#include "../../libcfa/src/vec/vec3.hfa" #include #include int main(void) { vec3(int) v1 = {1,2,3}; sout | "ctor(x,y):" | v1; vec3(int) v2 = v1; sout | "copy ctor:" | v2; { vec3(int) u = {11, -5, 7}; vec3(int) v = {2, 3, 7}; sout | "?/?(vec)" | (u / v); sout | "?/=?(vec)" | (u /= v); } { vec3(int) u = {1, -3, 100}; sout | "++?" | ++u; } { vec3(int) u = {1, -3, 100}; sout | "--?" | --u; } { vec3(int) u = {1, -3, 100}; sout | "?++(part 1)" | u++; sout | "?++(part 2)" | u; } { vec3(int) u = {1, -3, 100}; sout | "?--(part 1)" | u--; sout | "?--(part 2)" | u; } // % { vec3(int) u = {-12, 123, 100}; sout | "?%?(int)" | (u % 2); sout | "?%=?(int)" | (u %= 2); } { vec3(int) u = {-12, 27, 100}; vec3(int) v = {5, 4, 13}; sout | "?%?(vec)" | (u % v); sout | "?%=?(vec)" | (u %= v); } // & { vec3(int) u = {5, 1, 8}; sout | "?&?(int)" | (u & (1 << 3)); sout | "?&=?(int)" | (u &= (1 << 3)); } { vec3(int) u = {5, 6, 5}; vec3(int) v = {3, 7, 3}; sout | "?&?(vec)" | (u & v); sout | "?&=?(vec)" | (u &= v); } // | { vec3(int) u = {5, 1, 5}; sout | "?|?(int)" | (u | 2); sout | "?|=?(int)" | (u |= 2); } { vec3(int) u = {5, 1, 5}; vec3(int) v = {2, 1, 2}; sout | "?|?(vec)" | (u | v); sout | "?|=?(vec)" | (u |= v); } // ^ { vec3(int) u = {9, 5, 8}; sout | "?^?(int)" | (u ^ 5); sout | "?^=?(int)" | (u ^= 5); } { vec3(int) u = {9, 5, 8}; vec3(int) v = {5, 0, 1}; sout | "?^?(vec)" | (u ^ v); sout | "?^=?(vec)" | (u ^= v); } // << { vec3(int) u = {2, 1, 4}; sout | "?<> { vec3(int) u = {2, 1, 4}; sout | "?>>?(int)" | (u >> 1); sout | "?>>=?(int)" | (u >>= 1); } { vec3(int) u = {5, 7, 8}; vec3(int) v = {1, 2, 2}; sout | "?>>?(vec)" | (u >> v); sout | "?>>=?(vec)" | (u >>= v); } // ~ { vec3(int) u = {5, 2, 1}; sout | "~?" | (~u); } v1 = (vec3(int)){2, 3, 4}; v2 = (vec3(int)){13, 2, -7}; sout | "dot:" | dot(v1, v2); v1 = (vec3(int)){2,3,4}; sout | "length_squared:" | length_squared(v1); }