1 | \chapter{Implementation}
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2 | % Goes over how all the features are implemented.
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3 |
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4 | The implementation work for this thesis covers two components: the virtual
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5 | system and exceptions. Each component is discussed in detail.
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6 |
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7 | \section{Virtual System}
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8 | \label{s:VirtualSystem}
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9 | % Virtual table rules. Virtual tables, the pointer to them and the cast.
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10 | While the \CFA virtual system currently has only one public feature, virtual
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11 | cast (see the virtual cast feature \vpageref{p:VirtualCast}),
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12 | substantial structure is required to support it,
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13 | and provide features for exception handling and the standard library.
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14 |
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15 | \subsection{Virtual Type}
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16 | Virtual types only have one change to their structure: the addition of a
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17 | pointer to the virtual table, which is called the \emph{virtual-table pointer}.
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18 | Internally, the field is called @virtual_table@.
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19 | The field is fixed after construction. It is always the first field in the
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20 | structure so that its location is always known.
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21 | \todo{Talk about constructors for virtual types (after they are working).}
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22 |
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23 | This is what binds an instance of a virtual type to a virtual table. This
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24 | pointer can be used as an identity check. It can also be used to access the
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25 | virtual table and the virtual members there.
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26 |
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27 | \subsection{Type Id}
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28 | Every virtual type has a unique id.
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29 | Type ids can be compared for equality (the types reperented are the same)
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30 | or used to access the type's type information.
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31 | The type information currently is only the parent's type id or, if the
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32 | type has no parent, zero.
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33 |
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34 | The id's are implemented as pointers to the type's type information instance.
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35 | Derefencing the pointer gets the type information.
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36 | By going back-and-forth between the type id and
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37 | the type info one can find every ancestor of a virtual type.
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38 | It also pushes the issue of creating a unique value (for
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39 | the type id) to the problem of creating a unique instance (for type
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40 | information) which the linker can solve.
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41 |
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42 | Advanced linker support is required because there is no place that appears
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43 | only once to attach the type information to. There should be one structure
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44 | definition but it is included in multiple translation units. Each virtual
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45 | table definition should be unique but there are an arbitrary number of thoses.
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46 | So the special section prefix \texttt{.gnu.linkonce} is used.
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47 | With a unique suffix (making the entire section name unique) the linker will
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48 | remove multiple definition making sure only one version exists after linking.
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49 | Then it is just a matter of making sure there is a unique name for each type.
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50 |
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51 | This is done in three phases.
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52 | The first phase is to generate a new structure definition to store the type
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53 | information. The layout is the same in each case, just the parent's type id,
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54 | but the types are changed.
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55 | The structure's name is change, it is based off the virtual type's name, and
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56 | the type of the parent's type id.
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57 | If the virtual type is polymorphic then the type information structure is
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58 | polymorphic as well, with the same polymorphic arguments.
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59 |
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60 | The second phase is to generate an instance of the type information with a
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61 | almost unique name, generated by mangling the virtual type name.
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62 |
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63 | The third phase is implicit with \CFA's overloading scheme. \CFA mangles
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64 | names with type information so that all of the symbols exported to the linker
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65 | are unique even if in \CFA code they are the same. Having two declarations
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66 | with the same name and same type is forbidden because it is impossible for
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67 | overload resolution to pick between them. This is why a unique type is
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68 | generated for each virtual type.
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69 | Polymorphic information is included in this mangling so polymorphic
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70 | types will have seperate instances for each set of polymorphic arguments.
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71 |
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72 | \begin{cfa}
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73 | struct /* type name */ {
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74 | /* parent type name */ const * parent;
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75 | };
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76 |
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77 | __attribute__((section(".gnu.linkonce./* instance name */")))
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78 | /* type name */ const /* instance name */ = {
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79 | &/* parent instance name */,
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80 | };
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81 | \end{cfa}
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82 |
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83 | \subsection{Virtual Table}
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84 | Each virtual type has a virtual table type that stores its type id and
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85 | virtual members.
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86 | Each virtual type instance is bound to a table instance that is filled with
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87 | the values of virtual members.
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88 | Both the layout of the fields and their value are decided by the rules given
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89 | below.
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90 |
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91 | The layout always comes in three parts.
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92 | The first section is just the type id at the head of the table. It is always
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93 | there to ensure that
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94 | The second section are all the virtual members of the parent, in the same
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95 | order as they appear in the parent's virtual table. Note that the type may
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96 | change slightly as references to the ``this" will change. This is limited to
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97 | inside pointers/references and via function pointers so that the size (and
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98 | hence the offsets) are the same.
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99 | The third section is similar to the second except that it is the new virtual
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100 | members introduced at this level in the hierarchy.
