| 1 | Proposal For Use of Virtual Tables | 
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| 2 | ================================== | 
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| 3 |  | 
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| 4 | The basic concept of a virtual table (vtable) is the same here as in most | 
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| 5 | other languages that use them. They will mostly contain function pointers | 
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| 6 | although they should be able to store anything that goes into a trait. | 
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| 7 |  | 
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| 8 | I also include notes on a sample implementation, which primarily exists to show | 
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| 9 | there is a reasonable implementation. The code samples for that are in a slight | 
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| 10 | pseudo-code to help avoid name mangling and keeps some CFA features while they | 
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| 11 | would actually be written in C. | 
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| 12 |  | 
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| 13 | Trait Instances | 
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| 14 | --------------- | 
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| 15 |  | 
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| 16 | Currently traits are completely abstract. Data types might implement a trait | 
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| 17 | but traits are not themselves data types. Which is to say you cannot have an | 
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| 18 | instance of a trait. This proposal will change that and allow instances of | 
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| 19 | traits to be created from instances of data types that implement the trait. | 
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| 20 |  | 
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| 21 | For example: | 
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| 22 |  | 
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| 23 | trait combiner(otype T) { | 
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| 24 | void combine(T&, int); | 
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| 25 | }; | 
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| 26 |  | 
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| 27 | struct summation { | 
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| 28 | int sum; | 
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| 29 | }; | 
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| 30 |  | 
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| 31 | void ?{}( struct summation & this ) { | 
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| 32 | this.sum = 0; | 
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| 33 | } | 
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| 34 |  | 
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| 35 | void combine( struct summation & this, int num ) { | 
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| 36 | this.sum = this.sum + num; | 
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| 37 | } | 
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| 38 |  | 
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| 39 | trait combiner obj = struct summation{}; | 
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| 40 | combine(obj, 5); | 
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| 41 |  | 
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| 42 | As with `struct` (and `union` and `enum`), `trait` might be optional when | 
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| 43 | using the trait as a type name. A trait may be used in assertion list as | 
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| 44 | before. | 
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| 45 |  | 
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| 46 | For traits to be used this way they should meet two requirements. First they | 
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| 47 | should only have a single polymorphic type and each assertion should use that | 
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| 48 | type once as a parameter. Extensions may later loosen these requirements. | 
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| 49 |  | 
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| 50 | Also note this applies to the final expanded list of assertions. Consider: | 
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| 51 |  | 
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| 52 | trait foo(otype T, otype U) { | 
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| 53 | ... functions that use T once ... | 
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| 54 | } | 
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| 55 |  | 
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| 56 | trait bar(otype S | foo(S, char)) { | 
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| 57 | ... functions that use S once ... | 
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| 58 | } | 
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| 59 |  | 
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| 60 | In this example `bar` may be used as a type but `foo` may not. | 
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| 61 |  | 
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| 62 | When a trait is used as a type it creates a generic object which combines | 
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| 63 | the base structure (an instance of `summation` in this case) and the vtable, | 
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| 64 | which is currently created and provided by a hidden mechanism. | 
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| 65 |  | 
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| 66 | The generic object type for each trait also implements that trait. This is | 
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| 67 | actually the only means by which it can be used. The type of these functions | 
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| 68 | look something like this: | 
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| 69 |  | 
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| 70 | void combine(trait combiner & this, int num); | 
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| 71 |  | 
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| 72 | The main use case for trait objects is that they can be stored. They can be | 
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| 73 | passed into functions, but using the trait directly is preferred in this case. | 
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| 74 |  | 
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| 75 | trait drawable(otype T) { | 
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| 76 | void draw(Surface & to, T & draw); | 
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| 77 | Rect(int) drawArea(T & draw); | 
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| 78 | }; | 
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| 79 |  | 
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| 80 | struct UpdatingSurface { | 
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| 81 | Surface * surface; | 
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| 82 | vector(trait drawable) drawables; | 
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| 83 | }; | 
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| 84 |  | 
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| 85 | void updateSurface(UpdatingSurface & us) { | 
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| 86 | for (size_t i = 0 ; i < us.drawables.size ; ++i) { | 
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| 87 | draw(us.surface, us.drawables[i]); | 
