \end{sloppypar} |
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115 | |
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116 | \subsection{Virtual Cast} |
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117 | Virtual casts are implemented as a function call that does the subtype check |
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118 | and a C coercion-cast to do the type conversion. |
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119 | % The C-cast is just to make sure the generated code is correct so the rest of |
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120 | % the section is about that function. |
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121 | The function is |
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122 | \begin{cfa} |
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123 | void * __cfa__virtual_cast( |
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124 | struct __cfa__parent_vtable const * parent, |
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125 | struct __cfa__parent_vtable const * const * child ); |
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126 | \end{cfa} |
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127 | and it is implemented in the standard library. The structure reperents the |
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128 | head of a vtable which is the pointer to the parent virtual table. The |
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129 | @parent@ points directly at the parent type virtual table while the @child@ |
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130 | points at the object of the (possibe) child type. |
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131 | |
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132 | In terms of the virtual cast expression, @parent@ comes from looking up the |
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133 | type being cast to and @child@ is the result of the expression being cast. |
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134 | Because the complier outputs C code, some type C type casts are also used. |
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135 | The last bit of glue is an map that saves every virtual type the compiler |
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136 | sees. This is used to check the type used in a virtual cast is a virtual |
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137 | type and to get its virtual table. |
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138 | (It also checks for conflicting definitions.) |
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139 | |
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140 | Inside the function it is a simple conditional. If the type repersented by |
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141 | @parent@ is or is an ancestor of the type repersented by @*child@ (it |
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142 | requires one more level of derefence to pass through the object) then @child@ |
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143 | is returned, otherwise the null pointer is returned. |
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144 | |
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145 | The check itself is preformed is a simple linear search. If the child |
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146 | virtual table or any of its ancestors (which are retreved through the first |
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147 | field of every virtual table) are the same as the parent virtual table then |
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148 | the cast succeeds. |
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149 | |
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150 | \section{Exceptions} |
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151 | % Anything about exception construction. |
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152 | |
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153 | \section{Unwinding} |
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154 | % Adapt the unwind chapter, just describe the sections of libunwind used. |
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155 | % Mention that termination and cancellation use it. Maybe go into why |
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156 | % resumption doesn't as well. |
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157 | |
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158 | % Many modern languages work with an interal stack that function push and pop |
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159 | % their local data to. Stack unwinding removes large sections of the stack, |
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160 | % often across functions. |
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161 | |
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162 | Stack unwinding is the process of removing stack frames (activations) from the |
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163 | stack. On function entry and return, unwinding is handled directly by the code |
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164 | embedded in the function. Usually, the stack-frame size is known statically |
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165 | based on parameter and local variable declarations. For dynamically-sized |
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166 | local variables, a runtime computation is necessary to know the frame |
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167 | size. Finally, a function's frame-size may change during execution as local |
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168 | variables (static or dynamic sized) go in and out of scope. |
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169 | Allocating/deallocating stack space is usually an $O(1)$ operation achieved by |
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170 | bumping the hardware stack-pointer up or down as needed. |
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171 | |
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172 | Unwinding across multiple stack frames is more complex because individual stack |
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173 | management code associated with each frame is bypassed. That is, the location |
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174 | of a function's frame-management code is largely unknown and dispersed |
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175 | throughout the function, hence the current frame size managed by that code is |
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176 | also unknown. Hence, code unwinding across frames does not have direct |
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177 | knowledge about what is on the stack, and hence, how much of the stack needs to |
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178 | be removed. |
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179 | |
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180 | % At a very basic level this can be done with @setjmp@ \& @longjmp@ which simply |
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181 | % move the top of the stack, discarding everything on the stack above a certain |
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182 | % point. However this ignores all the cleanup code that should be run when |
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183 | % certain sections of the stack are removed (for \CFA these are from destructors |
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184 | % and finally clauses) and also requires that the point to which the stack is |
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185 | % being unwound is known ahead of time. libunwind is used to address both of |
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186 | % these problems. |
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187 | |
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188 | The traditional unwinding mechanism for C is implemented by saving a snap-shot |