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101 |
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102 | \begin{figure}
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103 | \begin{cfa}
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104 | type_id
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105 | parent_field0
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106 | ...
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107 | parent_fieldN
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108 | child_field0
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109 | ...
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110 | child_fieldN
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111 | \end{cfa}
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112 | \caption{Virtual Table Layout}
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113 | \label{f:VirtualTableLayout}
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114 | \todo*{Improve the Virtual Table Layout diagram.}
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115 | \end{figure}
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116 |
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117 | The first and second sections together mean that every virtual table has a
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118 | prefix that has the same layout and types as its parent virtual table.
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119 | This, combined with the fixed offset to the virtual table pointer, means that
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120 | for any virtual type it doesn't matter if we have it or any of its
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121 | descendants, it is still always safe to access the virtual table through
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122 | the virtual table pointer.
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123 | From there it is safe to check the type id to identify the exact type of the
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124 | underlying object, access any of the virtual members and pass the object to
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125 | any of the method-like virtual members.
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126 | \todo{Introduce method-like virtual members.}
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127 |
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128 | When a virtual table is declared the user decides where to declare it and its
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129 | name. The initialization of the virtual table is entirely automatic based on
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130 | the context of the declaration.
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131 |
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132 | The type id is always fixed, each virtual table type will always have one
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133 | exactly one possible type id.
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134 | The virtual members are usually filled in by resolution. The best match for
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135 | a given name and type at the declaration site is filled in.
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136 | There are two exceptions to that rule: the @size@ field is the type's size
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137 | and is set to the result of a @sizeof@ expression, the @align@ field is the
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138 | type's alignment and similarly uses an @alignof@ expression.
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139 |
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140 | \subsubsection{Concurrency Integration}
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141 | Coroutines and threads need instances of @CoroutineCancelled@ and
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142 | @ThreadCancelled@ respectively to use all of their functionality. When a new
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143 | data type is declared with @coroutine@ or @thread@ the forward declaration for
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144 | the instance is created as well. The definition of the virtual table is created
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145 | at the definition of the main function.
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146 | \todo{Add an example with code snipits.}
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147 |
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148 | \subsection{Virtual Cast}
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149 | Virtual casts are implemented as a function call that does the subtype check
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150 | and a C coercion-cast to do the type conversion.
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151 | % The C-cast is just to make sure the generated code is correct so the rest of
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152 | % the section is about that function.
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153 | The function is implemented in the standard library and has the following
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154 | signature:
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155 | \begin{cfa}
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156 | void * __cfa__virtual_cast(
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157 | struct __cfa__parent_vtable const * parent,
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158 | struct __cfa__parent_vtable const * const * child );
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159 | \end{cfa}
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160 | \todo{Get rid of \_\_cfa\_\_parent\_vtable in the standard library and then
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161 | the document.}
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162 | The type id of target type of the virtual cast is passed in as @parent@ and
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163 | the cast target is passed in as @child@.
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164 |
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165 | For C generation both arguments and the result are wrapped with type casts.
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166 | There is also an internal store inside the compiler to make sure that the
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167 | target type is a virtual type.
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168 | % It also checks for conflicting definitions.
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169 |
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170 | The virtual cast either returns the original pointer as a new type or null.
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171 | So the function just does the parent check and returns the approprate value.
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172 | The parent check is a simple linear search of child's ancestors using the
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173 | type information.
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174 |
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175 | \section{Exceptions}
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176 | % Anything about exception construction.
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177 |
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178 | \section{Unwinding}
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179 | % Adapt the unwind chapter, just describe the sections of libunwind used.
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180 | % Mention that termination and cancellation use it. Maybe go into why
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181 | % resumption doesn't as well.
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182 |
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183 | % Many modern languages work with an interal stack that function push and pop
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184 | % their local data to. Stack unwinding removes large sections of the stack,
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185 | % often across functions.
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186 |
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187 | Stack unwinding is the process of removing stack frames (activations) from the
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188 | stack. On function entry and return, unwinding is handled directly by the
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189 | call/return code embedded in the function.
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190 | In many cases the position of the instruction pointer (relative to parameter
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191 | and local declarations) is enough to know the current size of the stack
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192 | frame.
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193 |
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194 | Usually, the stack-frame size is known statically based on parameter and
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195 | local variable declarations. Even with dynamic stack-size the information
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196 | to determain how much of the stack has to be removed is still contained
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197 | within the function.
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198 | Allocating/deallocating stack space is usually an $O(1)$ operation achieved by
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199 | bumping the hardware stack-pointer up or down as needed.
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200 | Constructing/destructing values on the stack takes longer put in terms of
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201 | figuring out what needs to be done is of similar complexity.