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| 88 | } | 
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| 89 | } | 
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| 90 |  | 
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| 91 | With a more complete widget trait you could, for example, construct a UI tool | 
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| 92 | kit that can declare containers that hold widgets without knowing about the | 
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| 93 | widget types. Making it reasonable to extend the tool kit. | 
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| 94 |  | 
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| 95 | The trait types can also be used in the types of assertions on traits as well. | 
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| 96 | In this usage they passed as the underlying object and vtable pair as they | 
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| 97 | are stored. The trait types can also be used in that trait's definition, which | 
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| 98 | means you can pass two instances of a trait to a single function. However the | 
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| 99 | look-up of the one that is not used to look up any functions, until another | 
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| 100 | function that uses that object in the generic/look-up location is called. | 
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| 101 |  | 
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| 102 | trait example(otype T) { | 
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| 103 | bool test(T & this, trait example & that); | 
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| 104 | } | 
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| 105 |  | 
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| 106 | ### Explanation Of Restrictions | 
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| 107 |  | 
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| 108 | The two restrictions on traits that can be used as trait objects are: | 
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| 109 |  | 
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| 110 | 1.  Only one generic parameter may be defined in the trait's header. | 
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| 111 | 2.  Each function assertion must have one parameter with the type of the | 
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| 112 | generic parameter. They may or may not return a value of that type. | 
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| 113 |  | 
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| 114 | Elsewhere in this proposal I suggest ways to broaden these requirements. | 
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| 115 | A simple example would be if a trait meets requirement 1 but not 2, then | 
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| 116 | the assertions that do not satisfy the exactly one parameter requirement can | 
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| 117 | be ignored. | 
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| 118 |  | 
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| 119 | However I would like to talk about why these two rules are in place in the | 
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| 120 | first place and the problems that any exceptions to these rules must avoid. | 
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| 121 |  | 
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| 122 | The problems appear when the dispatcher function which operates on the | 
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| 123 | generic object. | 
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| 124 |  | 
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| 125 | trait combiner(otype T, otype U) { | 
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| 126 | void combine(T&, U); | 
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| 127 | } | 
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| 128 |  | 
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| 129 | This one is so strange I don't have proper syntax for it but let us say that | 
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| 130 | the concrete dispatcher would be typed as | 
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| 131 | `void combine(combiner(T) &, combiner(U));`. Does the function that combine | 
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| 132 | the two underlying types exist to dispatch too? | 
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| 133 |  | 
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| 134 | Maybe not. If `combiner(T)` works with ints and `combiner(U)` is a char then | 
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| 135 | they could not be. It would have to enforce that all pairs of any types | 
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| 136 | that are wrapped in this way. Which would pretty much destroy any chance of | 
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| 137 | separate compilation. | 
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| 138 |  | 
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| 139 | Even then it would be more expensive as the wrappers would have to carry ids | 
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| 140 | that you use to look up on an <number of types>+1 dimensional table. | 
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| 141 |  | 
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| 142 | The second restriction has a similar issue but makes a bit more sense to | 
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| 143 | write out. | 
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| 144 |  | 
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| 145 | trait Series(otype T) { | 
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| 146 | ... size, iterators, getters ... | 
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| 147 | T join(T const &, T const &); | 
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| 148 | } | 
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| 149 |  | 
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| 150 | With the dispatcher typed as: | 
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| 151 |  | 
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| 152 | Series join(Series const &, Series const &); | 
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| 153 |  | 
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| 154 | Because these instances are generic and hide the underlying implementation we | 
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| 155 | do not know what that implementation is. Unfortunately this also means the | 
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| 156 | implementation for the two parameters might not be the same. Once we have | 
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| 157 | two different types involved this devolves into the first case. | 
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| 158 |  | 
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| 159 | We could check at run-time that the have the same underlying type, but this | 
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| 160 | would likely time and space overhead and there is no clear recovery path. | 
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| 161 |  | 
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| 162 | #### Sample Implementation | 
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| 163 | A simple way to implement trait objects is by a pair of pointers. One to the | 
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| 164 | underlying object and one to the vtable. | 
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| 165 |  | 