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189 | of a function's state with @setjmp@ and restoring that snap-shot with |
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190 | @longjmp@. This approach bypasses the need to know stack details by simply |
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191 | reseting to a snap-shot of an arbitrary but existing function frame on the |
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192 | stack. It is up to the programmer to ensure the snap-shot is valid when it is |
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193 | reset, making this unwinding approach fragile with potential errors that are |
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194 | difficult to debug because the stack becomes corrupted. |
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195 | |
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196 | However, many languages define cleanup actions that must be taken when objects |
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197 | are deallocated from the stack or blocks end, such as running a variable's |
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198 | destructor or a @try@ statement's @finally@ clause. Handling these mechanisms |
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199 | requires walking the stack and checking each stack frame for these potential |
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200 | actions. |
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201 | |
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202 | For exceptions, it must be possible to walk the stack frames in search of @try@ |
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203 | statements to match and execute a handler. For termination exceptions, it must |
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204 | also be possible to unwind all stack frames from the throw to the matching |
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205 | catch, and each of these frames must be checked for cleanup actions. Stack |
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206 | walking is where most of the complexity and expense of exception handling |
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207 | appears. |
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208 | |
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209 | One of the most popular tools for stack management is libunwind, a low-level |
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210 | library that provides tools for stack walking, handler execution, and |
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211 | unwinding. What follows is an overview of all the relevant features of |
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212 | libunwind needed for this work, and how \CFA uses them to implement exception |
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213 | handling. |
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214 | |
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215 | \subsection{libunwind Usage} |
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216 | Libunwind, accessed through @unwind.h@ on most platforms, is a C library that |
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217 | provides \Cpp-style stack-unwinding. Its operation is divided into two phases: |
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218 | search and cleanup. The dynamic target search -- phase 1 -- is used to scan the |
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219 | stack and decide where unwinding should stop (but no unwinding occurs). The |
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220 | cleanup -- phase 2 -- does the unwinding and also runs any cleanup code. |
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221 | |
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222 | To use libunwind, each function must have a personality function and a Language |
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223 | Specific Data Area (LSDA). The LSDA has the unique information for each |
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224 | function to tell the personality function where a function is executing, its |
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225 | current stack frame, and what handlers should be checked. Theoretically, the |
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226 | LSDA can contain any information but conventionally it is a table with entries |
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227 | representing regions of the function and what has to be done there during |
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228 | unwinding. These regions are bracketed by the instruction pointer. If the |
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229 | instruction pointer is within a region's start/end, then execution is currently |
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230 | executing in that region. Regions are used to mark out the scopes of objects |
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231 | with destructors and try blocks. |
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232 | |
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233 | % Libunwind actually does very little, it simply moves down the stack from |
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234 | % function to function. Most of the actions are implemented by the personality |
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235 | % function which libunwind calls on every function. Since this is shared across |
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236 | % many functions or even every function in a language it will need a bit more |
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237 | % information. |
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238 | |
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239 | The GCC compilation flag @-fexceptions@ causes the generation of an LSDA and |
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240 | attaches its personality function. However, this |
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241 | flag only handles the cleanup attribute: |
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242 | \todo{Peter: What is attached? Andrew: It uses the .cfi\_personality directive |
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243 | and that's all I know.} |
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244 | \begin{cfa} |
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245 | void clean_up( int * var ) { ... } |
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246 | int avar __attribute__(( cleanup(clean_up) )); |
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247 | \end{cfa} |
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248 | which is used on a variable and specifies a function, in this case @clean_up@, |
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249 | run when the variable goes out of scope. |
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250 | The function is passed a pointer to the object being removed from the stack |
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251 | so it can be used to mimic destructors. |
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252 | However, this feature cannot be used to mimic @try@ statements as it cannot |
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253 | control the unwinding. |
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254 | |
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255 | \subsection{Personality Functions} |
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256 | Personality functions have a complex interface specified by libunwind. This |
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257 | section covers some of the important parts of the interface. |
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258 | |
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259 | A personality function can preform different actions depending on how it is |