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202 |
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203 | Unwinding across multiple stack frames is more complex because that
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204 | information is no longer contained within the current function.
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205 | With seperate compilation a function has no way of knowing what its callers
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206 | are so it can't know how large those frames are.
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207 | Without altering the main code path it is also hard to pass that work off
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208 | to the caller.
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209 |
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210 | The traditional unwinding mechanism for C is implemented by saving a snap-shot
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211 | of a function's state with @setjmp@ and restoring that snap-shot with
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212 | @longjmp@. This approach bypasses the need to know stack details by simply
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213 | reseting to a snap-shot of an arbitrary but existing function frame on the
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214 | stack. It is up to the programmer to ensure the snap-shot is valid when it is
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215 | reset and that all required clean-up from the unwound stacks is preformed.
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216 | This approach is fragile and forces a work onto the surounding code.
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217 |
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218 | With respect to that work forced onto the surounding code,
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219 | many languages define clean-up actions that must be taken when certain
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220 | sections of the stack are removed. Such as when the storage for a variable
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221 | is removed from the stack or when a try statement with a finally clause is
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222 | (conceptually) popped from the stack.
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223 | None of these should be handled by the user, that would contradict the
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224 | intention of these features, so they need to be handled automatically.
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225 |
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226 | To safely remove sections of the stack the language must be able to find and
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227 | run these clean-up actions even when removing multiple functions unknown at
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228 | the beginning of the unwinding.
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229 |
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230 | One of the most popular tools for stack management is libunwind, a low-level
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231 | library that provides tools for stack walking, handler execution, and
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232 | unwinding. What follows is an overview of all the relevant features of
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233 | libunwind needed for this work, and how \CFA uses them to implement exception
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234 | handling.
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235 |
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236 | \subsection{libunwind Usage}
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237 | Libunwind, accessed through @unwind.h@ on most platforms, is a C library that
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238 | provides \Cpp-style stack-unwinding. Its operation is divided into two phases:
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239 | search and cleanup. The dynamic target search -- phase 1 -- is used to scan the
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240 | stack and decide where unwinding should stop (but no unwinding occurs). The
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241 | cleanup -- phase 2 -- does the unwinding and also runs any cleanup code.
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242 |
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243 | To use libunwind, each function must have a personality function and a Language
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244 | Specific Data Area (LSDA). The LSDA has the unique information for each
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245 | function to tell the personality function where a function is executing, its
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246 | current stack frame, and what handlers should be checked. Theoretically, the
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247 | LSDA can contain any information but conventionally it is a table with entries
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248 | representing regions of the function and what has to be done there during
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249 | unwinding. These regions are bracketed by instruction addresses. If the
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250 | instruction pointer is within a region's start/end, then execution is currently
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251 | executing in that region. Regions are used to mark out the scopes of objects
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252 | with destructors and try blocks.
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253 |
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254 | % Libunwind actually does very little, it simply moves down the stack from
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255 | % function to function. Most of the actions are implemented by the personality
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256 | % function which libunwind calls on every function. Since this is shared across
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257 | % many functions or even every function in a language it will need a bit more
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258 | % information.
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259 |
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260 | The GCC compilation flag @-fexceptions@ causes the generation of an LSDA and
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261 | attaches a personality function to each function.
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262 | In plain C (which \CFA currently compiles down to) this
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263 | flag only handles the cleanup attribute:
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264 | \begin{cfa}
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265 | void clean_up( int * var ) { ... }
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266 | int avar __attribute__(( cleanup(clean_up) ));
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267 | \end{cfa}
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268 | The attribue is used on a variable and specifies a function,
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269 | in this case @clean_up@, run when the variable goes out of scope.
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270 | This is enough to mimic destructors, but not try statements which can effect
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271 | the unwinding.
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272 |
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273 | To get full unwinding support all of this has to be done directly with
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274 | assembly and assembler directives. Partiularly the cfi directives
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275 | \texttt{.cfi\_lsda} and \texttt{.cfi\_personality}.
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276 |
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277 | \subsection{Personality Functions}
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278 | Personality functions have a complex interface specified by libunwind. This
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279 | section covers some of the important parts of the interface.
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280 |
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281 | A personality function can preform different actions depending on how it is
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282 | called.
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283 | \begin{lstlisting}[language=C,{moredelim=**[is][\color{red}]{@}{@}}]
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284 | typedef _Unwind_Reason_Code (*@_Unwind_Personality_Fn@) (
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285 | _Unwind_Action @action@,
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286 | _Unwind_Exception_Class @exception_class@,
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287 | _Unwind_Exception * @exception@,
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288 | struct _Unwind_Context * @context@
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289 | );
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290 | \end{lstlisting}
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291 | The @action@ argument is a bitmask of possible actions:
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292 | \begin{enumerate}[topsep=5pt]
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293 | \item
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294 | @_UA_SEARCH_PHASE@ specifies a search phase and tells the personality function
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295 | to check for handlers. If there is a handler in a stack frame, as defined by
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296 | the language, the personality function returns @_URC_HANDLER_FOUND@; otherwise
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297 | it return @_URC_CONTINUE_UNWIND@.