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| 166 | struct vtable_drawable { | 
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| 167 | void (*draw)(Surface &, void *); | 
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| 168 | Rect(int) (*drawArea)(void *); | 
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| 169 | }; | 
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| 170 |  | 
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| 171 | struct drawable { | 
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| 172 | void * object; | 
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| 173 | vtable_drawable * vtable; | 
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| 174 | }; | 
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| 175 |  | 
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| 176 | The functions that run on the trait object would generally be generated using | 
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| 177 | the following pattern: | 
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| 178 |  | 
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| 179 | void draw(Surface & surface, drawable & traitObj) { | 
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| 180 | return traitObj.vtable->draw(surface, traitObj.object); | 
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| 181 | } | 
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| 182 |  | 
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| 183 | There may have to be special cases for things like copy construction, that | 
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| 184 | might require a more significant wrapper. On the other hand moving could be | 
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| 185 | implemented by moving the pointers without any need to refer to the base | 
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| 186 | object. | 
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| 187 |  | 
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| 188 | ### Extension: Multiple Trait Parameters | 
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| 189 | The base proposal in effect creates another use for the trait syntax that is | 
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| 190 | related to the ones currently in the language but is also separate from them. | 
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| 191 | The current uses generic functions and generic types, this new use could be | 
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| 192 | described as generic objects. | 
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| 193 |  | 
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| 194 | A generic object is of a concrete type and has concrete functions that work on | 
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| 195 | it. It is generic in that it is a wrapper for an unknown type. Traits serve | 
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| 196 | a similar role here as in generic functions as they limit what the function | 
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| 197 | can be generic over. | 
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| 198 |  | 
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| 199 | This combines the use allowing to have a generic type that is a generic | 
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| 200 | object. All but one of the trait's parameters is given a concrete type, | 
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| 201 | conceptually currying the trait to create a trait with on generic parameter | 
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| 202 | that fits the original restrictions. The resulting concrete generic object | 
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| 203 | type is different with each set of provided parameters and their values. | 
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| 204 |  | 
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| 205 | Then it just becomes a question of where this is done. Again both examples use | 
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| 206 | a basic syntax to show the idea. | 
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| 207 |  | 
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| 208 | trait iterator(virtual otype T, otype Item) { | 
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| 209 | bool has_next(T const &); | 
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| 210 | Item get_next(T const *); | 
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| 211 | } | 
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| 212 |  | 
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| 213 | iterator(int) int_it = begin(container_of_ints); | 
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| 214 |  | 
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| 215 | The first option is to do it at the definition of the trait. One parameter | 
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| 216 | is selected (here with the `virtual` keyword, but other rules like "the first" | 
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| 217 | could also be used) and when an instance of the trait is created all the | 
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| 218 | other parameters must be provided. | 
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| 219 |  | 
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| 220 | trait iterator(otype T, otype Item) { | 
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| 221 | bool has_next(T const &); | 
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| 222 | Item get_next(T &); | 
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| 223 | } | 
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| 224 |  | 
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| 225 | iterator(virtual, int) int_it = begin(container_of_ints); | 
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| 226 |  | 
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| 227 | The second option is to skip a parameter as part of the type instance | 
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| 228 | definition. One parameter is explicitly skipped (again with the `virtual` | 
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| 229 | keyword) and the others have concrete types. The skipped one is the one we | 
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| 230 | are generic on. | 
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| 231 |  | 
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| 232 | Incidentally in both examples `container_of_ints` may itself be a generic | 
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| 233 | object and `begin` returns a generic iterator with unknown implementation. | 
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| 234 |  | 
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| 235 | These options are not exclusive. Defining a default on the trait allows for | 
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| 236 | an object to be created as in the first example. However, whether the | 
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| 237 | default is provided or not, the second syntax can be used to pick a | 
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| 238 | parameter on instantiation. | 
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| 239 |  | 
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| 240 | ### Extension: Object Access | 
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| 241 | This requires that the resolution scope (see below) is at the type level or | 
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| 242 | has explicate points with names. These are the tables and table names used | 
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| 243 | here. | 
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| 244 |  | 
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| 245 | The system already knows where to find the virtual table and the object. If | 