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260 | called. |
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261 | \begin{lstlisting}[language=C,{moredelim=**[is][\color{red}]{@}{@}}] |
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262 | typedef _Unwind_Reason_Code (*@_Unwind_Personality_Fn@) ( |
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263 | _Unwind_Action @action@, |
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264 | _Unwind_Exception_Class @exception_class@, |
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265 | _Unwind_Exception * @exception@, |
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266 | struct _Unwind_Context * @context@ |
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267 | ); |
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268 | \end{lstlisting} |
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269 | The @action@ argument is a bitmask of possible actions: |
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270 | \begin{enumerate} |
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271 | \item |
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272 | @_UA_SEARCH_PHASE@ specifies a search phase and tells the personality function |
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273 | to check for handlers. If there is a handler in a stack frame, as defined by |
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274 | the language, the personality function returns @_URC_HANDLER_FOUND@; otherwise |
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275 | it return @_URC_CONTINUE_UNWIND@. |
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276 | |
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277 | \item |
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278 | @_UA_CLEANUP_PHASE@ specifies a cleanup phase, where the entire frame is |
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279 | unwound and all cleanup code is run. The personality function does whatever |
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280 | cleanup the language defines (such as running destructors/finalizers) and then |
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281 | generally returns @_URC_CONTINUE_UNWIND@. |
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282 | |
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283 | \item |
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284 | \begin{sloppypar} |
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285 | @_UA_HANDLER_FRAME@ specifies a cleanup phase on a function frame that found a |
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286 | handler. The personality function must prepare to return to normal code |
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287 | execution and return @_URC_INSTALL_CONTEXT@. |
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288 | \end{sloppypar} |
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289 | |
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290 | \item |
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291 | @_UA_FORCE_UNWIND@ specifies a forced unwind call. Forced unwind only performs |
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292 | the cleanup phase and uses a different means to decide when to stop |
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293 | (see \vref{s:ForcedUnwind}). |
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294 | \end{enumerate} |
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295 | |
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296 | The @exception_class@ argument is a copy of the |
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297 | \lstinline[language=C]|exception|'s @exception_class@ field. |
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298 | |
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299 | The \lstinline[language=C]|exception| argument is a pointer to the user |
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300 | provided storage object. It has two public fields, the exception class, which |
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301 | is actually just a number, identifying the exception handling mechanism that |
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302 | created it, and the cleanup function. The cleanup function is called if |
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303 | required by the exception. |
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304 | |
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305 | The @context@ argument is a pointer to an opaque type passed to helper |
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306 | functions called inside the personality function. |
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307 | |
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308 | The return value, @_Unwind_Reason_Code@, is an enumeration of possible messages |
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309 | that can be passed several places in libunwind. It includes a number of |
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310 | messages for special cases (some of which should never be used by the |
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311 | personality function) and error codes but unless otherwise noted the |
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312 | personality function should always return @_URC_CONTINUE_UNWIND@. |
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313 | |
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314 | \subsection{Raise Exception} |
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315 | Raising an exception is the central function of libunwind and it performs a |
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316 | two-staged unwinding. |
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317 | \begin{cfa} |
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318 | _Unwind_Reason_Code _Unwind_RaiseException(_Unwind_Exception *); |
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319 | \end{cfa} |
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320 | First, the function begins the search phase, calling the personality function |
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321 | of the most recent stack frame. It continues to call personality functions |
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322 | traversing the stack from newest to oldest until a function finds a handler or |
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323 | the end of the stack is reached. In the latter case, raise exception returns |
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324 | @_URC_END_OF_STACK@. |
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325 | |
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326 | Second, when a handler is matched, raise exception continues onto the cleanup |
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327 | phase. |
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328 | Once again, it calls the personality functions of each stack frame from newest |
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329 | to oldest. This pass stops at the stack frame containing the matching handler. |
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330 | If that personality function has not install a handler, it is an error. |
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331 | |
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332 | If an error is encountered, raise exception returns either |
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333 | @_URC_FATAL_PHASE1_ERROR@ or @_URC_FATAL_PHASE2_ERROR@ depending on when the |
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334 | error occurred. |
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335 | |
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336 | \subsection{Forced Unwind} |
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337 | \label{s:ForcedUnwind} |
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338 | Forced Unwind is the other central function in libunwind. |
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339 | \begin{cfa} |