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298 |
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299 | \item
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300 | @_UA_CLEANUP_PHASE@ specifies a cleanup phase, where the entire frame is
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301 | unwound and all cleanup code is run. The personality function does whatever
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302 | cleanup the language defines (such as running destructors/finalizers) and then
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303 | generally returns @_URC_CONTINUE_UNWIND@.
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304 |
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305 | \item
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306 | \begin{sloppypar}
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307 | @_UA_HANDLER_FRAME@ specifies a cleanup phase on a function frame that found a
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308 | handler. The personality function must prepare to return to normal code
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309 | execution and return @_URC_INSTALL_CONTEXT@.
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310 | \end{sloppypar}
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311 |
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312 | \item
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313 | @_UA_FORCE_UNWIND@ specifies a forced unwind call. Forced unwind only performs
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314 | the cleanup phase and uses a different means to decide when to stop
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315 | (see \vref{s:ForcedUnwind}).
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316 | \end{enumerate}
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317 |
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318 | The @exception_class@ argument is a copy of the
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319 | \code{C}{exception}'s @exception_class@ field.
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320 | This a number that identifies the exception handling mechanism that created
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321 | the
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322 |
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323 | The \code{C}{exception} argument is a pointer to the user
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324 | provided storage object. It has two public fields: the @exception_class@,
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325 | which is described above, and the @exception_cleanup@ function.
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326 | The clean-up function is used by the EHM to clean-up the exception if it
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327 | should need to be freed at an unusual time, it takes an argument that says
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328 | why it had to be cleaned up.
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329 |
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330 | The @context@ argument is a pointer to an opaque type passed to helper
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331 | functions called inside the personality function.
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332 |
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333 | The return value, @_Unwind_Reason_Code@, is an enumeration of possible messages
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334 | that can be passed several places in libunwind. It includes a number of
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335 | messages for special cases (some of which should never be used by the
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336 | personality function) and error codes. However, unless otherwise noted, the
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337 | personality function should always return @_URC_CONTINUE_UNWIND@.
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338 |
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339 | \subsection{Raise Exception}
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340 | Raising an exception is the central function of libunwind and it performs a
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341 | two-staged unwinding.
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342 | \begin{cfa}
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343 | _Unwind_Reason_Code _Unwind_RaiseException(_Unwind_Exception *);
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344 | \end{cfa}
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345 | First, the function begins the search phase, calling the personality function
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346 | of the most recent stack frame. It continues to call personality functions
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347 | traversing the stack from newest to oldest until a function finds a handler or
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348 | the end of the stack is reached. In the latter case, raise exception returns
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349 | @_URC_END_OF_STACK@.
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350 |
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351 | Second, when a handler is matched, raise exception moves to the clean-up
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352 | phase and walks the stack a second time.
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353 | Once again, it calls the personality functions of each stack frame from newest
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354 | to oldest. This pass stops at the stack frame containing the matching handler.
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355 | If that personality function has not install a handler, it is an error.
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356 |
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357 | If an error is encountered, raise exception returns either
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358 | @_URC_FATAL_PHASE1_ERROR@ or @_URC_FATAL_PHASE2_ERROR@ depending on when the
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359 | error occurred.
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360 |
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361 | \subsection{Forced Unwind}
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362 | \label{s:ForcedUnwind}
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363 | Forced Unwind is the other central function in libunwind.
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364 | \begin{cfa}
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365 | _Unwind_Reason_Code _Unwind_ForcedUnwind(_Unwind_Exception *,
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366 | _Unwind_Stop_Fn, void *);
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367 | \end{cfa}
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368 | It also unwinds the stack but it does not use the search phase. Instead another
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369 | function, the stop function, is used to stop searching. The exception is the
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370 | same as the one passed to raise exception. The extra arguments are the stop
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371 | function and the stop parameter. The stop function has a similar interface as a
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372 | personality function, except it is also passed the stop parameter.
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373 | \begin{lstlisting}[language=C,{moredelim=**[is][\color{red}]{@}{@}}]
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374 | typedef _Unwind_Reason_Code (*@_Unwind_Stop_Fn@)(
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375 | _Unwind_Action @action@,
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376 | _Unwind_Exception_Class @exception_class@,
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377 | _Unwind_Exception * @exception@,
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378 | struct _Unwind_Context * @context@,
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379 | void * @stop_parameter@);
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380 | \end{lstlisting}
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381 |
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382 | The stop function is called at every stack frame before the personality
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383 | function is called and then once more after all frames of the stack are
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384 | unwound.