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| 246 | the tables have particular identities, or on the user side names, then it is | 
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| 247 | meaningful to check if a binding virtual table is the same* as another. The | 
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| 248 | main use of this is virtual table declarations also give the type they bind | 
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| 249 | and if a binding table matches a known table then the underlyind object in the | 
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| 250 | trait object must be of that type. | 
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| 251 |  | 
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| 252 | * By identity, by value would work and in some senses be more flexiable. But | 
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| 253 | it would be slower and refering to further away functions would be harder. | 
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| 254 |  | 
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| 255 | This gives one of the main new features of the hierarchical use of virtual | 
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| 256 | tables (see below); the ability to recover the underlying object. Or a pointer | 
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| 257 | of the approprate type it which both reflects the implementation and gives a | 
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| 258 | convenent way to encode the boolean/conditional aspect of the operation which | 
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| 259 | is that a different virtual table might be in use. | 
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| 260 |  | 
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| 261 | There are two general ways to reperent this; a cast or a field access. The | 
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| 262 | cast is traditional and would definitely fit if a single pointer repersents | 
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| 263 | a trait object with the virtual table as part of the object. However for a | 
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| 264 | double pointer field access might be more approprate. By this system though | 
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| 265 | it is not the type that is used as the identifier but the virtual table. If | 
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| 266 | there is one table per type than it becomes equivilant again. Otherwise the | 
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| 267 | table has to be used as the identifier and the type is just a result of that | 
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| 268 | which seems important for syntax. | 
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| 269 |  | 
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| 270 | Hierarchy | 
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| 271 | --------- | 
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| 272 |  | 
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| 273 | We would also like to implement hierarchical relations between types. | 
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| 274 |  | 
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| 275 | ast_node | 
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| 276 | |-expression_node | 
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| 277 | | |-operator_expression | 
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| 278 | | | 
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| 279 | |-statement_node | 
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| 280 | | |-goto_statement | 
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| 281 | | | 
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| 282 | |-declaration_node | 
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| 283 | |-using_declaration | 
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| 284 | |-variable_declaration | 
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| 285 |  | 
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| 286 | Virtual tables by themselves are not quite enough to implement this system. | 
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| 287 | A vtable is just a list of functions and there is no way to check at run-time | 
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| 288 | what these functions, we carry that knowledge with the table. | 
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| 289 |  | 
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| 290 | This proposal adds type ids to check for position in the hierarchy and an | 
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| 291 | explicate syntax for establishing a hierarchical relation between traits and | 
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| 292 | their implementing types. The ids should uniquely identify each type and | 
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| 293 | allow retrieval of the type's parent if one exists. By recursion this allows | 
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| 294 | the ancestor relation between any two hierarchical types can be checked. | 
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| 295 |  | 
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| 296 | The hierarchy is created with traits as the internal nodes and structures | 
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| 297 | as the leaf nodes. The structures may be used normally and the traits can | 
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| 298 | be used to create generic objects as in the first section (the same | 
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| 299 | restrictions apply). However these type objects store their type id which can | 
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| 300 | be recovered to figure out which type they are or at least check to see if | 
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| 301 | they fall into a given sub-tree at run-time. | 
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| 302 |  | 
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| 303 | Here is an example of part of a hierarchy. The `virtual(PARENT)` syntax is | 
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| 304 | just an example. But when used it give the name of the parent type or if | 
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| 305 | empty it shows that this type is the root of its hierarchy. | 
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| 306 | (Also I'm not sure where I got these casing rules.) | 
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| 307 |  | 
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| 308 | trait ast_node(otype T) virtual() { | 
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| 309 | void print(T & this, ostream & out); | 
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| 310 | void visit(T & this, Visitor & visitor); | 
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| 311 | CodeLocation const & get_code_location(T & this); | 
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| 312 | } | 
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| 313 |  | 
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| 314 | trait expression_node(otype T) virtual(ast_node) { | 
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| 315 | Type eval_type(T const & this); | 
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| 316 | } | 
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| 317 |  | 
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| 318 | struct operator_expression virtual(expression_node) { | 
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| 319 | enum operator_kind kind; | 
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| 320 | trait expression_node rands[2]; | 