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340 | _Unwind_Reason_Code _Unwind_ForcedUnwind( _Unwind_Exception *, |
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341 | _Unwind_Stop_Fn, void *); |
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342 | \end{cfa} |
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343 | It also unwinds the stack but it does not use the search phase. Instead another |
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344 | function, the stop function, is used to stop searching. The exception is the |
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345 | same as the one passed to raise exception. The extra arguments are the stop |
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346 | function and the stop parameter. The stop function has a similar interface as a |
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347 | personality function, except it is also passed the stop parameter. |
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348 | \begin{lstlisting}[language=C,{moredelim=**[is][\color{red}]{@}{@}}] |
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349 | typedef _Unwind_Reason_Code (*@_Unwind_Stop_Fn@)( |
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350 | _Unwind_Action @action@, |
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351 | _Unwind_Exception_Class @exception_class@, |
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352 | _Unwind_Exception * @exception@, |
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353 | struct _Unwind_Context * @context@, |
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354 | void * @stop_parameter@); |
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355 | \end{lstlisting} |
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356 | |
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357 | The stop function is called at every stack frame before the personality |
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358 | function is called and then once more after all frames of the stack are |
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359 | unwound. |
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360 | |
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361 | Each time it is called, the stop function should return @_URC_NO_REASON@ or |
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362 | transfer control directly to other code outside of libunwind. The framework |
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363 | does not provide any assistance here. |
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364 | |
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365 | \begin{sloppypar} |
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366 | Its arguments are the same as the paired personality function. The actions |
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367 | @_UA_CLEANUP_PHASE@ and @_UA_FORCE_UNWIND@ are always set when it is |
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368 | called. Beyond the libunwind standard, both GCC and Clang add an extra action |
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369 | on the last call at the end of the stack: @_UA_END_OF_STACK@. |
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370 | \end{sloppypar} |
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371 | |
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372 | \section{Exception Context} |
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373 | % Should I have another independent section? |
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374 | % There are only two things in it, top_resume and current_exception. How it is |
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375 | % stored changes depending on whether or not the thread-library is linked. |
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376 | |
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377 | The exception context is global storage used to maintain data across different |
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378 | exception operations and to communicate among different components. |
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379 | |
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380 | Each stack must have its own exception context. In a sequential \CFA program, |
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381 | there is only one stack with a single global exception-context. However, when |
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382 | the library @libcfathread@ is linked, there are multiple stacks where each |
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383 | needs its own exception context. |
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384 | |
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385 | General access to the exception context is provided by function |
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386 | @this_exception_context@. For sequential execution, this function is defined as |
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387 | a weak symbol in the \CFA system-library, @libcfa@. When a \CFA program is |
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388 | concurrent, it links with @libcfathread@, where this function is defined with a |
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389 | strong symbol replacing the sequential version. |
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390 | |
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391 | The sequential @this_exception_context@ returns a hard-coded pointer to the |
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392 | global execption context. |
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393 | The concurrent version adds the exception context to the data stored at the |
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394 | base of each stack. When @this_exception_context@ is called it retrieves the |
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395 | active stack and returns the address of the context saved there. |
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396 | |
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397 | \section{Termination} |
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398 | % Memory management & extra information, the custom function used to implement |
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399 | % catches. Talk about GCC nested functions. |
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400 | |
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401 | Termination exceptions use libunwind heavily because it matches the intended |
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402 | use from \Cpp exceptions closely. The main complication for \CFA is that the |
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403 | compiler generates C code, making it very difficult to generate the assembly to |
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404 | form the LSDA for try blocks or destructors. |
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405 | |
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406 | \subsection{Memory Management} |
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407 | The first step of a termination raise is to copy the exception into memory |
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408 | managed by the exception system. Currently, the system uses @malloc@, rather |
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409 | than reserved memory or the stack top. The exception handling mechanism manages |
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410 | memory for the exception as well as memory for libunwind and the system's own |
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411 | per-exception storage. |
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412 | |
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413 | [Quick ASCII diagram to get started.] |
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414 | \begin{verbatim} |
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415 | Fixed Header | _Unwind_Exception <- pointer target |