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385 |
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386 | Each time it is called, the stop function should return @_URC_NO_REASON@ or
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387 | transfer control directly to other code outside of libunwind. The framework
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388 | does not provide any assistance here.
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389 |
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390 | \begin{sloppypar}
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391 | Its arguments are the same as the paired personality function. The actions
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392 | @_UA_CLEANUP_PHASE@ and @_UA_FORCE_UNWIND@ are always set when it is
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393 | called. Beyond the libunwind standard, both GCC and Clang add an extra action
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394 | on the last call at the end of the stack: @_UA_END_OF_STACK@.
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395 | \end{sloppypar}
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396 |
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397 | \section{Exception Context}
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398 | % Should I have another independent section?
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399 | % There are only two things in it, top_resume and current_exception. How it is
|
---|
400 | % stored changes depending on whether or not the thread-library is linked.
|
---|
401 |
|
---|
402 | The exception context is global storage used to maintain data across different
|
---|
403 | exception operations and to communicate among different components.
|
---|
404 |
|
---|
405 | Each stack must have its own exception context. In a sequential \CFA program,
|
---|
406 | there is only one stack with a single global exception-context. However, when
|
---|
407 | the library @libcfathread@ is linked, there are multiple stacks and each
|
---|
408 | needs its own exception context.
|
---|
409 |
|
---|
410 | The exception context should be retrieved by calling the function
|
---|
411 | @this_exception_context@. For sequential execution, this function is defined as
|
---|
412 | a weak symbol in the \CFA system-library, @libcfa@. When a \CFA program is
|
---|
413 | concurrent, it links with @libcfathread@, where this function is defined with a
|
---|
414 | strong symbol replacing the sequential version.
|
---|
415 |
|
---|
416 | The sequential @this_exception_context@ returns a hard-coded pointer to the
|
---|
417 | global exception context.
|
---|
418 | The concurrent version adds the exception context to the data stored at the
|
---|
419 | base of each stack. When @this_exception_context@ is called, it retrieves the
|
---|
420 | active stack and returns the address of the context saved there.
|
---|
421 |
|
---|
422 | \section{Termination}
|
---|
423 | % Memory management & extra information, the custom function used to implement
|
---|
424 | % catches. Talk about GCC nested functions.
|
---|
425 |
|
---|
426 | \CFA termination exceptions use libunwind heavily because they match \Cpp
|
---|
427 | \Cpp exceptions closely. The main complication for \CFA is that the
|
---|
428 | compiler generates C code, making it very difficult to generate the assembly to
|
---|
429 | form the LSDA for try blocks or destructors.
|
---|
430 |
|
---|
431 | \subsection{Memory Management}
|
---|
432 | The first step of a termination raise is to copy the exception into memory
|
---|
433 | managed by the exception system. Currently, the system uses @malloc@, rather
|
---|
434 | than reserved memory or the stack top. The exception handling mechanism manages
|
---|
435 | memory for the exception as well as memory for libunwind and the system's own
|
---|
436 | per-exception storage.
|
---|
437 |
|
---|
438 | \begin{figure}
|
---|
439 | \begin{verbatim}
|
---|
440 | Fixed Header | _Unwind_Exception <- pointer target
|
---|
441 | |
|
---|
442 | | Cforall storage
|
---|
443 | |
|
---|
444 | Variable Body | the exception <- fixed offset
|
---|
445 | V ...
|
---|
446 | \end{verbatim}
|
---|
447 | \caption{Exception Layout}
|
---|
448 | \label{f:ExceptionLayout}
|
---|
449 | \end{figure}
|
---|
450 | \todo*{Convert the exception layout to an actual diagram.}
|
---|
451 |
|
---|
452 | Exceptions are stored in variable-sized blocks (see \vref{f:ExceptionLayout}).
|
---|
453 | The first component is a fixed-sized data structure that contains the
|
---|
454 | information for libunwind and the exception system. The second component is an
|
---|
455 | area of memory big enough to store the exception. Macros with pointer arthritic
|
---|
456 | and type cast are used to move between the components or go from the embedded
|
---|
457 | @_Unwind_Exception@ to the entire node.
|
---|
458 |
|
---|
459 | Multipe exceptions can exist at the same time because exceptions can be
|
---|
460 | raised inside handlers, destructors and finally blocks.
|
---|
461 | Figure~\vref{f:MultipleExceptions} shows a program that has multiple
|
---|
462 | exceptions active at one time.