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| 321 | } | 
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| 322 |  | 
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| 323 | trait statement_node(otype T) virtual(ast_node) { | 
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| 324 | vector(Label) & get_labels(T & this); | 
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| 325 | } | 
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| 326 |  | 
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| 327 | struct goto_statement virtual(statement_node) { | 
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| 328 | vector(Label) labels; | 
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| 329 | Label target; | 
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| 330 | } | 
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| 331 |  | 
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| 332 | trait declaration_node(otype T) virtual(ast_node) { | 
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| 333 | string name_of(T const & this); | 
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| 334 | Type type_of(T const & this); | 
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| 335 | } | 
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| 336 |  | 
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| 337 | struct using_declaration virtual(declaration_node) { | 
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| 338 | string new_type; | 
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| 339 | Type old_type; | 
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| 340 | } | 
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| 341 |  | 
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| 342 | struct variable_declaration virtual(declaration_node) { | 
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| 343 | string name; | 
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| 344 | Type type; | 
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| 345 | } | 
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| 346 |  | 
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| 347 | This system does not support multiple inheritance. The system could be | 
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| 348 | extended to support it or a limited form (ex. you may have multiple parents | 
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| 349 | but they may not have a common ancestor). However this proposal focuses just | 
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| 350 | on using hierachy as organization. Other uses for reusable/genaric code or | 
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| 351 | shared interfaces is left for other features of the language. | 
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| 352 |  | 
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| 353 | ### Extension: Structural Inheritance | 
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| 354 | An extension would be allow structures to be used as internal nodes on the | 
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| 355 | inheritance tree. Its child types would have to implement the same fields. | 
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| 356 |  | 
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| 357 | The weaker restriction would be to convert the fields into field assertions | 
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| 358 | (Not implemented yet: `U T.x` means there is a field of type you on the type | 
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| 359 | T. Offset unknown and passed in/stored with function pointers.) | 
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| 360 | A concrete child would have to declare the same set of fields with the same | 
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| 361 | types. This is of a more functional style. | 
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| 362 |  | 
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| 363 | The stronger restriction is that the fields of the parent are a prefix of the | 
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| 364 | child's fields. Possibly automatically inserted. This the imperative view and | 
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| 365 | may also have less overhead. | 
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| 366 |  | 
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| 367 | ### Extension: Unions and Enumerations | 
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| 368 | Currently there is no reason unions and enumerations, in the cases they | 
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| 369 | do implement the trait, could not be in the hierarchy as leaf nodes. | 
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| 370 |  | 
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| 371 | It does not work with structural induction, but that could just be a compile | 
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| 372 | time check that all ancestors are traits or do not add field assertions. | 
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| 373 |  | 
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| 374 | #### Sample Implementation | 
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| 375 | The type id may be as little as: | 
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| 376 |  | 
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| 377 | struct typeid { | 
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| 378 | struct typeid const * const parent; | 
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| 379 | }; | 
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| 380 |  | 
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| 381 | Some linker magic would have to be used to ensure exactly one copy of each | 
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| 382 | structure for each type exists in memory. There seem to be special once | 
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| 383 | sections that support this and it should be easier than generating unique | 
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| 384 | ids across compilation units. | 
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| 385 |  | 
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| 386 | The structure could be extended to contain any additional type information. | 
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| 387 |  | 
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| 388 | There are two general designs for vtables with type ids. The first is to put | 
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| 389 | the type id at the top of the vtable, this is the most compact and efficient | 
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| 390 | solution but only works if we have exactly 1 vtable for each type. The second | 
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| 391 | is to put a pointer to the type id in each vtable. This has more overhead but | 
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| 392 | allows multiple vtables per type. | 
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| 393 |  | 
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| 394 | struct <trait>_vtable { | 
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| 395 | struct typeid const id; | 
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| 396 |  | 
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| 397 | // Trait dependent list of vtable members. | 
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| 398 | }; | 
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| 399 |  | 
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| 400 | struct <trait>_vtable { | 
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| 401 | struct typeid const * const id; | 
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| 402 |  | 
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| 403 | // Trait dependent list of vtable members. | 