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416 | | |
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417 | | Cforall storage |
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418 | | |
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419 | Variable Body | the exception <- fixed offset |
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420 | V ... |
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421 | \end{verbatim} |
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422 | |
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423 | Exceptions are stored in variable-sized blocks. |
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424 | The first component is a fixed sized data structure that contains the |
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425 | information for libunwind and the exception system. The second component is an |
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426 | area of memory big enough to store the exception. Macros with pointer arthritic |
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427 | and type cast are used to move between the components or go from the embedded |
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428 | @_Unwind_Exception@ to the entire node. |
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429 | |
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430 | All of these nodes are linked together in a list, one list per stack, with the |
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431 | list head stored in the exception context. Within each linked list, the most |
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432 | recently thrown exception is at the head followed by older thrown |
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433 | exceptions. This format allows exceptions to be thrown, while a different |
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434 | exception is being handled. The exception at the head of the list is currently |
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435 | being handled, while other exceptions wait for the exceptions before them to be |
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436 | removed. |
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437 | |
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438 | The virtual members in the exception's virtual table provide the size of the |
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439 | exception, the copy function, and the free function, so they are specific to an |
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440 | exception type. The size and copy function are used immediately to copy an |
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441 | exception into managed memory. After the exception is handled the free function |
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442 | is used to clean up the exception and then the entire node is passed to free |
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443 | so the memory can be given back to the heap. |
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444 | |
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445 | \subsection{Try Statements and Catch Clauses} |
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446 | The try statement with termination handlers is complex because it must |
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447 | compensate for the lack of assembly-code generated from \CFA. Libunwind |
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448 | requires an LSDA and personality function for control to unwind across a |
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449 | function. The LSDA in particular is hard to mimic in generated C code. |
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450 | |
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451 | The workaround is a function called @__cfaehm_try_terminate@ in the standard |
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452 | library. The contents of a try block and the termination handlers are converted |
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453 | into functions. These are then passed to the try terminate function and it |
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454 | calls them. |
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455 | Because this function is known and fixed (and not an arbitrary function that |
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456 | happens to contain a try statement) this means the LSDA can be generated ahead |
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457 | of time. |
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458 | |
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459 | Both the LSDA and the personality function are set ahead of time using |
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460 | embedded assembly. This is handcrafted using C @asm@ statements and contains |
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461 | enough information for the single try statement the function repersents. |
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462 | |
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463 | The three functions passed to try terminate are: |
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464 | \begin{description} |
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465 | \item[try function:] This function is the try block, all the code inside the |
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466 | try block is placed inside the try function. It takes no parameters and has no |
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467 | return value. This function is called during regular execution to run the try |
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468 | block. |
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469 | |
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470 | \item[match function:] This function is called during the search phase and |
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471 | decides if a catch clause matches the termination exception. It is constructed |
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472 | from the conditional part of each handler and runs each check, top to bottom, |
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473 | in turn, first checking to see if the exception type matches and then if the |
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474 | condition is true. It takes a pointer to the exception and returns 0 if the |
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475 | exception is not handled here. Otherwise the return value is the id of the |
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476 | handler that matches the exception. |
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477 | |
---|
478 | \item[handler function:] This function handles the exception. It takes a |
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479 | pointer to the exception and the handler's id and returns nothing. It is called |
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480 | after the cleanup phase. It is constructed by stitching together the bodies of |
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481 | each handler and dispatches to the selected handler. |
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482 | \end{description} |
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483 | All three functions are created with GCC nested functions. GCC nested functions |
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484 | can be used to create closures, functions that can refer to the state of other |
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485 | functions on the stack. This approach allows the functions to refer to all the |
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486 | variables in scope for the function containing the @try@ statement. These |
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487 | nested functions and all other functions besides @__cfaehm_try_terminate@ in |
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488 | \CFA use the GCC personality function and the @-fexceptions@ flag to generate |