|
---|
463 | Each time an exception is thrown and caught the stack unwinds and the finally
|
---|
464 | clause runs. This will throw another exception (until @num_exceptions@ gets
|
---|
465 | high enough) which must be allocated. The previous exceptions may not be
|
---|
466 | freed because the handler/catch clause has not been run.
|
---|
467 | So the EHM must keep them alive while it allocates exceptions for new throws.
|
---|
468 |
|
---|
469 | \begin{figure}
|
---|
470 | \centering
|
---|
471 | % Andrew: Figure out what these do and give them better names.
|
---|
472 | \newsavebox{\myboxA}
|
---|
473 | \newsavebox{\myboxB}
|
---|
474 | \begin{lrbox}{\myboxA}
|
---|
475 | \begin{lstlisting}[language=CFA,{moredelim=**[is][\color{red}]{@}{@}}]
|
---|
476 | unsigned num_exceptions = 0;
|
---|
477 | void throws() {
|
---|
478 | try {
|
---|
479 | try {
|
---|
480 | ++num_exceptions;
|
---|
481 | throw (Example){table};
|
---|
482 | } finally {
|
---|
483 | if (num_exceptions < 3) {
|
---|
484 | throws();
|
---|
485 | }
|
---|
486 | }
|
---|
487 | } catch (exception_t *) {
|
---|
488 | --num_exceptions;
|
---|
489 | }
|
---|
490 | }
|
---|
491 | int main() {
|
---|
492 | throws();
|
---|
493 | }
|
---|
494 | \end{lstlisting}
|
---|
495 | \end{lrbox}
|
---|
496 |
|
---|
497 | \begin{lrbox}{\myboxB}
|
---|
498 | \begin{lstlisting}
|
---|
499 | \end{lstlisting}
|
---|
500 | \end{lrbox}
|
---|
501 |
|
---|
502 | {\usebox\myboxA}
|
---|
503 | \hspace{25pt}
|
---|
504 | {\usebox\myboxB}
|
---|
505 |
|
---|
506 | \caption{Multiple Exceptions}
|
---|
507 | \label{f:MultipleExceptions}
|
---|
508 | \end{figure}
|
---|
509 | \todo*{Work on multiple exceptions code sample.}
|
---|
510 |
|
---|
511 | All exceptions are stored in nodes which are then linked together in lists,
|
---|
512 | one list per stack, with the
|
---|
513 | list head stored in the exception context. Within each linked list, the most
|
---|
514 | recently thrown exception is at the head followed by older thrown
|
---|
515 | exceptions. This format allows exceptions to be thrown, while a different
|
---|
516 | exception is being handled. The exception at the head of the list is currently
|
---|
517 | being handled, while other exceptions wait for the exceptions before them to be
|
---|
518 | removed.
|
---|
519 |
|
---|
520 | The virtual members in the exception's virtual table provide the size of the
|
---|
521 | exception, the copy function, and the free function, so they are specific to an
|
---|
522 | exception type. The size and copy function are used immediately to copy an
|
---|
523 | exception into managed memory. After the exception is handled, the free
|
---|
524 | function is used to clean up the exception and then the entire node is
|
---|
525 | passed to free so the memory can be given back to the heap.
|
---|
526 |
|
---|
527 | \subsection{Try Statements and Catch Clauses}
|
---|
528 | The try statement with termination handlers is complex because it must
|
---|
529 | compensate for the lack of assembly-code generated from \CFA. Libunwind
|
---|
530 | requires an LSDA and personality function for control to unwind across a
|
---|
531 | function. The LSDA in particular is hard to mimic in generated C code.
|
---|
532 |
|
---|
533 | The workaround is a function called @__cfaehm_try_terminate@ in the standard
|
---|
534 | library. The contents of a try block and the termination handlers are converted
|
---|
535 | into functions. These are then passed to the try terminate function and it
|
---|
536 | calls them.
|
---|
537 | Because this function is known and fixed (and not an arbitrary function that
|
---|
538 | happens to contain a try statement), the LSDA can be generated ahead
|
---|
539 | of time.
|
---|
540 |
|
---|
541 | Both the LSDA and the personality function are set ahead of time using
|
---|
542 | embedded assembly. This assembly code is handcrafted using C @asm@ statements
|
---|
543 | and contains
|
---|
544 | enough information for the single try statement the function repersents.
|
---|
545 |
|
---|
546 | The three functions passed to try terminate are:
|
---|
547 | \begin{description}
|
---|
548 | \item[try function:] This function is the try block, all the code inside the
|
---|
549 | try block is placed inside the try function. It takes no parameters and has no
|
---|
550 | return value. This function is called during regular execution to run the try
|
---|
551 | block.
