#include #include #include int main(void) { vec2(int) v1 = {1,2}; sout | "ctor(x,y):" | v1; vec2(int) v2 = v1; sout | "copy ctor:" | v2; v2 = (vec2(int)){3, 4}; sout | "assignment:" | v2; v2 = v1; sout | "move assignment:" | v2; vec2(int) v3 = 0; sout | "zero-init:" | v3; v1 = 0; sout | "zero-assign:" | v1; vec2(int) v4 = {123}; sout | "fill-ctor:" | v4; v1 = (vec2(int)){1, 3}; sout | "?-?:" | (v1 - (vec2(int)){1003, -14}); v1 -= (vec2(int)){1003, -14}; sout | "?-=?:" | v1; v1 = -v1; sout | "-?:" | v1; v1 = (vec2(int)){1, 3}; sout | "?+?:" | (v1 + (vec2(int)){1003, -14}); v1 += (vec2(int)){1003, -14}; sout | "?+=?:" | v1; v1 = (vec2(int)){15, 275}; sout | "v*s:" | v1 * 3; sout | "s*v:" | 3 * v1; v1 *= 3; sout | "?*=?:" | v1; { vec2(int) u = {1, -5}; vec2(int) v = {2, 3}; sout | "?*?(vec)" | (u * v); sout | "?*=?(vec)" | (u *= v); } v1 = (vec2(int)){21, -10}; sout | "?/?:" | (v1 / 3); v1 /= 3; sout | "?/=?:" | v1; { vec2(int) u = {11, -5}; vec2(int) v = {2, 3}; sout | "?/?(vec)" | (u / v); sout | "?/=?(vec)" | (u /= v); } { vec2(int) u = {1, -3}; sout | "++?" | ++u; } { vec2(int) u = {1, -3}; sout | "--?" | ++u; } { vec2(int) u = {1, -3}; sout | "?++(part 1)" | u++; sout | "?++(part 2)" | u; } { vec2(int) u = {1, -3}; sout | "?--(part 1)" | u--; sout | "?--(part 2)" | u; } // % { vec2(int) u = {-12, 123}; sout | "?%?(int)" | (u % 2); sout | "?%=?(int)" | (u %= 2); } { vec2(int) u = {-12, 27}; vec2(int) v = {5, 4}; sout | "?%?(vec)" | (u % v); sout | "?%=?(vec)" | (u %= v); } // & { vec2(int) u = {5, 8}; sout | "?&?(int)" | (u & (1 << 3)); sout | "?&=?(int)" | (u &= (1 << 3)); } { vec2(int) u = {5, 6}; vec2(int) v = {3, 7}; sout | "?&?(vec)" | (u & v); sout | "?&=?(vec)" | (u &= v); } // | { vec2(int) u = {5, 1}; sout | "?|?(int)" | (u | 2); sout | "?|=?(int)" | (u |= 2); } { vec2(int) u = {5, 1}; vec2(int) v = {2, 1}; sout | "?|?(vec)" | (u | v); sout | "?|=?(vec)" | (u |= v); } // ^ { vec2(int) u = {9, 5}; sout | "?^?(int)" | (u ^ 5); sout | "?^=?(int)" | (u ^= 5); } { vec2(int) u = {9, 5}; vec2(int) v = {5, 0}; sout | "?^?(vec)" | (u ^ v); sout | "?^=?(vec)" | (u ^= v); } // << { vec2(int) u = {2, 1}; sout | "?<> { vec2(int) u = {2, 1}; sout | "?>>?(int)" | (u >> 1); sout | "?>>=?(int)" | (u >>= 1); } { vec2(int) u = {5, 7}; vec2(int) v = {1, 2}; sout | "?>>?(vec)" | (u >> v); sout | "?>>=?(vec)" | (u >>= v); } // ~ { vec2(int) u = {5, 2}; sout | "~?" | (~u); } v1 = (vec2(int)){2, 3}; v2 = (vec2(int)){-3, 2}; sout | "dot_1:" | dot(v1, v2); v2 = (vec2(int)){13, 2}; sout | "dot_2:" | dot(v1, v2); v1 = (vec2(int)){4, 3}; sout | "length_squared:" | length_squared(v1); vec2(int) geometric_normal = {5,6}; vec2(int) perturbed_normal = {4,5}; vec2(int) eyeline = {-1,0}; sout | "faceforward_nochange:" | faceforward(perturbed_normal, eyeline, geometric_normal); eyeline = (vec2(int)){1,0}; sout | "faceforward_flip:" | faceforward(perturbed_normal, eyeline, geometric_normal); }