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489 | the LSDA. This allows destructors to be implemented with the cleanup attribute. |
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490 | |
---|
491 | \section{Resumption} |
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492 | % The stack-local data, the linked list of nodes. |
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493 | |
---|
494 | Resumption simple to implement because there is no stack unwinding. The |
---|
495 | resumption raise uses a list of nodes for its stack traversal. The head of the |
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496 | list is stored in the exception context. The nodes in the list have a pointer |
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497 | to the next node and a pointer to the handler function. |
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498 | |
---|
499 | A resumption raise traverses this list. At each node the handler function is |
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500 | called, passing the exception by pointer. It returns true if the exception is |
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501 | handled and false otherwise. |
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502 | |
---|
503 | The handler function does both the matching and handling. It computes the |
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504 | condition of each @catchResume@ in top-to-bottom order, until it finds a |
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505 | handler that matches. If no handler matches then the function returns |
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506 | false. Otherwise the matching handler is run; if it completes successfully, the |
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507 | function returns true. Rethrowing, through the @throwResume;@ statement, |
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508 | causes the function to return true. |
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509 | |
---|
510 | % Recursive Resumption Stuff: |
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511 | Search skipping (see \vpageref{s:ResumptionMarking}), which ignores parts of |
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512 | the stack |
---|
513 | already examined, is accomplished by updating the front of the list as the |
---|
514 | search continues. Before the handler at a node is called the head of the list |
---|
515 | is updated to the next node of the current node. After the search is complete, |
---|
516 | successful or not, the head of the list is reset. |
---|
517 | |
---|
518 | This mechanism means the current handler and every handler that has already |
---|
519 | been checked are not on the list while a handler is run. If a resumption is |
---|
520 | thrown during the handling of another resumption the active handlers and all |
---|
521 | the other handler checked up to this point are not checked again. |
---|
522 | |
---|
523 | This structure also supports new handler added while the resumption is being |
---|
524 | handled. These are added to the front of the list, pointing back along the |
---|
525 | stack -- the first one points over all the checked handlers -- and the ordering |
---|
526 | is maintained. |
---|
527 | |
---|
528 | \label{p:zero-cost} |
---|
529 | Note, the resumption implementation has a cost for entering/exiting a @try@ |
---|
530 | statement with @catchResume@ clauses, whereas a @try@ statement with @catch@ |
---|
531 | clauses has zero-cost entry/exit. While resumption does not need the stack |
---|
532 | unwinding and cleanup provided by libunwind, it could use the search phase to |
---|
533 | providing zero-cost enter/exit using the LSDA. Unfortunately, there is no way |
---|
534 | to return from a libunwind search without installing a handler or raising an |
---|
535 | error. Although workarounds might be possible, they are beyond the scope of |
---|
536 | this thesis. The current resumption implementation has simplicity in its |
---|
537 | favour. |
---|
538 | % Seriously, just compare the size of the two chapters and then consider |
---|
539 | % that unwind is required knowledge for that chapter. |
---|
540 | |
---|
541 | \section{Finally} |
---|
542 | % Uses destructors and GCC nested functions. |
---|
543 | Finally clauses is placed into a GCC nested-function with a unique name, and no |
---|
544 | arguments or return values. This nested function is then set as the cleanup |
---|
545 | function of an empty object that is declared at the beginning of a block placed |
---|
546 | around the context of the associated @try@ statement. |
---|
547 | |
---|
548 | The rest is handled by GCC. The try block and all handlers are inside the |
---|
549 | block. At completion, control exits the block and the empty object is cleaned |
---|
550 | up, which runs the function that contains the finally code. |
---|
551 | |
---|
552 | \section{Cancellation} |
---|
553 | % Stack selections, the three internal unwind functions. |
---|
554 | |
---|
555 | Cancellation also uses libunwind to do its stack traversal and unwinding, |
---|
556 | however it uses a different primary function @_Unwind_ForcedUnwind@. Details |
---|
557 | of its interface can be found in the \vref{s:ForcedUnwind}. |
---|
558 | |
---|
559 | The first step of cancellation is to find the cancelled stack and its type: |
---|
560 | coroutine or thread. Fortunately, the thread library stores the main thread |
---|
561 | pointer and the current thread pointer, and every thread stores a pointer to |
---|
562 | its main coroutine and the coroutine it is currently executing. |
---|
563 | |
---|
564 | So if the active thread's main and current coroutine are the same. If they |
---|
565 | are then the current stack is a thread stack, otherwise it is a coroutine |
---|
566 | stack. If it is a thread stack then an equality check with the stored main |
---|
567 | thread pointer and current thread pointer is enough to tell if the current |
---|
568 | thread is the main thread or not. |
---|
569 | |
---|
570 | However, if the threading library is not linked, the sequential execution is on |
---|
571 | the main stack. Hence, the entire check is skipped because the weak-symbol |
---|
572 | function is loaded. Therefore, a main thread cancellation is unconditionally |
---|
573 | performed. |
---|
574 | |
---|
575 | Regardless of how the stack is chosen, the stop function and parameter are |
---|
576 | passed to the forced-unwind function. The general pattern of all three stop |
---|
577 | functions is the same: they continue unwinding until the end of stack when they |
---|
578 | do there primary work. |
---|
579 | |
---|
580 | For main stack cancellation, the transfer is just a program abort. |
---|
581 | |
---|
582 | For coroutine cancellation, the exception is stored on the coroutine's stack, |
---|
583 | and the coroutine context switches to its last resumer. The rest is handled on |
---|
584 | the backside of the resume, which check if the resumed coroutine is |
---|
585 | cancelled. If cancelled, the exception is retrieved from the resumed coroutine, |
---|
586 | and a @CoroutineCancelled@ exception is constructed and loaded with the |
---|
587 | cancelled exception. It is then resumed as a regular exception with the default |
---|
588 | handler coming from the context of the resumption call. |
---|
589 | |
---|
590 | For thread cancellation, the exception is stored on the thread's main stack and |
---|
591 | then context switched to the scheduler. The rest is handled by the thread |
---|
592 | joiner. When the join is complete, the joiner checks if the joined thread is |
---|
593 | cancelled. If cancelled, the exception is retrieved and the joined thread, and |
---|
594 | a @ThreadCancelled@ exception is constructed and loaded with the cancelled |
---|
595 | exception. The default handler is passed in as a function pointer. If it is |
---|
596 | null (as it is for the auto-generated joins on destructor call), the default is |
---|
597 | used, which is a program abort. |
---|
598 | %; which gives the required handling on implicate join. |
---|