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| 404 | }; | 
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| 405 |  | 
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| 406 | One important restriction is that only one instance of each typeid in memory. | 
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| 407 | There is a ".gnu.linkonce" feature in the linker that might solve the issue. | 
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| 408 |  | 
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| 409 | ### Virtual Casts | 
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| 410 | The generic objects may be cast up and down the hierarchy. | 
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| 411 |  | 
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| 412 | Casting to an ancestor type always succeeds. From one generic type to another | 
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| 413 | is just a reinterpretation and could be implicate. Wrapping and unwrapping | 
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| 414 | a concrete type will probably use the same syntax as in the first section. | 
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| 415 |  | 
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| 416 | Casting from an ancestor to a descendent requires a check. The underlying | 
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| 417 | type may or may not belong to the sub-tree headed by that descendent. For this | 
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| 418 | we introduce a new cast operator, which returns the pointer unchanged if the | 
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| 419 | check succeeds and null otherwise. | 
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| 420 |  | 
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| 421 | trait SubType * new_value = (virtual trait SubType *)super_type; | 
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| 422 |  | 
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| 423 | For the following example I am using the as of yet finished exception system. | 
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| 424 |  | 
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| 425 | trait exception(otype T) virtual() { | 
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| 426 | char const * what(T & this); | 
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| 427 | } | 
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| 428 |  | 
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| 429 | trait io_error(otype T) virtual(exception) { | 
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| 430 | FILE * which_file(T & this); | 
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| 431 | } | 
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| 432 |  | 
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| 433 | struct eof_error(otype T) virtual(io_error) { | 
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| 434 | FILE * file; | 
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| 435 | } | 
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| 436 |  | 
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| 437 | char const * what(eof_error &) { | 
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| 438 | return "Tried to read from an empty file."; | 
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| 439 | } | 
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| 440 |  | 
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| 441 | FILE * which_file(eof_error & this) { | 
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| 442 | return eof_error.file; | 
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| 443 | } | 
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| 444 |  | 
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| 445 | bool handleIoError(exception * exc) { | 
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| 446 | io_error * error = (virtual io_error *)exc; | 
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| 447 | if (NULL == error) { | 
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| 448 | return false; | 
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| 449 | } | 
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| 450 | ... | 
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| 451 | return true; | 
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| 452 | } | 
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| 453 |  | 
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| 454 | ### Extension: Implicate Virtual Cast Target | 
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| 455 | This is a small extension, even in the example above `io_error *` is repeated | 
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| 456 | in the cast and the variable being assigned to. Using return type inference | 
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| 457 | would allow the second type to be skipped in cases it is clear what type is | 
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| 458 | being checked against. | 
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| 459 |  | 
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| 460 | The line then becomes: | 
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| 461 |  | 
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| 462 | io_error * error = (virtual)exc; | 
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| 463 |  | 
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| 464 | #### Sample Implementation | 
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| 465 | This cast implementation assumes a type id layout similar to the one given | 
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| 466 | above. Also this code is definitely in the underlying C. Functions that give | 
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| 467 | this functionality could exist in the standard library but these are meant to | 
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| 468 | be produced by code translation of the virtual cast. | 
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| 469 |  | 
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| 470 | bool is_in_subtree(typeid const * root, typeid const * id) { | 
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| 471 | if (root == id) { | 
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| 472 | return true | 
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| 473 | } else if (NULL == id->parent) { | 
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| 474 | return false; | 
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| 475 | } else { | 
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| 476 | return is_in_subtree(root, id->parent); | 
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| 477 | } | 
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| 478 | } | 
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| 479 |  | 
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| 480 | void * virtual_cast(typeid const * target, void * value) { | 
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| 481 | return is_in_subtree(target, *(typeid const **)value) ? value : NULL; | 
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| 482 | } | 
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| 483 |  | 
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| 484 | The virtual cast function might have to be wrapped with some casts to make it | 
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| 485 | compile without warning. | 
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| 486 |  | 
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| 487 | For the implicate target type we may be able to lean on the type resolution | 
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| 488 | system that already exists. If the casting to ancestor type is built into | 