|
---|
552 |
|
---|
553 | \item[match function:] This function is called during the search phase and
|
---|
554 | decides if a catch clause matches the termination exception. It is constructed
|
---|
555 | from the conditional part of each handler and runs each check, top to bottom,
|
---|
556 | in turn, first checking to see if the exception type matches and then if the
|
---|
557 | condition is true. It takes a pointer to the exception and returns 0 if the
|
---|
558 | exception is not handled here. Otherwise the return value is the id of the
|
---|
559 | handler that matches the exception.
|
---|
560 |
|
---|
561 | \item[handler function:] This function handles the exception. It takes a
|
---|
562 | pointer to the exception and the handler's id and returns nothing. It is called
|
---|
563 | after the cleanup phase. It is constructed by stitching together the bodies of
|
---|
564 | each handler and dispatches to the selected handler.
|
---|
565 | \end{description}
|
---|
566 | All three functions are created with GCC nested functions. GCC nested functions
|
---|
567 | can be used to create closures, functions that can refer to the state of other
|
---|
568 | functions on the stack. This approach allows the functions to refer to all the
|
---|
569 | variables in scope for the function containing the @try@ statement. These
|
---|
570 | nested functions and all other functions besides @__cfaehm_try_terminate@ in
|
---|
571 | \CFA use the GCC personality function and the @-fexceptions@ flag to generate
|
---|
572 | the LSDA.
|
---|
573 | Using this pattern, \CFA implements destructors with the cleanup attribute.
|
---|
574 | \todo{Add an example of the conversion from try statement to functions.}
|
---|
575 |
|
---|
576 | \section{Resumption}
|
---|
577 | % The stack-local data, the linked list of nodes.
|
---|
578 |
|
---|
579 | Resumption simpler to implement than termination
|
---|
580 | because there is no stack unwinding.
|
---|
581 | Instead of storing the data in a special area using assembly,
|
---|
582 | there is just a linked list of possible handlers for each stack,
|
---|
583 | with each node on the list reperenting a try statement on the stack.
|
---|
584 |
|
---|
585 | The head of the list is stored in the exception context.
|
---|
586 | The nodes are stored in order, with the more recent try statements closer
|
---|
587 | to the head of the list.
|
---|
588 | Instead of traversing the stack resumption handling traverses the list.
|
---|
589 | At each node the EHM checks to see if the try statement the node repersents
|
---|
590 | can handle the exception. If it can, then the exception is handled and
|
---|
591 | the operation finishes, otherwise the search continues to the next node.
|
---|
592 | If the search reaches the end of the list without finding a try statement
|
---|
593 | that can handle the exception the default handler is executed and the
|
---|
594 | operation finishes.
|
---|
595 |
|
---|
596 | In each node is a handler function which does most of the work there.
|
---|
597 | The handler function is passed the raised the exception and returns true
|
---|
598 | if the exception is handled and false if it cannot be handled here.
|
---|
599 |
|
---|
600 | For each @catchResume@ clause the handler function will:
|
---|
601 | check to see if the raised exception is a descendant type of the declared
|
---|
602 | exception type, if it is and there is a conditional expression then it will
|
---|
603 | run the test, if both checks pass the handling code for the clause is run
|
---|
604 | and the function returns true, otherwise it moves onto the next clause.
|
---|
605 | If this is the last @catchResume@ clause then instead of moving onto
|
---|
606 | the next clause the function returns false as no handler could be found.
|
---|
607 |
|
---|
608 | \todo{Diagram showing a try statement being converted into resumption handlers.}
|
---|
609 |
|
---|
610 | % Recursive Resumption Stuff:
|
---|
611 | Search skipping (see \vpageref{s:ResumptionMarking}), which ignores parts of
|
---|
612 | the stack
|
---|
613 | already examined, is accomplished by updating the front of the list as the
|
---|
614 | search continues. Before the handler at a node is called, the head of the list
|
---|
615 | is updated to the next node of the current node. After the search is complete,
|
---|
616 | successful or not, the head of the list is reset.
|
---|
617 |
|
---|
618 | This mechanism means the current handler and every handler that has already
|
---|
619 | been checked are not on the list while a handler is run. If a resumption is
|
---|
620 | thrown during the handling of another resumption the active handlers and all
|
---|
621 | the other handler checked up to this point are not checked again.
|
---|
622 |
|
---|
623 | This structure also supports new handler added while the resumption is being
|
---|
624 | handled. These are added to the front of the list, pointing back along the
|
---|
625 | stack -- the first one points over all the checked handlers -- and the ordering
|
---|
626 | is maintained.
