| 1 | \chapter{Implementation} | 
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| 2 | \label{c:implement} | 
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| 3 |  | 
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| 4 | % Local Helpers: | 
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| 5 | \newcommand\transformline[1][becomes...]{ | 
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| 6 | \hrulefill#1\hrulefill | 
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| 7 | \medskip | 
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| 8 | } | 
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| 9 |  | 
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| 10 | The implementation work for this thesis covers the two components: virtual | 
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| 11 | system and exceptions. Each component is discussed in detail. | 
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| 12 |  | 
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| 13 | \section{Virtual System} | 
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| 14 | \label{s:VirtualSystem} | 
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| 15 | % Virtual table rules. Virtual tables, the pointer to them and the cast. | 
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| 16 | While the \CFA virtual system currently has only two public features, virtual | 
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| 17 | cast and virtual tables, | 
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| 18 | substantial structure is required to support them, | 
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| 19 | and provide features for exception handling and the standard library. | 
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| 20 |  | 
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| 21 | \subsection{Virtual Type} | 
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| 22 | A virtual type~(see \autoref{s:virtuals}) has a pointer to a virtual table, | 
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| 23 | called the \emph{virtual-table pointer}, | 
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| 24 | which binds each instance of a virtual type to a virtual table. | 
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| 25 | Internally, the field is called \snake{virtual_table} | 
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| 26 | and is fixed after construction. | 
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| 27 | This pointer is also the table's id and how the system accesses the | 
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| 28 | virtual table and the virtual members there. | 
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| 29 | It is always the first field in the | 
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| 30 | structure so that its location is always known. | 
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| 31 |  | 
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| 32 | % We have no special rules for these constructors. | 
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| 33 | Virtual table pointers are passed to the constructors of virtual types | 
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| 34 | as part of field-by-field construction. | 
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| 35 |  | 
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| 36 | \subsection{Type ID} | 
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| 37 | Every virtual type has a unique ID. | 
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| 38 | These are used in type equality, to check if the representation of two values | 
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| 39 | are the same, and to access the type's type information. | 
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| 40 | This uniqueness means across a program composed of multiple translation | 
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| 41 | units (TU), not uniqueness across all programs or even across multiple | 
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| 42 | processes on the same machine. | 
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| 43 |  | 
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| 44 | Our approach for program uniqueness is using a static declaration for each | 
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| 45 | type ID, where the run-time storage address of that variable is guaranteed to | 
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| 46 | be unique during program execution. | 
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| 47 | The type ID storage can also be used for other purposes, | 
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| 48 | and is used for type information. | 
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| 49 |  | 
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| 50 | The problem is that a type ID may appear in multiple TUs that compose a | 
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| 51 | program (see \autoref{ss:VirtualTable}), so the initial solution would seem | 
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| 52 | to be make it external in each translation unit. However, the type ID must | 
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| 53 | have a declaration in (exactly) one of the TUs to create the storage. | 
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| 54 | No other declaration related to the virtual type has this property, so doing | 
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| 55 | this through standard C declarations would require the user to do it manually. | 
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| 56 |  | 
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| 57 | Instead, the linker is used to handle this problem. | 
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| 58 | % I did not base anything off of C++17; they are solving the same problem. | 
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| 59 | A new feature has been added to \CFA for this purpose, the special attribute | 
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| 60 | \snake{cfa_linkonce}, which uses the special section @.gnu.linkonce@. | 
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| 61 | When used as a prefix (\eg @.gnu.linkonce.example@), the linker does | 
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| 62 | not combine these sections, but instead discards all but one with the same | 
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| 63 | full name. | 
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| 64 |  | 
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| 65 | So, each type ID must be given a unique section name with the \snake{linkonce} | 
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| 66 | prefix. Luckily, \CFA already has a way to get unique names, the name mangler. | 
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| 67 | For example, this could be written directly in \CFA: | 
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| 68 | \begin{cfa} | 
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| 69 | __attribute__((cfa_linkonce)) void f() {} | 
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| 70 | \end{cfa} | 
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| 71 | This is translated to: | 
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| 72 | \begin{cfa} | 
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| 73 | __attribute__((section(".gnu.linkonce._X1fFv___1"))) void _X1fFv___1() {} | 
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| 74 | \end{cfa} | 
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| 75 | This is done internally to access the name mangler. | 
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| 76 | This attribute is useful for other purposes, any other place a unique | 
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| 77 | instance required, and should eventually be made part of a public and | 
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| 78 | stable feature in \CFA. | 
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| 79 |  | 
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| 80 | \subsection{Type Information} | 
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| 81 |  | 
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| 82 | There is data stored at the type ID's declaration, the type information. | 
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| 83 | The type information currently is only the parent's type ID or, if the | 
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| 84 | type has no parent, the null pointer. | 
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| 85 | The ancestors of a virtual type are found by traversing type IDs through | 
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| 86 | the type information. | 
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| 87 | An example using helper macros looks like: | 
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| 88 | \begin{cfa} | 
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| 89 | struct INFO_TYPE(TYPE) { | 
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| 90 | INFO_TYPE(PARENT) const * parent; | 
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| 91 | }; | 
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| 92 |  | 
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| 93 | __attribute__((cfa_linkonce)) | 
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| 94 | INFO_TYPE(TYPE) const INFO_NAME(TYPE) = { | 
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| 95 | &INFO_NAME(PARENT), | 
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| 96 | }; | 
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| 97 | \end{cfa} | 
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| 98 |  | 
