Last change
on this file since 2f8d351 was
1188195,
checked in by Dmitry Kobets <dkobets@…>, 5 years ago
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Finished floating point vec2
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-
Property mode set to
100644
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File size:
1.3 KB
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1 | #include <glm/glm.hpp> |
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2 | #include <iostream> |
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3 | #define BENCH_N 1000000000 |
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4 | #include "../bench.h" |
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5 | |
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6 | using namespace glm; |
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7 | |
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8 | |
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9 | int main(int argc, char* argv[]) { |
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10 | tvec2<volatile float> v1(1,2); |
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11 | tvec2<volatile float> v2(20.5f, 30.2f); |
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12 | |
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13 | { |
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14 | BENCH( |
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15 | for (int i = 0; i < n; i ++) { |
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16 | volatile float res = dot(v1, v2); |
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17 | asm volatile ("":::"memory"); |
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18 | }, |
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19 | dot_b |
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20 | ); |
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21 | std::cout << "dot: " << dot_b << std::endl; |
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22 | } |
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23 | |
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24 | { |
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25 | BENCH( |
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26 | for (int i = 0; i < n; i ++) { |
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27 | volatile vec2 res = v1 + v2; |
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28 | asm volatile ("":::"memory"); |
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29 | }, |
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30 | add_b |
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31 | ); |
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32 | std::cout << "vector addition: " << add_b << std::endl; |
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33 | } |
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34 | |
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35 | { |
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36 | BENCH( |
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37 | for (int i = 0; i < n; i ++) { |
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38 | volatile vec2 res = normalize((tvec2<float>)v1); |
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39 | asm volatile ("":::"memory"); |
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40 | }, |
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41 | normalize_b |
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42 | ); |
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43 | std::cout << "normalize: " << normalize_b << std::endl; |
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44 | } |
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45 | |
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46 | { |
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47 | BENCH( |
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48 | for (int i = 0; i < n; i ++) { |
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49 | volatile vec2 res = reflect((vec2)v1, (vec2)v2); |
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50 | asm volatile ("":::"memory"); |
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51 | }, |
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52 | reflect_b |
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53 | ); |
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54 | std::cout << "reflect: " << reflect_b << std::endl; |
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55 | } |
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56 | } |
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