1 | ## Flag Enums ##
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2 |
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3 | A common programming problem is to represent a value from a set of boolean flags, each of which can be either on or off. C already has enums and bitfields, which can be naturally used to represent the individual flags, but are un-ergonomic to combine together. This proposal introduces "flag enums", a variant of the usual enums specialized to represent flags in a more ergonomic way.
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4 |
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5 | As an example, a flag enum for the TCP control bits could be defined as follows:
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6 |
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7 | ```
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8 | enum TCP_Flags {
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9 | FIN,
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10 | SYN,
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11 | RST,
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12 | PSH,
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13 | ACK,
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14 | URG,
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15 | ECE,
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16 | CWR,
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17 | NS
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18 | } __attribute__((flag));
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19 | ```
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20 |
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21 | The `__attribute__` syntax is ugly, but represents the smallest backwards compatibility break; a new SUE for enum flags (e.g. `flag enum TCP_Flags { ... };` or even `flag TCP_Flags { ... };`) might also be reasonable.
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22 |
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23 | A flag enum would be different than a normal enum in two ways: it would auto-generate discriminant values differently, and it would have a number of bitwise operators defined on it by default.
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24 |
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25 | Normal enums generate their discriminant values sequentially starting at zero (`0, 1, 2, 3, ...`), while a flag enum would generate its discriminant values as successive powers of two starting at `1`. E.g. the `TCP_Flags` declaration above would codegen to an enum like below:
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26 |
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27 | ```
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28 | enum TCP_Flags {
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29 | FIN = 0x1,
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30 | SYN = 0x2,
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31 | RST = 0x4,
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32 | PSH = 0x8,
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33 | ACK = 0x10,
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34 | URG = 0x20,
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35 | ECE = 0x40,
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36 | CWR = 0x80,
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37 | NS = 0x100
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38 | };
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39 | ```
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40 |
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41 | The precise rule used would be that if no enum discriminant is given, the discriminant is the smallest power of two larger than the previous discriminant (`1` if there is no previous discriminant). This would allow some flexibility for cases like these:
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42 |
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43 | ```
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44 | enum FunFlags {
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45 | NONE = 0, // Named empty value
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46 | FOO, // == 0x1
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47 | BAZ = 0x6, // Multi-bit flag: 0x4 | 0x2
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48 | BAR, // == 0x8
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49 | FOOBAR = FOO | BAR // Named combination flag
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50 | } __attribute__((flag));
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51 | ```
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52 |
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53 | Secondly, we would auto-generate a number of useful operators for any flag enum, as follows:
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54 | * The default constructor for any flag enum would be defined, and would produce a flag with an underlying value of 0.
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55 | * Assignment from and equality/inequality to `zero_t` should also be defined based on the underlying enum value.
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56 | * The bitwise operators `?&?, ?|?, ?^?, ~?` and their assignment variants `?&=?, ?|=?, ?^=?` shall be defined with the semantics of the underlying enum value; `?-?` and `?-=?` should also be defined such that `a - b == a & ~b` (a set difference operation).
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57 |
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58 | With these operations defined, flag enums would support a full set of useful flag operations, using existing, known syntax, as follows:
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59 |
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60 | ```
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61 | FunFlags f = some_val();
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62 | if ( f ) { sout | "f has some flag(s) set"; }
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63 | if ( f & FOO ) { sout | "f has FOO set"; }
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64 | f |= FOO; // set FOO
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65 | f -= FOO; // unset FOO
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66 | f ^= FOO; // toggle FOO
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67 | ```
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68 |
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69 | In each of the cases above, `FOO` could be replaced by `(BAR | BAZ)` to do the same operation or test on multiple flags at once.
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70 |
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71 | ### Alternative/Additional Features ###
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72 |
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73 | #### User-defined enum discriminant iterator ####
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74 | It may be useful to provide a more general method for changing the enum discriminant assignment function, e.g. the flag enum discriminants could be defined by something like the following:
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75 |
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76 | ```
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77 | enum(@ << 1) TCP_Flags { // each discriminant is left-shifted by 1 from the previous
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78 | FIN = 0x1, // first flag is 1
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79 | SYN,
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80 | ACK,
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81 | ...
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82 | }
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83 | ```
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84 |
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85 | #### Member expression for enums ####
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86 | As a more ergonomic way to set and unset enum flags, we could define a member expression for flags enums. Since only unions and structs can have member expressions now, this change would be backwards compatible. Basically, given a `FunFlags f`, `f.FOO` would return a proxy object which could be implicitly converted to `bool` (with semantics `f & FOO`, i.e. "check if `FOO` is set on `f`"), as well as having `bool` assigned to it (with semantics `f |= FOO` on true or `f -= FOO` on false, i.e. "set or unset `FOO` on `f` as appropriate"). With this member function, the operations above can be expressed as follows (possibly more ergonomically):
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87 |
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88 | ```
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89 | FunFlags f = some_val();
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90 | if ( f.FOO ) { sout | "f has FOO set"; }
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91 | f.FOO = true; // set FOO
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92 | f.FOO = false; // unset FOO
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93 | f.FOO = ! f.FOO; // toggle FOO
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94 | ```
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95 |
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96 | ### Related Work ###
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97 | C# has the [`[Flags]`][1] enum attribute, but their proposal does not go as far; specifically, the flag discriminants must be manually specified, and they do not automatically implement the bitwise operators on the flags.
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98 |
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99 | Java has [`EnumSet`][2] which represents the set of flags for a given enum (C++ [`bitset`][3] can be used similarly). The main disadvantage of applying this approach to Cforall is that C enum types already implicitly convert to int, and the bitwise operators already have interpretations on enums with `int` results based on this conversion. As such, all flags need to be wrapped in a set to be used type-safely with the bitwise operators.
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100 |
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101 | [1]: https://msdn.microsoft.com/en-us/library/system.enum.hasflag(v=vs.110).aspx
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102 | [2]: http://docs.oracle.com/javase/7/docs/api/java/util/EnumSet.html
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103 | [3]: http://en.cppreference.com/w/cpp/utility/bitset
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