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| 99 | Type information is constructed as follows: | 
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| 100 | \begin{enumerate}[nosep] | 
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| 101 | \item | 
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| 102 | Use the type's name to generate a name for the type information structure, | 
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| 103 | which is saved so it can be reused. | 
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| 104 | \item | 
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| 105 | Generate a new structure definition to store the type | 
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| 106 | information. The layout is the same in each case, just the parent's type ID, | 
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| 107 | but the types used change from instance to instance. | 
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| 108 | The generated name is used for both this structure and, if relevant, the | 
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| 109 | parent pointer. | 
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| 110 | If the virtual type is polymorphic then the type information structure is | 
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| 111 | polymorphic as well, with the same polymorphic arguments. | 
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| 112 | \item | 
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| 113 | A separate name for instances is generated from the type's name. | 
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| 114 | \item | 
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| 115 | The definition is generated and initialized. | 
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| 116 | The parent ID is set to the null pointer or to the address of the parent's | 
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| 117 | type information instance. Name resolution handles the rest. | 
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| 118 | \item | 
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| 119 | \CFA's name mangler does its regular name mangling encoding the type of | 
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| 120 | the declaration into the instance name. | 
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| 121 | This process gives a completely unique name | 
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| 122 | including different instances of the same polymorphic type. | 
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| 123 | \end{enumerate} | 
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| 124 |  | 
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| 125 | Writing that code manually, with helper macros for the early name mangling, | 
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| 126 | would look like this: | 
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| 127 | \begin{cfa} | 
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| 128 | struct INFO_TYPE(TYPE) { | 
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| 129 | INFO_TYPE(PARENT) const * parent; | 
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| 130 | }; | 
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| 131 |  | 
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| 132 | __attribute__((cfa_linkonce)) | 
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| 133 | INFO_TYPE(TYPE) const INFO_NAME(TYPE) = { | 
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| 134 | &INFO_NAME(PARENT), | 
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| 135 | }; | 
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| 136 | \end{cfa} | 
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| 137 |  | 
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| 138 | \begin{comment} | 
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| 139 | \subsubsection{\lstinline{cfa\_linkonce} Attribute} | 
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| 140 | % I just realized: This is an extension of the inline keyword. | 
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| 141 | % An extension of C's at least, it is very similar to C++'s. | 
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| 142 | Another feature added to \CFA is a new attribute: \texttt{cfa\_linkonce}. | 
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| 143 | This attribute is attached to an object or function definition | 
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| 144 | (any global declaration with a name and a type) | 
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| 145 | allowing it to be defined multiple times. | 
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| 146 | All matching definitions mush have the link-once attribute | 
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| 147 | and their implementations should be identical as well. | 
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| 148 |  | 
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| 149 | A single definition with the attribute can be included in a header | 
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| 150 | file as if it was a forward declaration, except no definition is required. | 
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| 151 |  | 
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| 152 | This technique is used for type ID instances. A link-once definition is | 
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| 153 | generated each time the structure is seen. This will result in multiple | 
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| 154 | copies but the link-once attribute ensures all but one are removed for a | 
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| 155 | unique instance. | 
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| 156 |  | 
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| 157 | Internally, @cfa_linkonce@ is replaced with | 
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| 158 | @section(".gnu.linkonce.NAME")@ where \texttt{NAME} is replaced by the | 
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| 159 | mangled name of the object. | 
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| 160 | Any other @section@ attributes are removed from the declaration. | 
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| 161 | The prefix \texttt{.gnu.linkonce} in section names is recognized by the | 
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| 162 | linker. If two of these sections appear with the same name, including | 
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| 163 | everything that comes after the special prefix, then only one is used | 
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| 164 | and the other is discarded. | 
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| 165 | \end{comment} | 
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| 166 |  | 
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| 167 | \subsection{Virtual Table} | 
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| 168 | \label{ss:VirtualTable} | 
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| 169 | Each virtual type has a virtual table type that stores its type ID and | 
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| 170 | virtual members. | 
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| 171 | An instance of a virtual type is bound to a virtual table instance, | 
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| 172 | which have the values of the virtual members. | 
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| 173 | Both the layout of the fields (in the virtual table type) | 
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| 174 | and their value (in the virtual table instance) are decided by the rules given | 
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| 175 | below. | 
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| 176 |  | 
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| 177 | The layout always comes in three parts (see \autoref{f:VirtualTableLayout}). | 
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| 178 | The first section is just the type ID at the head of the table. It is always | 
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| 179 | there to ensure that it can be found even when the accessing code does not | 
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| 180 | know which virtual type it has. | 
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| 181 | The second section is all the virtual members of the parent, in the same | 
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| 182 | order as they appear in the parent's virtual table. Note that the type may | 
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| 183 | change slightly as references to the ``this" change. This is limited to | 
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| 184 | inside pointers/references and via function pointers so that the size (and | 
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| 185 | hence the offsets) are the same. | 
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| 186 | The third section is similar to the second except that it is the new virtual | 
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| 187 | members introduced at this level in the hierarchy. | 
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| 188 |  | 
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| 189 | \begin{figure} | 
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| 190 | \begin{center} | 
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| 191 | \input{vtable-layout} | 
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| 192 | \end{center} | 
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| 193 | \caption{Virtual Table Layout} | 
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| 194 | \label{f:VirtualTableLayout} | 
