[63c2bca] | 1 | Proposal for virtual functionality |
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| 2 | |
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[d49bfa8] | 3 | There are two types of virtual inheritance in this proposal, relaxed |
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[c72f9fd] | 4 | (implicit) and strict (explicit). Relaxed is the simpler case that uses the |
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[d49bfa8] | 5 | existing trait system with the addition of trait references and vtables. |
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[c72f9fd] | 6 | Strict adds some constraints and requires some additional notation but allows |
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[d49bfa8] | 7 | for down-casting. |
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| 8 | |
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| 9 | Relaxed Virtual Inheritance: |
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| 10 | |
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[63c2bca] | 11 | Imagine the following code : |
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| 12 | |
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| 13 | trait drawable(otype T) { |
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| 14 | void draw(T* ); |
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| 15 | }; |
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| 16 | |
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| 17 | struct text { |
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| 18 | char* text; |
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| 19 | }; |
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| 20 | |
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| 21 | void draw(text*); |
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| 22 | |
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| 23 | struct line{ |
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| 24 | vec2 start; |
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| 25 | vec2 end; |
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| 26 | }; |
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| 27 | |
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| 28 | void draw(line*); |
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| 29 | |
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[c72f9fd] | 30 | While all the members of this simple UI support drawing, creating a UI that |
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| 31 | easily supports both these UI requires some tedious boiler-plate code: |
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[63c2bca] | 32 | |
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| 33 | enum type_t { text, line }; |
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| 34 | |
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| 35 | struct widget { |
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| 36 | type_t type; |
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| 37 | union { |
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| 38 | text t; |
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| 39 | line l; |
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| 40 | }; |
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| 41 | }; |
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| 42 | |
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| 43 | void draw(widget* w) { |
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| 44 | switch(w->type) { |
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| 45 | case text : draw(&w->text); break; |
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[5a0735ac] | 46 | case line : draw(&w->line); break; |
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[63c2bca] | 47 | default : handle_error(); break; |
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| 48 | } |
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| 49 | } |
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| 50 | |
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[c72f9fd] | 51 | While this code will work as implemented, adding any new widgets or any new |
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[d49bfa8] | 52 | widget behaviors requires changing existing code to add the desired |
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| 53 | functionality. To ease this maintenance effort required CFA introduces the |
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| 54 | concept of trait references. |
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[63c2bca] | 55 | |
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[d49bfa8] | 56 | Using trait references to implement the above gives the following : |
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[63c2bca] | 57 | |
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[d49bfa8] | 58 | trait drawable objects[10]; |
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[63c2bca] | 59 | fill_objects(objects); |
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| 60 | |
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| 61 | while(running) { |
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[d49bfa8] | 62 | for(drawable object : objects) { |
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[63c2bca] | 63 | draw(object); |
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| 64 | } |
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| 65 | } |
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| 66 | |
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[d49bfa8] | 67 | The keyword trait is optional (by the same rules as the struct keyword). This |
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[e1e4aa9] | 68 | is not currently supported in CFA and the lookup is not possible to implement |
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[d49bfa8] | 69 | statically. Therefore we need to add a new feature to handle having dynamic |
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| 70 | lookups like this. |
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[63c2bca] | 71 | |
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[d49bfa8] | 72 | What we really want to do is express the fact that calling draw() on a trait |
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| 73 | reference should find the underlying type of the given parameter and find how |
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| 74 | it implements the routine, as in the example with the enumeration and union. |
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[63c2bca] | 75 | |
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[d49bfa8] | 76 | For instance specifying that the drawable trait reference looks up the type |
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[e1e4aa9] | 77 | of the first argument to find the implementation would be : |
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[63c2bca] | 78 | |
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| 79 | trait drawable(otype T) { |
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| 80 | void draw(virtual T* ); |
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| 81 | }; |
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| 82 | |
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[d49bfa8] | 83 | This could be implied in simple cases like this one (single parameter on the |
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| 84 | trait and single generic parameter on the function). In more complex cases it |
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[c72f9fd] | 85 | would have to be explicitly given, or a strong convention would have to be |