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| 489 | the resolution then the impicate target could be decided by picking an | 
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| 490 | overload, generated for each hierarchial type (here io_error and its root | 
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| 491 | type exception). | 
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| 492 |  | 
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| 493 | io_error * virtual_cast(exception * value) { | 
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| 494 | return virtual_cast(io_error_typeid, value); | 
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| 495 | } | 
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| 496 |  | 
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| 497 | ### Extension: Inline vtables | 
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| 498 | Since the structures here are usually made to be turned into trait objects | 
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| 499 | it might be worth it to have fields in them to store the virtual table | 
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| 500 | pointer. This would have to be declared on the trait as an assertion (example: | 
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| 501 | `vtable;` or `T.vtable;`), but if it is the trait object could be a single | 
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| 502 | pointer. | 
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| 503 |  | 
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| 504 | There are also three options for where the pointer to the vtable. It could be | 
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| 505 | anywhere, a fixed location for each trait or always at the front. For the per- | 
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| 506 | trait solution an extension to specify what it is (example `vtable[0];`) which | 
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| 507 | could also be used to combine it with others. So these options can be combined | 
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| 508 | to allow access to all three options. | 
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| 509 |  | 
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| 510 | The pointer to virtual table field on structures might implicately added (the | 
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| 511 | types have to declare they are a child here) or created with a declaration, | 
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| 512 | possibly like the one used to create the assertion. | 
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| 513 |  | 
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| 514 | ### Extension: Associated Types Use | 
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| 515 | If the `associated_types.md` proposal is accepted the following trait could | 
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| 516 | be added: | 
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| 517 |  | 
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| 518 | trait is_virtual(dtype T) { | 
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| 519 | dtype table; | 
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| 520 | // An example assertion: | 
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| 521 | const table & get_virtual_table(T &); | 
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| 522 | } | 
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| 523 |  | 
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| 524 | There may be more assertions but there has to be at least one way to find | 
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| 525 | the (possibly default) virtual table. It is required to construct instances | 
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| 526 | of the type. | 
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| 527 |  | 
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| 528 | Without the assotiated type it would look like this: | 
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| 529 |  | 
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| 530 | trait is_virtual(dtype T, dtype table) { | 
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| 531 | const table & get_virtual_table(T &); | 
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| 532 | } | 
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| 533 |  | 
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| 534 | Which is just a little bit longer to use but becomes more problematic if the | 
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| 535 | user has to explicately provide the table's name as it doesn't really have its | 
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| 536 | own type name. If it does it is probably mangled. | 
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| 537 |  | 
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| 538 | ### Virtual Tables as Types | 
|---|
| 539 | Here we consider encoding plus the implementation of functions on it to be a | 
|---|
| 540 | type. Which is to say in the type hierarchy structures aren't concrete types | 
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| 541 | anymore, instead they are parent types to vtables, which combine the encoding | 
|---|
| 542 | and implementation. | 
|---|
| 543 |  | 
|---|
| 544 | ### Question: Wrapping Structures | 
|---|
| 545 | One issue is what to do with concrete types at the base of the type tree. | 
|---|
| 546 | When we are working with the concrete type generally it would like them to be | 
|---|
| 547 | regular structures with direct calls. On the other hand for interactions with | 
|---|
| 548 | other types in the hierarchy it is more convenent for the type already to be | 
|---|
| 549 | cast. | 
|---|
| 550 |  | 
|---|
| 551 | Which of these two should we use? Should we support both and if so how do we | 
|---|
| 552 | choose which one is being used at any given time. | 
|---|
| 553 |  | 
|---|
| 554 | On a related note I have been using pointers two trait types here, as that | 
|---|
| 555 | is how many existing languages handle it. However the generic objects might | 
|---|
| 556 | be only one or two pointers wide passing the objects as a whole would not | 
|---|
| 557 | be very expensive and all operations on the generic objects probably have | 
|---|
| 558 | to be defined anyways. | 
|---|
| 559 |  | 
|---|
| 560 | Resolution Scope | 
|---|
| 561 | ---------------- | 
|---|
| 562 |  | 
|---|
| 563 | What is the scope of a resolution? When are the functions in a vtable decided | 
|---|
| 564 | and how broadly is this applied? | 
|---|
| 565 |  | 
|---|
| 566 | ### Type Level: | 
|---|
| 567 | Each structure has a single resolution for all of the functions in the | 
|---|
| 568 | virtual trait. This is how many languages that implement this or similar | 
|---|
| 569 | features do it. | 
|---|
| 570 |  | 
|---|
| 571 | The main thing CFA would need to do it this way is some single point where | 
|---|
| 572 | the type declaration, including the functions that satisfy the trait, are | 
|---|
| 573 | all defined. Currently there are many points where this can happen, not all | 
|---|
| 574 | of them have the same definitions and no way to select one over the other. | 
|---|
| 575 |  | 
|---|
| 576 | Some syntax would have to be added to specify the resolution point. To ensure | 
|---|
| 577 | a single instance there may have to be two variants, one forward declaration | 
|---|
| 578 | and one to create the instance. With some compiler magic the forward | 
|---|
| 579 | declaration maybe enough. | 
|---|
| 580 |  | 
|---|
| 581 | extern trait combiner(struct summation) vtable; | 
|---|
| 582 | trait combiner(struct summation) vtable; | 
|---|
| 583 |  | 
|---|
| 584 | Or (with the same variants): | 
|---|
| 585 |  | 
|---|
| 586 | vtable combiner(struct summation); | 
|---|
| 587 |  | 
|---|
| 588 | The extern variant promises that the vtable will exist while the normal one | 