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| 195 | \end{figure} | 
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| 196 |  | 
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| 197 | The first and second sections together mean that every virtual table has a | 
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| 198 | prefix that has the same layout and types as its parent virtual table. | 
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| 199 | This, combined with the fixed offset to the virtual table pointer, means that | 
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| 200 | for any virtual type, it is always safe to access its virtual table and, | 
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| 201 | from there, it is safe to check the type ID to identify the exact type of the | 
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| 202 | underlying object, access any of the virtual members and pass the object to | 
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| 203 | any of the method-like virtual members. | 
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| 204 |  | 
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| 205 | When a virtual table is declared, the user decides where to declare it and its | 
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| 206 | name. The initialization of the virtual table is entirely automatic based on | 
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| 207 | the context of the declaration. | 
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| 208 |  | 
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| 209 | The type ID is always fixed, with each virtual table type having | 
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| 210 | exactly one possible type ID. | 
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| 211 | The virtual members are usually filled in by type resolution. | 
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| 212 | The best match for a given name and type at the declaration site is used. | 
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| 213 | There are two exceptions to that rule: the @size@ field, the type's size, | 
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| 214 | is set using a @sizeof@ expression, and the @align@ field, the | 
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| 215 | type's alignment, is set using an @alignof@ expression. | 
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| 216 |  | 
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| 217 | Most of these tools are already inside the compiler. Using simple | 
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| 218 | code transformations early on in compilation allows most of that work to be | 
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| 219 | handed off to the existing tools. \autoref{f:VirtualTableTransformation} | 
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| 220 | shows an example transformation; this example shows an exception virtual table. | 
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| 221 | It also shows the transformation on the full declaration. | 
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| 222 | For a forward declaration, the @extern@ keyword is preserved and the | 
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| 223 | initializer is not added. | 
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| 224 |  | 
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| 225 | \begin{figure}[htb] | 
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| 226 | \begin{cfa} | 
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| 227 | vtable(example_type) example_name; | 
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| 228 | \end{cfa} | 
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| 229 | \transformline | 
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| 230 | % Check mangling. | 
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| 231 | \begin{cfa} | 
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| 232 | const struct example_type_vtable example_name = { | 
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| 233 | .__cfavir_typeid : &__cfatid_example_type, | 
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| 234 | .size : sizeof(example_type), | 
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| 235 | .copy : copy, | 
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| 236 | .^?{} : ^?{}, | 
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| 237 | .msg : msg, | 
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| 238 | }; | 
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| 239 | \end{cfa} | 
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| 240 | \caption{Virtual Table Transformation} | 
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| 241 | \label{f:VirtualTableTransformation} | 
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| 242 | \end{figure} | 
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| 243 |  | 
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| 244 | \subsection{Concurrency Integration} | 
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| 245 | Coroutines and threads need instances of @CoroutineCancelled@ and | 
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| 246 | @ThreadCancelled@ respectively to use all of their functionality. When a new | 
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| 247 | data type is declared with @coroutine@ or @thread@, a forward declaration for | 
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| 248 | the instance is created as well. The definition of the virtual table is created | 
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| 249 | at the definition of the main function. | 
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| 250 |  | 
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| 251 | These transformations are shown through code re-writing in | 
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| 252 | \autoref{f:CoroutineTypeTransformation} and | 
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| 253 | \autoref{f:CoroutineMainTransformation}. | 
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| 254 | Threads use the same pattern, with some names and types changed. | 
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| 255 | In both cases, the original declaration is not modified, | 
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| 256 | only new ones are added. | 
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| 257 |  | 
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| 258 | \begin{figure}[htb] | 
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| 259 | \begin{cfa} | 
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| 260 | coroutine Example { | 
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| 261 | // fields | 
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| 262 | }; | 
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| 263 | \end{cfa} | 
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| 264 |  | 
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| 265 | \transformline[appends...] | 
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| 266 |  | 
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| 267 | \begin{cfa} | 
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| 268 | __attribute__((cfa_linkonce)) | 
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| 269 | struct __cfatid_struct_CoroutineCancelled(Example) | 
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| 270 | __cfatid_CoroutineCancelled = { | 
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| 271 | &EXCEPTION_TYPE_ID, | 
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| 272 | }; | 
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| 273 | extern CoroutineCancelled_vtable _default_vtable_object_declaration; | 
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| 274 | extern CoroutineCancelled_vtable & _default_vtable; | 
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| 275 | \end{cfa} | 
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| 276 | \caption{Coroutine Type Transformation} | 
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| 277 | \label{f:CoroutineTypeTransformation} | 
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| 278 | \end{figure} | 
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| 279 |  | 
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| 280 | \begin{figure}[htb] | 
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| 281 | \begin{cfa} | 
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| 282 | void main(Example & this) { | 
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| 283 | // body | 
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| 284 | } | 
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| 285 | \end{cfa} | 
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| 286 |  | 
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| 287 | \transformline[appends...] | 
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| 288 |  | 
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| 289 | \begin{cfa} | 
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| 290 | CoroutineCancelled_vtable _default_vtable_object_declaration = { | 
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| 291 | __cfatid_CoroutineCancelled, | 
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| 292 | // Virtual member initialization. | 
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| 293 | }; | 
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| 294 |  | 
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| 295 | CoroutineCancelled_vtable & _default_vtable = | 
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| 296 | &_default_vtable_object_declaration; | 
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| 297 | \end{cfa} | 
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| 298 | \caption{Coroutine Main Transformation} | 