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[e1e4aa9] | 86 | enforced (e.g. implementation of trait functions is always drawn from the |
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[c72f9fd] | 87 | first polymorphic parameter). |
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[63c2bca] | 88 | |
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[50fb7df] | 89 | Instances of a trait are created by wrapping an existing instance of a type |
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| 90 | that implements that trait. This wrapper includes all the function pointers |
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| 91 | and other values required to preform the dynamic look-up. These are chosen by |
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| 92 | the normal look-up rules at the point of abstraction. |
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[63c2bca] | 93 | |
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[d49bfa8] | 94 | One of the limitations of this design is that it does not support double |
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| 95 | dispatching, which concretely means traits cannot have routines with more than |
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| 96 | one virtual parameter. The program must have a single table to look up the |
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| 97 | function on. Using trait references with traits with more than one parameter |
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[c72f9fd] | 98 | is also restricted, initially forbidden, see extension. |
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[63c2bca] | 99 | |
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[50fb7df] | 100 | Ownership of the underlying structure is also a bit of a trick. Considering |
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| 101 | the use cases for trait object, it is probably best to have the underlying |
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| 102 | object be heap allocated and owned by the trait object. |
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| 103 | |
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[c72f9fd] | 104 | Extension: Multi-parameter Virtual Traits: |
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[63c2bca] | 105 | |
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[e1e4aa9] | 106 | This implementation can be extended to traits with multiple parameters if |
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[d49bfa8] | 107 | one is called out as being the virtual trait. For example : |
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[63c2bca] | 108 | |
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[d49bfa8] | 109 | trait iterator(otype T, dtype Item) { |
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| 110 | Maybe(Item) next(virtual T *); |
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| 111 | } |
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[63c2bca] | 112 | |
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[d49bfa8] | 113 | iterator(int) generators[10]; |
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[63c2bca] | 114 | |
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[d49bfa8] | 115 | Which creates a collection of iterators that produce integers, regardless of |
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| 116 | how those iterators are implemented. This may require a note that this trait |
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| 117 | is virtual on T and not Item, but noting it on the functions may be enough. |
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[da81e1d0] | 118 | |
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[63c2bca] | 119 | |
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[d49bfa8] | 120 | Strict Virtual Inheritance: |
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[63c2bca] | 121 | |
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[d49bfa8] | 122 | One powerful feature relaxed virtual does not support is the idea of down |
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| 123 | casting. Once something has been converted into a trait reference there is |
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| 124 | very little we can do to recover and of the type information, only the trait's |
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| 125 | required function implementations are kept. |
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[63c2bca] | 126 | |
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[d49bfa8] | 127 | To allow down casting strict virtual requires that all traits and structures |
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[e1e4aa9] | 128 | involved be organized into a tree. Each trait or struct must have a unique |
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[d49bfa8] | 129 | position on this tree (no multiple inheritance). |
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[63c2bca] | 130 | |
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[d49bfa8] | 131 | This is declared as follows : |
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[63c2bca] | 132 | |
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[d49bfa8] | 133 | trait error(otype T) virtual { |
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| 134 | const char * msg(T *); |
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[63c2bca] | 135 | } |
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| 136 | |
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[d49bfa8] | 137 | trait io_error(otype T) virtual error { |
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| 138 | FILE * src(T *); |
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[63c2bca] | 139 | } |
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| 140 | |
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[d49bfa8] | 141 | struct eof_error virtual io_error { |
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| 142 | FILE * fd; |
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| 143 | }; |
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| 144 | |
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| 145 | So the trait error is the head of a new tree and io_error is a child of it. |
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| 146 | |
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[c72f9fd] | 147 | Also the parent trait is implicitly part of the assertions of the children, |
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[d49bfa8] | 148 | so all children implement the same operations as the parent. By the unique |
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[c72f9fd] | 149 | path down the tree, we can also uniquely order them so that a prefix of a |
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| 150 | child's vtable has the same format as its parent's. |
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[d49bfa8] | 151 | |
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| 152 | This gives us an important extra feature, runtime checking of the parent-child |
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[c3b96677] | 153 | relationship with virtual cast, where a pointer (and maybe a reference) to |
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| 154 | a virtual type can be cast to another virtual cast. However the cast is |
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| 155 | dynamicly check and only occurs if the underlying type is a child of the type |
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| 156 | being cast to. Otherwise null is returned. |
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| 157 | |