|
---|
627 | \todo{Add a diagram for resumption marking.}
|
---|
628 |
|
---|
629 | \label{p:zero-cost}
|
---|
630 | Note, the resumption implementation has a cost for entering/exiting a @try@
|
---|
631 | statement with @catchResume@ clauses, whereas a @try@ statement with @catch@
|
---|
632 | clauses has zero-cost entry/exit. While resumption does not need the stack
|
---|
633 | unwinding and cleanup provided by libunwind, it could use the search phase to
|
---|
634 | providing zero-cost enter/exit using the LSDA. Unfortunately, there is no way
|
---|
635 | to return from a libunwind search without installing a handler or raising an
|
---|
636 | error. Although workarounds might be possible, they are beyond the scope of
|
---|
637 | this thesis. The current resumption implementation has simplicity in its
|
---|
638 | favour.
|
---|
639 | % Seriously, just compare the size of the two chapters and then consider
|
---|
640 | % that unwind is required knowledge for that chapter.
|
---|
641 |
|
---|
642 | \section{Finally}
|
---|
643 | % Uses destructors and GCC nested functions.
|
---|
644 | A finally clause is placed into a GCC nested-function with a unique name,
|
---|
645 | and no arguments or return values.
|
---|
646 | This nested function is then set as the cleanup
|
---|
647 | function of an empty object that is declared at the beginning of a block placed
|
---|
648 | around the context of the associated @try@ statement.
|
---|
649 |
|
---|
650 | The rest is handled by GCC. The try block and all handlers are inside this
|
---|
651 | block. At completion, control exits the block and the empty object is cleaned
|
---|
652 | up, which runs the function that contains the finally code.
|
---|
653 |
|
---|
654 | \section{Cancellation}
|
---|
655 | % Stack selections, the three internal unwind functions.
|
---|
656 |
|
---|
657 | Cancellation also uses libunwind to do its stack traversal and unwinding,
|
---|
658 | however it uses a different primary function: @_Unwind_ForcedUnwind@. Details
|
---|
659 | of its interface can be found in the Section~\vref{s:ForcedUnwind}.
|
---|
660 |
|
---|
661 | The first step of cancellation is to find the cancelled stack and its type:
|
---|
662 | coroutine or thread. Fortunately, the thread library stores the main thread
|
---|
663 | pointer and the current thread pointer, and every thread stores a pointer to
|
---|
664 | its main coroutine and the coroutine it is currently executing.
|
---|
665 | \todo*{Consider adding a description of how threads are coroutines.}
|
---|
666 |
|
---|
667 | If a the current thread's main and current coroutines are the same then the
|
---|
668 | current stack is a thread stack. Furthermore it is easy to compare the
|
---|
669 | current thread to the main thread to see if they are the same. And if this
|
---|
670 | is not a thread stack then it must be a coroutine stack.
|
---|
671 |
|
---|
672 | However, if the threading library is not linked, the sequential execution is on
|
---|
673 | the main stack. Hence, the entire check is skipped because the weak-symbol
|
---|
674 | function is loaded. Therefore, a main thread cancellation is unconditionally
|
---|
675 | performed.
|
---|
676 |
|
---|
677 | Regardless of how the stack is chosen, the stop function and parameter are
|
---|
678 | passed to the forced-unwind function. The general pattern of all three stop
|
---|
679 | functions is the same: they continue unwinding until the end of stack and
|
---|
680 | then preform their transfer.
|
---|
681 |
|
---|
682 | For main stack cancellation, the transfer is just a program abort.
|
---|
683 |
|
---|
684 | For coroutine cancellation, the exception is stored on the coroutine's stack,
|
---|
685 | and the coroutine context switches to its last resumer. The rest is handled on
|
---|
686 | the backside of the resume, which check if the resumed coroutine is
|
---|
687 | cancelled. If cancelled, the exception is retrieved from the resumed coroutine,
|
---|
688 | and a @CoroutineCancelled@ exception is constructed and loaded with the
|
---|
689 | cancelled exception. It is then resumed as a regular exception with the default
|
---|
690 | handler coming from the context of the resumption call.
|
---|
691 |
|
---|
692 | For thread cancellation, the exception is stored on the thread's main stack and
|
---|
693 | then context switched to the scheduler. The rest is handled by the thread
|
---|
694 | joiner. When the join is complete, the joiner checks if the joined thread is
|
---|
695 | cancelled. If cancelled, the exception is retrieved and the joined thread, and
|
---|
696 | a @ThreadCancelled@ exception is constructed and loaded with the cancelled
|
---|
697 | exception. The default handler is passed in as a function pointer. If it is
|
---|
698 | null (as it is for the auto-generated joins on destructor call), the default is
|
---|
699 | used, which is a program abort.
|
---|
700 | %; which gives the required handling on implicate join.
|
---|