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| 299 | \label{f:CoroutineMainTransformation} | 
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| 300 | \end{figure} | 
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| 301 |  | 
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| 302 | \subsection{Virtual Cast} | 
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| 303 | Virtual casts are implemented as a function call that does the subtype check | 
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| 304 | and a C coercion-cast to do the type conversion. | 
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| 305 | % The C-cast is just to make sure the generated code is correct so the rest of | 
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| 306 | % the section is about that function. | 
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| 307 | The function is implemented in the standard library and has the following | 
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| 308 | signature: | 
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| 309 | \begin{cfa} | 
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| 310 | void * __cfa__virtual_cast( | 
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| 311 | struct __cfavir_type_id * parent, | 
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| 312 | struct __cfavir_type_id * const * child ); | 
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| 313 | \end{cfa} | 
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| 314 | The type ID for the target type of the virtual cast is passed in as | 
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| 315 | @parent@ and | 
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| 316 | the cast target is passed in as @child@. | 
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| 317 | The generated C code wraps both arguments and the result with type casts. | 
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| 318 | There is also an internal check inside the compiler to make sure that the | 
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| 319 | target type is a virtual type. | 
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| 320 | % It also checks for conflicting definitions. | 
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| 321 |  | 
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| 322 | The virtual cast either returns the original pointer or the null pointer | 
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| 323 | as the new type. | 
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| 324 | The function does the parent check and returns the appropriate value. | 
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| 325 | The parent check is a simple linear search of the child's ancestors using the | 
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| 326 | type information. | 
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| 327 |  | 
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| 328 | \section{Exceptions} | 
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| 329 | % The implementation of exception types. | 
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| 330 |  | 
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| 331 | Creating exceptions can be roughly divided into two parts: | 
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| 332 | the exceptions themselves and the virtual system interactions. | 
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| 333 |  | 
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| 334 | Creating an exception type is just a matter of prepending the field | 
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| 335 | with the virtual table pointer to the list of the fields | 
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| 336 | (see \autoref{f:ExceptionTypeTransformation}). | 
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| 337 |  | 
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| 338 | \begin{figure}[htb] | 
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| 339 | \begin{cfa} | 
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| 340 | exception new_exception { | 
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| 341 | // EXISTING FIELDS | 
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| 342 | }; | 
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| 343 | \end{cfa} | 
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| 344 | \transformline | 
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| 345 | \begin{cfa} | 
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| 346 | struct new_exception { | 
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| 347 | struct new_exception_vtable const * virtual_table; | 
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| 348 | // EXISTING FIELDS | 
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| 349 | }; | 
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| 350 | \end{cfa} | 
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| 351 | \caption{Exception Type Transformation} | 
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| 352 | \label{f:ExceptionTypeTransformation} | 
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| 353 | \end{figure} | 
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| 354 |  | 
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| 355 | The integration between exceptions and the virtual system is a bit more | 
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| 356 | complex simply because of the nature of the virtual system prototype. | 
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| 357 | The primary issue is that the virtual system has no way to detect when it | 
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| 358 | should generate any of its internal types and data. This is handled by | 
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| 359 | the exception code, which tells the virtual system when to generate | 
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| 360 | its components. | 
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| 361 |  | 
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| 362 | All types associated with a virtual type, | 
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| 363 | the types of the virtual table and the type ID, | 
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| 364 | are generated when the virtual type (the exception) is first found. | 
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| 365 | The type ID (the instance) is generated with the exception, if it is | 
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| 366 | a monomorphic type. | 
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| 367 | However, if the exception is polymorphic, then a different type ID has to | 
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| 368 | be generated for every instance. In this case, generation is delayed | 
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| 369 | until a virtual table is created. | 
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| 370 | % There are actually some problems with this, which is why it is not used | 
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| 371 | % for monomorphic types. | 
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| 372 | When a virtual table is created and initialized, two functions are created | 
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| 373 | to fill in the list of virtual members. | 
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| 374 | The first is the @copy@ function that adapts the exception's copy constructor | 
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| 375 | to work with pointers, avoiding some issues with the current copy constructor | 
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| 376 | interface. | 
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| 377 | Second is the @msg@ function that returns a C-string with the type's name, | 
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| 378 | including any polymorphic parameters. | 
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| 379 |  | 
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| 380 | \section{Unwinding} | 
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| 381 | % Adapt the unwind chapter, just describe the sections of libunwind used. | 
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| 382 | % Mention that termination and cancellation use it. Maybe go into why | 
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| 383 | % resumption doesn't as well. | 
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| 384 |  | 
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| 385 | % Many modern languages work with an internal stack that function push and pop | 
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| 386 | % their local data to. Stack unwinding removes large sections of the stack, | 
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| 387 | % often across functions. | 
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| 388 |  | 
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| 389 | Stack unwinding is the process of removing stack frames (activations) from the | 
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| 390 | stack. On function entry and return, unwinding is handled directly by the | 
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| 391 | call/return code embedded in the function. | 
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| 392 |  | 
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| 393 | % Discussing normal stack unwinding: | 
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| 394 | Usually, the stack-frame size is known statically based on parameter and | 
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| 395 | local variable declarations. Even for a dynamic stack-size, the information | 