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| 158 | (virtual TYPE)EXPR |
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| 159 | |
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| 160 | As an extention, the TYPE may be ommitted if it can be determained from |
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| 161 | context, for instance if the cast occurs on the right hand side of an |
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| 162 | assignment. |
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[d49bfa8] | 163 | |
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[50fb7df] | 164 | Function look-up follows the same rules as relaxed (behavioural) inheritance. |
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| 165 | Traits can be upcast and down cast without losing information unless the |
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| 166 | trait is cast down to a structure. Here there are two options. |
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| 167 | |
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| 168 | Abstraction Time Binding: The more efficient and consistant with other parts |
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| 169 | of CFA. Only the trait types use dynamic look-up, if converveted back into a |
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| 170 | structure the normal static look-up rules find the function at compile time. |
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| 171 | Casting down to a structure type can then result in the loss of a set of |
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| 172 | bindings. |
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| 173 | Construction Time Binding: For more consistant handling of the virtual |
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| 174 | structs, they are always considered wrapped. Functions are bound to the |
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| 175 | instance the moment it is constructed and remain unchanged throughout its |
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| 176 | lifetime, so down casting does not lose information. |
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| 177 | |
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| 178 | (We will have to decide between one of these two.) |
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| 179 | |
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[e1e4aa9] | 180 | Extension: Multiple Parents |
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[d49bfa8] | 181 | |
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| 182 | Although each trait/struct must have a unique position on each tree, it could |
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| 183 | have positions on multiple trees. All this requires is the ability to give |
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| 184 | multiple parents, as here : |
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| 185 | |
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| 186 | trait region(otype T) virtual drawable, collider; |
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[63c2bca] | 187 | |
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[d49bfa8] | 188 | The restriction being, the parents must come from different trees. This |
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| 189 | object (and all of its children) can be cast to either tree. This is handled |
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[e1e4aa9] | 190 | by generating a separate vtable for each tree the structure is in. |
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[63c2bca] | 191 | |
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[e1e4aa9] | 192 | Extension: Multi-parameter Strict Virtual |
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[d49bfa8] | 193 | |
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[e1e4aa9] | 194 | If a trait has multiple parameters then one must be called out to be the one |
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| 195 | we generate separate vtables for, as in : |
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[d49bfa8] | 196 | |
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| 197 | trait example(otype T, otype U) virtual(T) ... |
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| 198 | |
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[e1e4aa9] | 199 | This can generate a separate vtable for each U for which all the T+U |
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| 200 | implementations are provided. These are then separate nodes in the tree (or |
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| 201 | the root of different trees) as if each was created individually. Providing a |
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| 202 | single unique instance of these nodes would be the most difficult aspect of |
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| 203 | this extension, possibly intractable, though with sufficient hoisting and |
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[c72f9fd] | 204 | link-once duplication it may be possible. |
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[d49bfa8] | 205 | |
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| 206 | Example: |
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| 207 | |
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| 208 | trait argument(otype T) virtual { |
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| 209 | char short_name(virtual T *); |
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| 210 | bool is_set(virtual T *); |
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[63c2bca] | 211 | }; |
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| 212 | |
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[d49bfa8] | 213 | trait value_argument(otype T, otype U) virtual(T) argument { |
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| 214 | U get_value(virtual T *); |
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| 215 | }; |
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| 216 | |
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[e1e4aa9] | 217 | Extension: Structural Inheritance |
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[d49bfa8] | 218 | |
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| 219 | Currently traits must be the internal nodes and structs the leaf nodes. |
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[e1e4aa9] | 220 | Structs could be made internal nodes as well, in which case the child structs |
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[c72f9fd] | 221 | would likely structurally inherit the fields of their parents. |
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[d49bfa8] | 222 | |
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| 223 | |
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| 224 | Storing the Virtual Lookup Table (vtable): |
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| 225 | |
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[c72f9fd] | 226 | We have so far been silent on how the vtable is created, stored and accessed. |
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[50fb7df] | 227 | The vtables for the two types might be handled slightly differently and then |
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| 228 | there is also the hierarchy data for virtual casts. |
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| 229 | |
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| 230 | The hierarchy data is simple conceptually. A single (exactly one copy) pointer |