|---|
| 589 | is where the resolution actually happens. | 
|---|
| 590 |  | 
|---|
| 591 | ### Explicit Resolution Points: | 
|---|
| 592 | Slightly looser than the above, there are explicit points where the vtables | 
|---|
| 593 | are resolved, but there is no limit on the number of resolution points that | 
|---|
| 594 | might be provided. Each time a object is bound to a trait, one of the | 
|---|
| 595 | resolutions is selected. This might be the most flexible option. | 
|---|
| 596 |  | 
|---|
| 597 | An syntax would have to be provided as above. There may also be the option | 
|---|
| 598 | to name resolution points so that you can choose between them. This also | 
|---|
| 599 | could come with the ability to forward declare them. | 
|---|
| 600 |  | 
|---|
| 601 | Especially if they are not named, these resolution points should be able to | 
|---|
| 602 | appear in functions, where the scoping rules can be used to select one. | 
|---|
| 603 | However this also means that stack-allocated functions can end up in the | 
|---|
| 604 | vtable. | 
|---|
| 605 |  | 
|---|
| 606 | extern trait combiner(struct summation) vtable sum; | 
|---|
| 607 | trait combiner(struct summation) vtable sum; | 
|---|
| 608 |  | 
|---|
| 609 | extern trait combiner(struct summation) vtable sum default; | 
|---|
| 610 | trait combiner(struct summation) vtable sum default; | 
|---|
| 611 |  | 
|---|
| 612 | The extern difference is the same before. The name (sum in the samples) is | 
|---|
| 613 | used at the binding site to say which one is picked. The default keyword can | 
|---|
| 614 | be used in only some of the declarations. | 
|---|
| 615 |  | 
|---|
| 616 | trait combiner fee = {summation_instance, sum}; | 
|---|
| 617 | trait combiner foe = summation_instance; | 
|---|
| 618 |  | 
|---|
| 619 | (I am not really happy about this syntax, but it kind of works.) | 
|---|
| 620 | The object being bound is required. The name of the vtable is optional if | 
|---|
| 621 | there is exactly one vtable name marked with default. | 
|---|
| 622 |  | 
|---|
| 623 | These could also be placed inside functions. In which case both the name and | 
|---|
| 624 | the default keyword might be optional. If the name is omitted in an assignment | 
|---|
| 625 | the closest vtable is chosen (returning to the global default rule if no | 
|---|
| 626 | appropriate local vtable is in scope). | 
|---|
| 627 |  | 
|---|
| 628 | ### Site Based Resolution: | 
|---|
| 629 | Every place in code where the binding of a vtable to an object occurs has | 
|---|
| 630 | its own resolution. Syntax-wise this is the simplest as it should be able | 
|---|
| 631 | to use just the existing declarations and the conversion to trait object. | 
|---|
| 632 | It also is very close to the current polymorphic resolution rules. | 
|---|
| 633 |  | 
|---|
| 634 | This works as the explicit resolution points except the resolution points | 
|---|
| 635 | are implicit and their would be no selection of which resolution to use. The | 
|---|
| 636 | closest (current) resolution is always selected. | 
|---|
| 637 |  | 
|---|
| 638 | This could easily lead to an explosion of vtables as it has the most fine | 
|---|
| 639 | grained resolution the number of bindings in a single scope (that produces | 
|---|
| 640 | the same binding) could be quite high. Merging identical vtables might help | 
|---|
| 641 | reduce that. | 
|---|
| 642 |  | 
|---|
| 643 | Vtable Lifetime Issues | 
|---|
| 644 | ---------------------- | 
|---|
| 645 |  | 
|---|
| 646 | Vtables interact badly with the thunk issue. Conceptually vtables are static | 
|---|
| 647 | like type/function data they carry, as those decisions are made by the | 
|---|
| 648 | resolver at compile time. | 
|---|
| 649 |  | 
|---|
| 650 | Stack allocated functions interact badly with this because they are not | 
|---|
| 651 | static. There are several ways to try to resolve this, however without a | 
|---|
| 652 | general solution most can keep vtables from making the existing thunk problem | 
|---|
| 653 | worse, they don't do anything to solve it. | 
|---|
| 654 |  | 
|---|
| 655 | Filling in some fields of a static vtable could cause issues on a recursive | 
|---|
| 656 | call. And then we are still limited by the lifetime of the stack functions, as | 
|---|
| 657 | the vtable with stale pointers is still a problem. | 
|---|
| 658 |  | 
|---|
| 659 | Dynamically allocated vtables introduces memory management overhead and | 
|---|
| 660 | requires some way to differentiate between dynamic and statically allocated | 
|---|
| 661 | tables. The stale function pointer problem continues unless those becomes | 
|---|
| 662 | dynamically allocated as well which gives us the same costs again. | 
|---|
| 663 |  | 
|---|
| 664 | Stack allocating the vtable seems like the best issue. The vtable's lifetime | 
|---|
| 665 | is now the limiting factor but it should be effectively the same as the | 
|---|
| 666 | shortest lifetime of a function assigned to it. However this still limits the | 
|---|
| 667 | lifetime "implicitly" and returns to the original problem with thunks. | 
|---|
| 668 |  | 
|---|
| 669 | Odds And Ends | 
|---|
| 670 | ------------- | 
|---|
| 671 |  | 
|---|
| 672 | In addition to the main design there are a few extras that should be | 
|---|
| 673 | considered. They are not part of the core design but make the new uses fully | 
|---|
| 674 | featured. | 
|---|
| 675 |  | 
|---|
| 676 | ### Extension: Parent-Child Assertion | 
|---|
| 677 | For hierarchy types in regular traits, generic functions or generic structures | 
|---|
| 678 | we may want to be able to check parent-child relationships between two types | 
|---|
| 679 | given. For this we might have to add another primitive assertion. It would | 
|---|
| 680 | have the following form if declared in code: | 
|---|
| 681 |  | 
|---|
| 682 | trait is_parent_child(dtype Parent, dtype Child) { <built-in magic> } | 
|---|
| 683 |  | 
|---|
| 684 | This assertion is satified if Parent is an ancestor of Child in a hierarchy. | 
|---|
| 685 | In other words Child can be statically cast to Parent. The cast from Parent | 
|---|
| 686 | to child would be dynamically checked as usual. | 
|---|
| 687 |  | 
|---|
| 688 | However in this form there are two concerns. The first that Parent will | 
|---|
| 689 | usually be consistent for a given use, it will not be a variable. Second is | 
|---|
| 690 | that we may also need the assertion functions. To do any casting/conversions | 
|---|
| 691 | anyways. | 
|---|
| 692 | TODO: Talk about when we wrap a concrete type and how that leads to "may". | 
|---|
| 693 |  | 
|---|
| 694 | To this end it may be better that the parent trait combines the usual | 
|---|
| 695 | assertions plus this new primitive assertion. There may or may not be use | 
|---|
| 696 | cases for accessing just one half and providing easy access to them may be | 
|---|
| 697 | required depending on how that turns out. | 
|---|
| 698 |  | 
|---|
| 699 | trait Parent(dtype T | interface(T)) virtual(<grand-parent?>) { } | 
|---|
| 700 |  | 
|---|
| 701 | ### Extension: sizeof Compatablity | 
|---|
| 702 | Trait types are always sized, it may even be a fixed size like how pointers | 
|---|
| 703 | have the same size regardless of what they point at. However their contents | 
|---|
| 704 | may or may not be of a known size (if the `sized(...)` assertion is used). | 
|---|
| 705 |  | 
|---|
| 706 | Currently there is no way to access this information. If it is needed a | 
|---|
| 707 | special syntax would have to be added. Here a special case of `sizeof` is | 
|---|
| 708 | used. | 
|---|
| 709 |  | 
|---|
| 710 | struct line aLine; | 
|---|
| 711 | trait drawable widget = aLine; | 
|---|
| 712 |  | 
|---|
| 713 | size_t x = sizeof(widget); | 
|---|
| 714 | size_t y = sizeof(trait drawable); | 
|---|
| 715 |  | 
|---|
| 716 | As usual `y`, size of the type, is the size of the local storage used to put | 
|---|
| 717 | the value into. The other case `x` checks the saved stored value in the | 
|---|
| 718 | virtual table and returns that. | 
|---|