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| 396 | to determine how much of the stack has to be removed is still contained | 
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| 397 | within the function. | 
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| 398 | Allocating/deallocating stack space is usually an $O(1)$ operation achieved by | 
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| 399 | bumping the hardware stack-pointer up or down as needed. | 
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| 400 | Constructing/destructing values within a stack frame has | 
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| 401 | a similar complexity but larger constants. | 
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| 402 |  | 
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| 403 | % Discussing multiple frame stack unwinding: | 
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| 404 | Unwinding across multiple stack frames is more complex, because that | 
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| 405 | information is no longer contained within the current function. | 
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| 406 | With separate compilation, | 
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| 407 | a function does not know its callers nor their frame layout. | 
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| 408 | Even using the return address, that information is encoded in terms of | 
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| 409 | actions in code, intermixed with the actions required to finish the function. | 
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| 410 | Without changing the main code path it is impossible to select one of those | 
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| 411 | two groups of actions at the return site. | 
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| 412 |  | 
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| 413 | The traditional unwinding mechanism for C is implemented by saving a snapshot | 
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| 414 | of a function's state with @setjmp@ and restoring that snapshot with | 
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| 415 | @longjmp@. This approach bypasses the need to know stack details by simply | 
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| 416 | resetting to a snapshot of an arbitrary but existing function frame on the | 
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| 417 | stack. It is up to the programmer to ensure the snapshot is valid when it is | 
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| 418 | reset and that all required cleanup from the unwound stacks is performed. | 
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| 419 | Because it does not automate or check any of this cleanup, | 
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| 420 | it can be easy to make mistakes and always must be handled manually. | 
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| 421 |  | 
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| 422 | With respect to the extra work in the surrounding code, | 
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| 423 | many languages define cleanup actions that must be taken when certain | 
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| 424 | sections of the stack are removed, such as when the storage for a variable | 
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| 425 | is removed from the stack, possibly requiring a destructor call, | 
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| 426 | or when a try statement with a finally clause is | 
|---|
| 427 | (conceptually) popped from the stack. | 
|---|
| 428 | None of these cases should be handled by the user -- that would contradict the | 
|---|
| 429 | intention of these features -- so they need to be handled automatically. | 
|---|
| 430 |  | 
|---|
| 431 | To safely remove sections of the stack, the language must be able to find and | 
|---|
| 432 | run these cleanup actions even when removing multiple functions unknown at | 
|---|
| 433 | the beginning of the unwinding. | 
|---|
| 434 |  | 
|---|
| 435 | One of the most popular tools for stack management is libunwind, a low-level | 
|---|
| 436 | library that provides tools for stack walking, handler execution, and | 
|---|
| 437 | unwinding. What follows is an overview of all the relevant features of | 
|---|
| 438 | libunwind needed for this work. | 
|---|
| 439 | Following that is the description of the \CFA code that uses libunwind | 
|---|
| 440 | to implement termination. | 
|---|
| 441 |  | 
|---|
| 442 | \subsection{libunwind Usage} | 
|---|
| 443 | Libunwind, accessed through @unwind.h@ on most platforms, is a C library that | 
|---|
| 444 | provides \Cpp-style stack-unwinding. Its operation is divided into two phases: | 
|---|
| 445 | search and cleanup. The dynamic target search -- phase 1 -- is used to scan the | 
|---|
| 446 | stack and decide where unwinding should stop (but no unwinding occurs). The | 
|---|
| 447 | cleanup -- phase 2 -- does the unwinding and also runs any cleanup code. | 
|---|
| 448 |  | 
|---|
| 449 | To use libunwind, each function must have a personality function and a Language | 
|---|
| 450 | Specific Data Area (LSDA). The LSDA has the unique information for each | 
|---|
| 451 | function to tell the personality function where a function is executing, its | 
|---|
| 452 | current stack frame, and what handlers should be checked. Theoretically, the | 
|---|
| 453 | LSDA can contain any information but conventionally it is a table with entries | 
|---|
| 454 | representing regions of a function and what has to be done there during | 
|---|
| 455 | unwinding. These regions are bracketed by instruction addresses. If the | 
|---|
| 456 | instruction pointer is within a region's start/end, then execution is currently | 
|---|
| 457 | executing in that region. Regions are used to mark out the scopes of objects | 
|---|
| 458 | with destructors and try blocks. | 
|---|
| 459 |  | 
|---|
| 460 | % Libunwind actually does very little, it simply moves down the stack from | 
|---|
| 461 | % function to function. Most of the actions are implemented by the personality | 
|---|
| 462 | % function which libunwind calls on every function. Since this is shared across | 
|---|
| 463 | % many functions or even every function in a language it will need a bit more | 
|---|
| 464 | % information. | 
|---|
| 465 |  | 
|---|
| 466 | The GCC compilation flag @-fexceptions@ causes the generation of an LSDA and | 
|---|
| 467 | attaches a personality function to each function. | 
|---|
| 468 | In plain C (which \CFA currently compiles down to) this | 
|---|
| 469 | flag only handles the cleanup attribute: | 
|---|
| 470 | %\label{code:cleanup} | 
|---|
| 471 | \begin{cfa} | 
|---|
| 472 | void clean_up( int * var ) { ... } | 
|---|
| 473 | int avar __attribute__(( cleanup(clean_up) )); | 
|---|
| 474 | \end{cfa} | 
|---|
| 475 | The attribute is used on a variable and specifies a function, | 
|---|
| 476 | in this case @clean_up@, run when the variable goes out of scope. | 
|---|
| 477 | This feature is enough to mimic destructors, | 
|---|
| 478 | but not try statements that affect | 
|---|
| 479 | the unwinding. | 
|---|
| 480 |  | 
|---|
| 481 | To get full unwinding support, all of these features must be handled directly | 
|---|
| 482 | in assembly and assembler directives; particularly the cfi directives | 
|---|
| 483 | \snake{.cfi_lsda} and \snake{.cfi_personality}. | 
|---|
| 484 |  | 
|---|
| 485 | \subsection{Personality Functions} | 
|---|
| 486 | Personality functions have a complex interface specified by libunwind. This | 
|---|
| 487 | section covers some of the important parts of the interface. | 
|---|
| 488 |  | 
|---|
| 489 | A personality function can perform different actions depending on how it is | 
|---|
| 490 | called. | 
|---|
| 491 | \begin{lstlisting} | 
|---|
| 492 | typedef _Unwind_Reason_Code (*_Unwind_Personality_Fn) ( | 
|---|
| 493 | _Unwind_Action action, | 
|---|
| 494 | _Unwind_Exception_Class exception_class, | 
|---|
| 495 | _Unwind_Exception * exception, | 
|---|
| 496 | struct _Unwind_Context * context); | 
|---|
| 497 | \end{lstlisting} | 
|---|
| 498 | The @action@ argument is a bitmask of possible actions: | 
|---|
| 499 | \begin{enumerate}[topsep=5pt] | 
|---|
| 500 | \item | 
|---|
| 501 | @_UA_SEARCH_PHASE@ specifies a search phase and tells the personality function | 
|---|
| 502 | to check for handlers. If there is a handler in a stack frame, as defined by | 
|---|
| 503 | the language, the personality function returns @_URC_HANDLER_FOUND@; otherwise | 
|---|
| 504 | it return @_URC_CONTINUE_UNWIND@. | 
|---|
| 505 |  | 
|---|
| 506 | \item | 
|---|
| 507 | @_UA_CLEANUP_PHASE@ specifies a cleanup phase, where the entire frame is | 
|---|
| 508 | unwound and all cleanup code is run. The personality function does whatever | 
|---|
| 509 | cleanup the language defines (such as running destructors/finalizers) and then | 
|---|
| 510 | generally returns @_URC_CONTINUE_UNWIND@. | 
|---|
| 511 |  | 
|---|
| 512 | \item | 
|---|
| 513 | \begin{sloppypar} | 
|---|
| 514 | @_UA_HANDLER_FRAME@ specifies a cleanup phase on a function frame that found a | 
|---|
| 515 | handler. The personality function must prepare to return to normal code | 
|---|
| 516 | execution and return @_URC_INSTALL_CONTEXT@. | 
|---|
| 517 | \end{sloppypar} | 
|---|
| 518 |  | 
|---|
| 519 | \item | 
|---|
| 520 | @_UA_FORCE_UNWIND@ specifies a forced unwind call. Forced unwind only performs | 
|---|
| 521 | the cleanup phase and uses a different means to decide when to stop | 
|---|
| 522 | (see \autoref{s:ForcedUnwind}). | 
|---|
| 523 | \end{enumerate} | 
|---|
| 524 |  | 
|---|
| 525 | The @exception_class@ argument is a copy of the | 
|---|
| 526 | \code{C}{exception}'s @exception_class@ field, | 
|---|
| 527 | which is a number that identifies the EHM | 