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| 231 | for each type can act as the identity for it. The value of the pointer is |
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| 232 | its parent type, with the root pointer being NULL. Additional meta-data |
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| 233 | can accompany the parent pointer, such as a string name or the vtable fields. |
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| 234 | |
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| 235 | They types of each vtable can be constructed from the definitions of the |
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| 236 | traits (or internal nodes). The stand alone/base vtable is the same for both |
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| 237 | kinds of inheritance. It may be argumented differently however (include parent |
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| 238 | /this pointer in hierachal inheritance). |
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| 239 | |
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| 240 | Creation of the actual vtable is tricky. For classical single implementation |
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| 241 | semantics we would assemble the functions and create one vtable at compile |
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| 242 | time. However, not only does this not give CFA-like behaviour, it is |
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| 243 | impossible generally because types can satify assertions in different ways at |
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| 244 | different times and stop satifying them. A special set of harder rules could |
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| 245 | be used, instead we have decided to try creating multiple vtables for each |
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| 246 | type. The different vtables will all implement the same type but not always |
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| 247 | in the same way. |
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| 248 | |
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| 249 | Storage has some issues from creation. If the contents of every vtable could |
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| 250 | be determained at compile time they could all be created and stored |
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| 251 | statically. However since thunks can be constructed on the stack and become |
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| 252 | the best match, that isn't always possible. Those will have to be stored in |
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| 253 | dynamic memory. Which means that all vtables must be stored dynamically or |
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| 254 | there must be a way to determain which ones to free when the trait object is |
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| 255 | destroyed. |
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[d49bfa8] | 256 | |
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| 257 | Access has two main options: |
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| 258 | |
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| 259 | The first is through the use of fat pointers, or a tuple of pointers. When the |
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| 260 | object is converted to a trait reference, the pointers to its vtables are |
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| 261 | stored along side it. |
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| 262 | |
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[e1e4aa9] | 263 | This allows for compatibility with existing structures (such as those imported |
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[d49bfa8] | 264 | from C) and is the default storage method unless a different one is given. |
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| 265 | |
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| 266 | The other is by inlining the vtable pointer as "intrusive vtables". This adds |
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[e1e4aa9] | 267 | a field to the structure to the vtable. The trait reference then has a single |
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[d49bfa8] | 268 | pointer to this field, the vtable includes an offset to find the beginning of |
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| 269 | the structure again. |
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| 270 | |
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| 271 | This is used if you specify a vtable field in the structure. If given in the |
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| 272 | trait the vtable pointer in the trait reference can then become a single |
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| 273 | pointer to the vtable field and use that to recover the original object |
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[e1e4aa9] | 274 | pointer as well as retrieve all operations. |
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[d49bfa8] | 275 | |
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| 276 | trait drawable(otype T) { |
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| 277 | vtable drawable; |
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| 278 | }; |
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| 279 | |
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| 280 | struct line { |
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| 281 | vtable drawable; |
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| 282 | vec2 start; |
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| 283 | vec2 end; |
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| 284 | }; |
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| 285 | |
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| 286 | This inline code allows trait references to be converted to plain pointers |
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| 287 | (although they still must be called specially). The vtable field may just be |
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| 288 | an opaque block of memory or it may allow user access to the vtable. If so |
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[e1e4aa9] | 289 | then there should be some way to retrieve the type of the vtable, which will be |
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[d49bfa8] | 290 | autogenerated and often unique. |
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| 291 | |
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[c3b96677] | 292 | It may be worth looking into a way to force the vtable pointer to be in a |
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| 293 | particular location, which would save the storage to store the offset and |
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| 294 | maybe the offset operation itself (offset = 0). However it may not be worth |
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| 295 | introducing a new language feature for. |
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| 296 | As of writing, exceptions actually use this system. |
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| 297 | |
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[d49bfa8] | 298 | |
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| 299 | Keyword Usage: |
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| 300 | |
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| 301 | It may be desirable to add fewer new keywords than discussed in this proposal. |