|---|
| 528 | that created the exception. | 
|---|
| 529 |  | 
|---|
| 530 | The \code{C}{exception} argument is a pointer to a user | 
|---|
| 531 | provided storage object. It has two public fields: the @exception_class@, | 
|---|
| 532 | which is described above, and the @exception_cleanup@ function. | 
|---|
| 533 | The cleanup function is used by the EHM to clean up the exception. If it | 
|---|
| 534 | should need to be freed at an unusual time, it takes an argument that says | 
|---|
| 535 | why it had to be cleaned up. | 
|---|
| 536 |  | 
|---|
| 537 | The @context@ argument is a pointer to an opaque type passed to helper | 
|---|
| 538 | functions called inside the personality function. | 
|---|
| 539 |  | 
|---|
| 540 | The return value, @_Unwind_Reason_Code@, is an enumeration of possible messages | 
|---|
| 541 | that can be passed several places in libunwind. It includes a number of | 
|---|
| 542 | messages for special cases (some of which should never be used by the | 
|---|
| 543 | personality function) and error codes. However, unless otherwise noted, the | 
|---|
| 544 | personality function always returns @_URC_CONTINUE_UNWIND@. | 
|---|
| 545 |  | 
|---|
| 546 | \subsection{Raise Exception} | 
|---|
| 547 | Raising an exception is the central function of libunwind and it performs | 
|---|
| 548 | two-staged unwinding. | 
|---|
| 549 | \begin{cfa} | 
|---|
| 550 | _Unwind_Reason_Code _Unwind_RaiseException(_Unwind_Exception *); | 
|---|
| 551 | \end{cfa} | 
|---|
| 552 | First, the function begins the search phase, calling the personality function | 
|---|
| 553 | of the most recent stack frame. It continues to call personality functions | 
|---|
| 554 | traversing the stack from newest to oldest until a function finds a handler or | 
|---|
| 555 | the end of the stack is reached. In the latter case, | 
|---|
| 556 | @_Unwind_RaiseException@ returns @_URC_END_OF_STACK@. | 
|---|
| 557 |  | 
|---|
| 558 | Second, when a handler is matched, @_Unwind_RaiseException@ | 
|---|
| 559 | moves to the cleanup phase and walks the stack a second time. | 
|---|
| 560 | Once again, it calls the personality functions of each stack frame from newest | 
|---|
| 561 | to oldest. This pass stops at the stack frame containing the matching handler. | 
|---|
| 562 | If that personality function has not installed a handler, it is an error. | 
|---|
| 563 |  | 
|---|
| 564 | If an error is encountered, @_Unwind_RaiseException@ returns either | 
|---|
| 565 | @_URC_FATAL_PHASE1_ERROR@ or @_URC_FATAL_PHASE2_ERROR@ depending on when the | 
|---|
| 566 | error occurred. | 
|---|
| 567 |  | 
|---|
| 568 | \subsection{Forced Unwind} | 
|---|
| 569 | \label{s:ForcedUnwind} | 
|---|
| 570 | Forced Unwind is the other central function in libunwind. | 
|---|
| 571 | \begin{cfa} | 
|---|
| 572 | _Unwind_Reason_Code _Unwind_ForcedUnwind(_Unwind_Exception *, | 
|---|
| 573 | _Unwind_Stop_Fn, void *); | 
|---|
| 574 | \end{cfa} | 
|---|
| 575 | It also unwinds the stack but it does not use the search phase. Instead, | 
|---|
| 576 | another | 
|---|
| 577 | function, the stop function, is used to stop searching. The exception is the | 
|---|
| 578 | same as the one passed to @_Unwind_RaiseException@. | 
|---|
| 579 | The extra arguments are the stop | 
|---|
| 580 | function and the stop parameter. The stop function has a similar interface as a | 
|---|
| 581 | personality function, except it is also passed the stop parameter. | 
|---|
| 582 | \begin{lstlisting} | 
|---|
| 583 | typedef _Unwind_Reason_Code (*_Unwind_Stop_Fn)( | 
|---|
| 584 | _Unwind_Action action, | 
|---|
| 585 | _Unwind_Exception_Class exception_class, | 
|---|
| 586 | _Unwind_Exception * exception, | 
|---|
| 587 | struct _Unwind_Context * context, | 
|---|
| 588 | void * stop_parameter); | 
|---|
| 589 | \end{lstlisting} | 
|---|
| 590 |  | 
|---|
| 591 | The stop function is called at every stack frame before the personality | 
|---|
| 592 | function is called and then once more after all frames of the stack are | 
|---|
| 593 | unwound. | 
|---|
| 594 |  | 
|---|
| 595 | Each time it is called, the stop function should return @_URC_NO_REASON@ or | 
|---|
| 596 | transfer control directly to other code outside of libunwind. The framework | 
|---|
| 597 | does not provide any assistance here. | 
|---|
| 598 |  | 
|---|
| 599 | \begin{sloppypar} | 
|---|
| 600 | Its arguments are the same as the paired personality function. The actions | 
|---|
| 601 | \snake{_UA_CLEANUP_PHASE} and \snake{_UA_FORCE_UNWIND} are always set when it is | 
|---|
| 602 | called. Beyond the libunwind standard, both GCC and Clang add an extra action | 
|---|
| 603 | on the last call at the end of the stack: \snake{_UA_END_OF_STACK}. | 
|---|
| 604 | \end{sloppypar} | 
|---|
| 605 |  | 
|---|
| 606 | \section{Exception Context} | 
|---|
| 607 | % Should I have another independent section? | 
|---|
| 608 | % There are only two things in it, top_resume and current_exception. How it is | 
|---|
| 609 | % stored changes depending on whether or not the thread-library is linked. | 
|---|
| 610 |  | 
|---|
| 611 | The exception context is global storage used to maintain data across different | 
|---|
| 612 | exception operations and to communicate among different components. | 
|---|
| 613 |  | 
|---|
| 614 | Each stack must have its own exception context. In a sequential \CFA program, | 
|---|
| 615 | there is only one stack with a single global exception-context. However, when | 
|---|
| 616 | the library @libcfathread@ is linked, there are multiple stacks and each | 
|---|
| 617 | needs its own exception context. | 
|---|
| 618 |  | 
|---|
| 619 | The current exception context should be retrieved by calling the function | 
|---|
| 620 | \snake{this_exception_context}. | 
|---|
| 621 | For sequential execution, this function is defined as | 
|---|
| 622 | a weak symbol in the \CFA system-library, @libcfa@. When a \CFA program is | 
|---|
| 623 | concurrent, it links with @libcfathread@, where this function is defined with a | 
|---|
| 624 | strong symbol replacing the sequential version. | 
|---|
| 625 |  | 
|---|
| 626 | The sequential @this_exception_context@ returns a hard-coded pointer to the | 
|---|
| 627 | global exception context. | 
|---|
| 628 | The concurrent version adds the exception context to the data stored at the | 
|---|
| 629 | base of each stack. When @this_exception_context@ is called, it retrieves the | 
|---|
| 630 | active stack and returns the address of the context saved there. | 
|---|
| 631 |  | 
|---|
| 632 | \section{Termination} | 
|---|
| 633 | % Memory management & extra information, the custom function used to implement | 
|---|
| 634 | % catches. Talk about GCC nested functions. | 
|---|
| 635 |  | 
|---|
| 636 | \CFA termination exceptions use libunwind heavily because they match | 
|---|
| 637 | \Cpp exceptions closely. The main complication for \CFA is that the | 
|---|
| 638 | compiler generates C code, making it very difficult to generate the assembly to | 
|---|
| 639 | form the LSDA for try blocks or destructors. | 
|---|
| 640 |  | 
|---|
| 641 | \subsection{Memory Management} | 
|---|
| 642 | The first step of a termination raise is to copy the exception into memory | 
|---|
| 643 | managed by the exception system. Currently, the system uses @malloc@, rather | 
|---|
| 644 | than reserved memory or the stack top. The EHM manages | 
|---|
| 645 | memory for the exception as well as memory for libunwind and the system's own | 
|---|
| 646 | per-exception storage. | 
|---|
| 647 |  | 
|---|
| 648 | \begin{figure} | 
|---|
| 649 | \centering | 
|---|
| 650 | \input{exception-layout} | 
|---|
| 651 | \caption{Exception Layout} | 
|---|
| 652 | \label{f:ExceptionLayout} | 
|---|
| 653 | \end{figure} | 
|---|
| 654 |  | 
|---|
| 655 | Exceptions are stored in variable-sized blocks | 
|---|
| 656 | (see \autoref{f:ExceptionLayout}). | 
|---|
| 657 | The first component is a fixed-sized data structure that contains the | 
|---|
| 658 | information for libunwind and the exception system. The second component is an | 
|---|
| 659 | area of memory big enough to store the exception. Macros with pointer arthritic | 
|---|
| 660 | and type cast are used to move between the components or go from the embedded | 
|---|
| 661 | @_Unwind_Exception@ to the entire node. | 
|---|
| 662 |  | 
|---|
| 663 | Multiple exceptions can exist at the same time because exceptions can be | 
|---|
| 664 | raised inside handlers, destructors and finally blocks. | 
|---|
| 665 | Figure~\vref{f:MultipleExceptions} shows a program that has multiple | 
|---|
| 666 | exceptions active at one time. | 
|---|
| 667 | Each time an exception is thrown and caught the stack unwinds and the finally | 
|---|
| 668 | clause runs. This handler throws another exception (until @num_exceptions@ gets | 
|---|
| 669 | high enough), which must be allocated. The previous exceptions may not be | 
|---|
| 670 | freed because the handler/catch clause has not been run. | 
|---|
| 671 | Therefore, the EHM must keep all unhandled exceptions alive | 
|---|
| 672 | while it allocates exceptions for new throws. | 
|---|
| 673 |  | 
|---|
| 674 | \begin{figure} | 
|---|
| 675 | \centering | 
|---|
| 676 | \newsavebox{\codeBox} | 
|---|
| 677 | \newsavebox{\stackBox} | 
|---|
| 678 | \begin{lrbox}{\codeBox} | 
|---|
| 679 | \begin{cfa} | 
|---|
| 680 | unsigned num_exceptions = 0; | 
|---|
| 681 | void throws() { | 
|---|
| 682 | try { | 
|---|
| 683 | try { | 
|---|
| 684 | ++num_exceptions; | 
|---|
| 685 | throw (Example){table}; | 
|---|
| 686 | } finally { | 
|---|
| 687 | if (num_exceptions < 3) { | 
|---|
| 688 | throws(); | 
|---|
| 689 | } | 
|---|
| 690 | } | 
|---|
| 691 | } catch (exception_t *) { | 
|---|
| 692 | --num_exceptions; | 
|---|
| 693 | } | 
|---|
| 694 | } | 
|---|
| 695 | int main() { | 
|---|
| 696 | throws(); | 
|---|
| 697 | } | 
|---|
| 698 | \end{cfa} | 
|---|
| 699 | \end{lrbox} | 
|---|
| 700 |  | 
|---|
| 701 | \begin{lrbox}{\stackBox} | 
|---|
| 702 | \begin{lstlisting} | 
|---|
| 703 | | finally block (Example) | 
|---|
| 704 | | try block | 
|---|
| 705 | throws() | 
|---|
| 706 | | finally block (Example) | 
|---|
| 707 | | try block | 
|---|
| 708 | throws() | 
|---|
| 709 | | finally block (Example) | 
|---|
| 710 | | try block | 
|---|
| 711 | throws() | 
|---|
| 712 | main() | 
|---|
| 713 | \end{lstlisting} | 
|---|
| 714 | \end{lrbox} | 
|---|
| 715 |  | 
|---|
| 716 | {\usebox\codeBox} | 
|---|
| 717 | \hspace{25pt} | 
|---|
| 718 | {\usebox\stackBox} | 
|---|
| 719 |  | 
|---|
| 720 | \caption{Multiple Exceptions} | 
|---|
| 721 | \label{f:MultipleExceptions} | 
|---|
| 722 | \end{figure} | 
|---|
| 723 |  | 
|---|
| 724 | All exceptions are stored in nodes, which are then linked together in lists | 
|---|
| 725 | one list per stack, with the | 
|---|
| 726 | list head stored in the exception context. Within each linked list, the most | 
|---|
| 727 | recently thrown exception is at the head, followed by older thrown | 
|---|
| 728 | exceptions. This format allows exceptions to be thrown, while a different | 
|---|
| 729 | exception is being handled. The exception at the head of the list is currently | 
|---|
| 730 | being handled, while other exceptions wait for the exceptions before them to be | 
|---|
| 731 | handled and removed. | 
|---|
| 732 |  | 
|---|
| 733 | The virtual members in the exception's virtual table provide the size of the | 
|---|
| 734 | exception, the copy function, and the free function, so they are specific to an | 
|---|
| 735 | exception type. The size and copy function are used immediately to copy an | 
|---|
| 736 | exception into managed memory. After the exception is handled, the free | 
|---|
| 737 | function is used to clean up the exception and then the entire node is | 
|---|
| 738 | passed to @free@, returning the memory back to the heap. | 
|---|
| 739 |  | 
|---|
| 740 | \subsection{Try Statements and Catch Clauses} | 
|---|
| 741 | The try statement with termination handlers is complex because it must | 
|---|
| 742 | compensate for the C code-generation versus proper | 
|---|
| 743 | assembly-code generated from \CFA. Libunwind | 
|---|
| 744 | requires an LSDA and personality function for control to unwind across a | 
|---|
| 745 | function. The LSDA in particular is hard to mimic in generated C code. | 
|---|
| 746 |  | 
|---|
| 747 | The workaround is a function called \snake{__cfaehm_try_terminate} in the | 
|---|
| 748 | standard \CFA library. The contents of a try block and the termination | 
|---|
| 749 | handlers are converted into nested functions. These are then passed to the | 
|---|
| 750 | try terminate function and it calls them, appropriately. | 
|---|
| 751 | Because this function is known and fixed (and not an arbitrary function that | 
|---|
| 752 | happens to contain a try statement), its LSDA can be generated ahead | 
|---|
| 753 | of time. | 
|---|
| 754 |  | 
|---|
| 755 | Both the LSDA and the personality function for \snake{__cfaehm_try_terminate} | 
|---|
| 756 | are set ahead of time using | 
|---|
| 757 | embedded assembly. This assembly code is handcrafted using C @asm@ statements | 
|---|
| 758 | and contains | 
|---|
| 759 | enough information for the single try statement the function represents. | 
|---|
| 760 |  | 
|---|
| 761 | The three functions passed to try terminate are: | 
|---|
| 762 | \begin{description} | 
|---|
| 763 | \item[try function:] This function is the try block. It is where all the code | 
|---|
| 764 | from inside the try block is placed. It takes no parameters and has no | 
|---|
| 765 | return value. This function is called during regular execution to run the try | 
|---|
| 766 | block. | 
|---|
| 767 |  | 
|---|
| 768 | \item[match function:] This function is called during the search phase and | 
|---|
| 769 | decides if a catch clause matches the termination exception. It is constructed | 
|---|
| 770 | from the conditional part of each handler and runs each check, top to bottom, | 
|---|
| 771 | in turn, to see if the exception matches this handler. | 
|---|
| 772 | The match is performed in two steps: first, a virtual cast is used to check | 
|---|
| 773 | if the raised exception is an instance of the declared exception type or | 
|---|
| 774 | one of its descendant types, and then the condition is evaluated, if | 
|---|
| 775 | present. | 
|---|
| 776 | The match function takes a pointer to the exception and returns 0 if the | 
|---|
| 777 | exception is not handled here. Otherwise, the return value is the ID of the | 
|---|
| 778 | handler that matches the exception. | 
|---|
| 779 |  | 
|---|
| 780 | \item[handler function:] This function handles the exception, and contains | 
|---|
| 781 | all the code from the handlers in the try statement, joined with a switch | 
|---|
| 782 | statement on the handler's id. | 
|---|
| 783 | It takes a | 
|---|
| 784 | pointer to the exception and the handler's id and returns nothing. It is called | 
|---|
| 785 | after the cleanup phase. | 
|---|
| 786 | \end{description} | 
|---|
| 787 | All three functions are created with GCC nested functions. GCC nested functions | 
|---|
| 788 | can be used to create closures; | 
|---|
| 789 | in other words, | 
|---|
| 790 | functions that can refer to variables in their lexical scope even though | 
|---|
| 791 | those variables are part of a different function. | 
|---|
| 792 | This approach allows the functions to refer to all the | 
|---|
| 793 | variables in scope for the function containing the @try@ statement. These | 
|---|
| 794 | nested functions and all other functions besides @__cfaehm_try_terminate@ in | 
|---|
| 795 | \CFA use the GCC personality function and the @-fexceptions@ flag to generate | 
|---|
| 796 | the LSDA. | 
|---|
| 797 | Using this pattern, \CFA implements destructors with the cleanup attribute. | 
|---|
| 798 |  | 
|---|
| 799 | \autoref{f:TerminationTransformation} shows the pattern used to transform | 
|---|
| 800 | a \CFA try statement with catch clauses into the appropriate C functions. | 
|---|
| 801 |  | 
|---|
| 802 | \begin{figure} | 
|---|
| 803 | \begin{cfa} | 
|---|
| 804 | try { | 
|---|
| 805 | // TRY BLOCK | 
|---|
| 806 | } catch (Exception1 * name1 ; check(name1)) { | 
|---|
| 807 | // CATCH BLOCK 1 | 
|---|
| 808 | } catch (Exception2 * name2) { | 
|---|
| 809 | // CATCH BLOCK 2 | 
|---|
| 810 | } | 
|---|
| 811 | \end{cfa} | 
|---|
| 812 |  | 
|---|
| 813 | \transformline | 
|---|
| 814 |  | 
|---|
| 815 | \begin{cfa} | 
|---|
| 816 | void try(void) { | 
|---|
| 817 | // TRY BLOCK | 
|---|
| 818 | } | 
|---|
| 819 | int match(exception_t * __exception_inst) { | 
|---|
| 820 | { | 
|---|
| 821 | Exception1 * name1; | 
|---|
| 822 | if (name1 = (virtual Exception1 *)__exception_inst | 
|---|
| 823 | && check(name1)) { | 
|---|
| 824 | return 1; | 
|---|
| 825 | } | 
|---|
| 826 | } | 
|---|
| 827 | { | 
|---|
| 828 | Exception2 * name2; | 
|---|
| 829 | if (name2 = (virtual Exception2 *)__exception_inst) { | 
|---|
| 830 | return 2; | 
|---|
| 831 | } | 
|---|
| 832 | } | 
|---|
| 833 | return 0; | 
|---|
| 834 | } | 
|---|
| 835 | void catch(exception_t * __exception_inst, int __handler_index) { | 
|---|
| 836 | switch (__handler_index) { | 
|---|
| 837 | case 1: | 
|---|
| 838 | { | 
|---|
| 839 | Exception1 * name1 = (virtual Exception1 *)__exception_inst; | 
|---|
| 840 | // CATCH BLOCK 1 | 
|---|
| 841 | } | 
|---|
| 842 | return; | 
|---|
| 843 | case 2: | 
|---|
| 844 | { | 
|---|
| 845 | Exception2 * name2 = (virtual Exception2 *)__exception_inst; | 
|---|
| 846 | // CATCH BLOCK 2 | 
|---|
| 847 | } | 
|---|
| 848 | return; | 
|---|
| 849 | } | 
|---|
| 850 | } | 
|---|
| 851 | { | 
|---|
| 852 | __cfaehm_try_terminate(try, catch, match); | 
|---|
| 853 | } | 
|---|
| 854 | \end{cfa} | 
|---|
| 855 |  | 
|---|
| 856 | \caption{Termination Transformation} | 
|---|
| 857 | \label{f:TerminationTransformation} | 
|---|
| 858 | \end{figure} | 
|---|
| 859 |  | 
|---|
| 860 | \section{Resumption} | 
|---|
| 861 | % The stack-local data, the linked list of nodes. | 
|---|
| 862 |  | 
|---|
| 863 | Resumption is simpler to implement than termination | 
|---|
| 864 | because there is no stack unwinding. | 
|---|
| 865 | Instead of storing the data in a special area using assembly, | 
|---|
| 866 | there is just a linked list of possible handlers for each stack, | 
|---|
| 867 | with each node on the list representing a try statement on the stack. | 
|---|
| 868 |  | 
|---|
| 869 | The head of the list is stored in the exception context. | 
|---|
| 870 | The nodes are stored in order, with the more recent try statements closer | 
|---|
| 871 | to the head of the list. | 
|---|
| 872 | Instead of traversing the stack, resumption handling traverses the list. | 
|---|
| 873 | At each node, the EHM checks to see if the try statement the node represents | 
|---|
| 874 | can handle the exception. If it can, then the exception is handled and | 
|---|
| 875 | the operation finishes; otherwise, the search continues to the next node. | 
|---|
| 876 | If the search reaches the end of the list without finding a try statement | 
|---|
| 877 | with a handler clause | 
|---|
| 878 | that can handle the exception, the default handler is executed. | 
|---|
| 879 | If the default handler returns, control continues after the raise statement. | 
|---|
| 880 |  | 
|---|
| 881 | Each node has a handler function that does most of the work. | 
|---|
| 882 | The handler function is passed the raised exception and returns true | 
|---|
| 883 | if the exception is handled and false otherwise. | 
|---|
| 884 | The handler function checks each of its internal handlers in order, | 
|---|
| 885 | top-to-bottom, until it finds a match. If a match is found that handler is | 
|---|
| 886 | run, after which the function returns true, ignoring all remaining handlers. | 
|---|
| 887 | If no match is found the function returns false. | 
|---|
| 888 | The match is performed in two steps. First a virtual cast is used to see | 
|---|