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| 302 | It is possible that "virtual" could replace both "vtable" above with |
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| 303 | unambiguous contextual meaning. However, for purposes of clarity in the design |
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| 304 | discussion it is beneficial to keep the keywords for separate concepts distinct. |
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| 305 | |
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| 306 | |
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| 307 | Trait References and Operations: |
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[63c2bca] | 308 | |
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[d49bfa8] | 309 | sizeof(drawable) will return the size of the trait object itself. However : |
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[63c2bca] | 310 | |
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[d49bfa8] | 311 | line a_line; |
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| 312 | drawable widget = a_line; |
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| 313 | sizeof(widget); |
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[da81e1d0] | 314 | |
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[d49bfa8] | 315 | Will instead return the sizeof the underlying object, although the trait must |
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| 316 | require that its implementation is sized for there to be a meaningful value |
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| 317 | to return. You may also get the size of the trait reference with |
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[da81e1d0] | 318 | |
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[d49bfa8] | 319 | sizeof(&widget); |
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[da81e1d0] | 320 | |
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[d49bfa8] | 321 | Calling free on a trait reference will free the memory for the object. It will |
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| 322 | leave the vtables alone, as those are (always?) statically allocated. |
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[c3b96677] | 323 | |
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| 324 | |
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| 325 | Special Traits: |
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| 326 | |
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| 327 | trait is_virtual_parent(dtype parent, dtype child) { ... }; |
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| 328 | |
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| 329 | There are others but I believe this one to be the most important. The trait |
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| 330 | holds if the parent type is a strict virtual ancestor (any number of levels) |
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| 331 | of child. It will have to exist at least internally to check for upcasts and |
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| 332 | it can also be used to optimize virtual casts into upcasts. Or a null value or |
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| 333 | error if the cast would never succeed. Exporting it to a special trait allows |
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| 334 | users to express that requirement in their own polymorphic code. |
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| 335 | |
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| 336 | |
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| 337 | Implementation: |
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| 338 | |
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| 339 | Before we can generate any of the nessasary code, the compiler has to get some |
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| 340 | additional information about the code that it currently does not collect. |
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| 341 | |
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| 342 | First it should establish all child->parent links so that it may travel up the |
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| 343 | hierarchy to grab the nessasary information, and create the actual parent |
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| 344 | pointers in the strict virtual tables. It should also maintain the connections |
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| 345 | between the virtual type (structure or trait), the vtable type and the vtable |
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| 346 | instance (or default instance for relaxed virtual if multiple are allowed). To |
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| 347 | this end a sub-node should be created with the nessasary pointers. Traits and |
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| 348 | structs with virtual can create an instance and store all the nessasary data. |
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| 349 | |
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| 350 | With the hierarchy in place it can generate the vtable type for each type, |
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| 351 | it will generally have a function pointer field for each type assertion in |
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| 352 | some consistant order. Strict virtual will also have a pointer to the parent's |
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| 353 | vtable and intrusive vtables will also have the offset to recover the original |
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| 354 | pointer. Sized types will also carry the size. |
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| 355 | |
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| 356 | Wheither the vtable is intrusive or not should also be save so that the trait |
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| 357 | object/reference/pointer knows if it has to store 1 or 2 pointers. A wrapper |
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| 358 | function will have to be generated for each type assertion so that they may |
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| 359 | be called on the trait type, these can probably be inlined. |
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| 360 | |
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| 361 | The virtual parameter will also have to be marked (implicately or explicately) |
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| 362 | until code generation so that the wrapper functions know where to go to get |
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| 363 | the vtable for the function look up. That could probably be added as a |
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| 364 | storageclass, although one that is only valid on type assertions. |
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| 365 | |
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| 366 | The generated vtable will than have to have a vtable instance created and |
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| 367 | filled with all the approprate values. Stricter matching may have to be used |
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| 368 | to ensure that the functions used are stable. It will also have to use |
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| 369 | ".gnu.linkonce" or equilant to ensure only one copy exists in the final code |
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| 370 | base. |
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