| 889 | if the raised exception is an instance of the declared exception type or one | 
|---|
| 890 | of its descendant types, if so, then the second step is to see if the | 
|---|
| 891 | exception passes the custom predicate | 
|---|
| 892 | if one is defined. | 
|---|
| 893 | % You need to make sure the type is correct before running the predicate | 
|---|
| 894 | % because the predicate can depend on that. | 
|---|
| 895 |  | 
|---|
| 896 | \autoref{f:ResumptionTransformation} shows the pattern used to transform | 
|---|
| 897 | a \CFA try statement with catchResume clauses into the appropriate | 
|---|
| 898 | C functions. | 
|---|
| 899 |  | 
|---|
| 900 | \begin{figure} | 
|---|
| 901 | \begin{cfa} | 
|---|
| 902 | try { | 
|---|
| 903 | // TRY BLOCK | 
|---|
| 904 | } catchResume (Exception1 * name1 ; check(name1)) { | 
|---|
| 905 | // CATCH BLOCK 1 | 
|---|
| 906 | } catchResume (Exception2 * name2) { | 
|---|
| 907 | // CATCH BLOCK 2 | 
|---|
| 908 | } | 
|---|
| 909 | \end{cfa} | 
|---|
| 910 |  | 
|---|
| 911 | \transformline | 
|---|
| 912 |  | 
|---|
| 913 | \begin{cfa} | 
|---|
| 914 | bool handle(exception_t * __exception_inst) { | 
|---|
| 915 | { | 
|---|
| 916 | Exception1 * name1; | 
|---|
| 917 | if (name1 = (virtual Exception1 *)__exception_inst | 
|---|
| 918 | && check(name1)) { | 
|---|
| 919 | // CATCH BLOCK 1 | 
|---|
| 920 | return 1; | 
|---|
| 921 | } | 
|---|
| 922 | } | 
|---|
| 923 | { | 
|---|
| 924 | Exception2 * name2; | 
|---|
| 925 | if (name2 = (virtual Exception2 *)__exception_inst) { | 
|---|
| 926 | // CATCH BLOCK 2 | 
|---|
| 927 | return 2; | 
|---|
| 928 | } | 
|---|
| 929 | } | 
|---|
| 930 | return false; | 
|---|
| 931 | } | 
|---|
| 932 | struct __try_resume_node __resume_node | 
|---|
| 933 | __attribute__((cleanup( __cfaehm_try_resume_cleanup ))); | 
|---|
| 934 | __cfaehm_try_resume_setup( &__resume_node, handler ); | 
|---|
| 935 | \end{cfa} | 
|---|
| 936 |  | 
|---|
| 937 | \caption{Resumption Transformation} | 
|---|
| 938 | \label{f:ResumptionTransformation} | 
|---|
| 939 | \end{figure} | 
|---|
| 940 |  | 
|---|
| 941 | % Recursive Resumption Stuff: | 
|---|
| 942 | \autoref{f:ResumptionMarking} shows search skipping | 
|---|
| 943 | (see \autoref{s:ResumptionMarking}), which ignores parts of | 
|---|
| 944 | the stack | 
|---|
| 945 | already examined, and is accomplished by updating the front of the list as | 
|---|
| 946 | the search continues. | 
|---|
| 947 | Before the handler is called at a matching node, the head of the list | 
|---|
| 948 | is updated to the next node of the current node. After the search is complete, | 
|---|
| 949 | successful or not, the head of the list is reset. | 
|---|
| 950 | % No paragraph? | 
|---|
| 951 | This mechanism means the current handler and every handler that has already | 
|---|
| 952 | been checked are not on the list while a handler is run. If a resumption is | 
|---|
| 953 | thrown during the handling of another resumption, the active handlers and all | 
|---|
| 954 | the other handlers checked up to this point are not checked again. | 
|---|
| 955 | % No paragraph? | 
|---|
| 956 | This structure also supports new handlers added while the resumption is being | 
|---|
| 957 | handled. These are added to the front of the list, pointing back along the | 
|---|
| 958 | stack -- the first one points over all the checked handlers -- | 
|---|
| 959 | and the ordering is maintained. | 
|---|
| 960 |  | 
|---|
| 961 | \begin{figure} | 
|---|
| 962 | \centering | 
|---|
| 963 | \input{resumption-marking} | 
|---|
| 964 | \caption{Resumption Marking} | 
|---|
| 965 | \label{f:ResumptionMarking} | 
|---|
| 966 | \end{figure} | 
|---|
| 967 |  | 
|---|
| 968 | \label{p:zero-cost} | 
|---|
| 969 | Finally, the resumption implementation has a cost for entering/exiting a try | 
|---|
| 970 | statement with @catchResume@ clauses, whereas a try statement with @catch@ | 
|---|
| 971 | clauses has zero-cost entry/exit. While resumption does not need the stack | 
|---|
| 972 | unwinding and cleanup provided by libunwind, it could use the search phase to | 
|---|
| 973 | providing zero-cost enter/exit using the LSDA. Unfortunately, there is no way | 
|---|
| 974 | to return from a libunwind search without installing a handler or raising an | 
|---|
| 975 | error. Although workarounds might be possible, they are beyond the scope of | 
|---|
| 976 | this thesis. The current resumption implementation has simplicity in its | 
|---|
| 977 | favour. | 
|---|
| 978 | % Seriously, just compare the size of the two chapters and then consider | 
|---|
| 979 | % that unwind is required knowledge for that chapter. | 
|---|
| 980 |  | 
|---|
| 981 | \section{Finally} | 
|---|
| 982 | % Uses destructors and GCC nested functions. | 
|---|
| 983 |  | 
|---|
| 984 | %\autoref{code:cleanup} | 
|---|
| 985 | A finally clause is handled by converting it into a once-off destructor. | 
|---|
| 986 | The code inside the clause is placed into a GCC nested-function | 
|---|
| 987 | with a unique name, and no arguments or return values. | 
|---|
| 988 | This nested function is | 
|---|
| 989 | then set as the cleanup function of an empty object that is declared at the | 
|---|
| 990 | beginning of a block placed around the context of the associated try | 
|---|
| 991 | statement, as shown in \autoref{f:FinallyTransformation}. | 
|---|
| 992 |  | 
|---|
| 993 | \begin{figure} | 
|---|
| 994 | \begin{cfa} | 
|---|
| 995 | try { | 
|---|
| 996 | // TRY BLOCK | 
|---|
| 997 | } finally { | 
|---|
| 998 | // FINALLY BLOCK | 
|---|
| 999 | } | 
|---|
| 1000 | \end{cfa} | 
|---|
| 1001 |  | 
|---|
| 1002 | \transformline | 
|---|
| 1003 |  | 
|---|
| 1004 | \begin{cfa} | 
|---|
| 1005 | { | 
|---|
| 1006 | void finally(void *__hook){ | 
|---|
| 1007 | // FINALLY BLOCK | 
|---|
| 1008 | } | 
|---|
| 1009 | __attribute__ ((cleanup(finally))) | 
|---|
| 1010 | struct __cfaehm_cleanup_hook __finally_hook; | 
|---|
| 1011 | { | 
|---|
| 1012 | // TRY BLOCK | 
|---|
| 1013 | } | 
|---|
| 1014 | } | 
|---|
| 1015 | \end{cfa} | 
|---|
| 1016 |  | 
|---|
| 1017 | \caption{Finally Transformation} | 
|---|
| 1018 | \label{f:FinallyTransformation} | 
|---|
| 1019 | \end{figure} | 
|---|
| 1020 |  | 
|---|
| 1021 | The rest is handled by GCC. | 
|---|
| 1022 | The TRY BLOCK | 
|---|
| 1023 | contains the try block itself as well as all code generated for handlers. | 
|---|
| 1024 | Once that code has completed, | 
|---|
| 1025 | control exits the block and the empty object is cleaned | 
|---|
| 1026 | up, which runs the function that contains the finally code. | 
|---|
| 1027 |  | 
|---|
| 1028 | \section{Cancellation} | 
|---|
| 1029 | % Stack selections, the three internal unwind functions. | 
|---|
| 1030 |  | 
|---|
| 1031 | Cancellation also uses libunwind to do its stack traversal and unwinding. | 
|---|
| 1032 | However, it uses a different primary function: @_Unwind_ForcedUnwind@. Details | 
|---|
| 1033 | of its interface can be found in Section~\vref{s:ForcedUnwind}. | 
|---|
| 1034 |  | 
|---|
| 1035 | The first step of cancellation is to find the cancelled stack and its type: | 
|---|
| 1036 | coroutine, thread or main thread. | 
|---|
| 1037 | In \CFA, a thread (the construct the user works with) is a user-level thread | 
|---|
| 1038 | (point of execution) paired with a coroutine, the thread's main coroutine. | 
|---|
| 1039 | The thread library also stores pointers to the main thread and the current | 
|---|
| 1040 | thread. | 
|---|
| 1041 | If the current thread's main and current coroutines are the same then the | 
|---|
| 1042 | current stack is a thread stack, otherwise it is a coroutine stack. | 
|---|
| 1043 | If the current stack is a thread stack, it is also the main thread stack | 
|---|
| 1044 | if and only if the main and current threads are the same. | 
|---|
| 1045 |  | 
|---|
| 1046 | However, if the threading library is not linked, the sequential execution is on | 
|---|
| 1047 | the main stack. Hence, the entire check is skipped because the weak-symbol | 
|---|
| 1048 | function is loaded. Therefore, main thread cancellation is unconditionally | 
|---|
| 1049 | performed. | 
|---|
| 1050 |  | 
|---|
| 1051 | Regardless of how the stack is chosen, the stop function and parameter are | 
|---|
| 1052 | passed to the forced-unwind function. The general pattern of all three stop | 
|---|
| 1053 | functions is the same: continue unwinding until the end of stack and | 
|---|
| 1054 | then perform the appropriate transfer. | 
|---|
| 1055 |  | 
|---|
| 1056 | For main stack cancellation, the transfer is just a program abort. | 
|---|
| 1057 |  | 
|---|
| 1058 | For coroutine cancellation, the exception is stored on the coroutine's stack, | 
|---|
| 1059 | and the coroutine context switches to its last resumer. The rest is handled on | 
|---|
| 1060 | the backside of the resume, which checks if the resumed coroutine is | 
|---|
| 1061 | cancelled. If cancelled, the exception is retrieved from the resumed coroutine, | 
|---|
| 1062 | and a @CoroutineCancelled@ exception is constructed and loaded with the | 
|---|
| 1063 | cancelled exception. It is then resumed as a regular exception with the default | 
|---|
| 1064 | handler coming from the context of the resumption call. | 
|---|
| 1065 |  | 
|---|
| 1066 | For thread cancellation, the exception is stored on the thread's main stack and | 
|---|
| 1067 | then context switched to the scheduler. The rest is handled by the thread | 
|---|
| 1068 | joiner. When the join is complete, the joiner checks if the joined thread is | 
|---|
| 1069 | cancelled. If cancelled, the exception is retrieved and the joined thread, and | 
|---|
| 1070 | a @ThreadCancelled@ exception is constructed and loaded with the cancelled | 
|---|
| 1071 | exception. The default handler is passed in as a function pointer. If it is | 
|---|
| 1072 | null (as it is for the auto-generated joins on destructor call), the default is | 
|---|
| 1073 | used, which is a program abort. | 
|---|
| 1074 | %; which gives the required handling on implicate join. | 
|---|