\chapter{Unwinding in \CFA}

When a function returns, a \emph{single} stack frame is unwound, removing the
function's parameters and local variables, and control continues in the
function's caller using the caller's stack frame.  When an exception is raised,
\emph{multiple} stack frames are unwound, removing the function parameters and
local variables for called functions from the exception raise-frame to the
exception catch-frame.

Unwinding multiple levels is simple for a programming languages without object
destructors or block finalizers because a direct transfer is possible from the
current stack frame to a prior stack frame, where control continues at a
location within the prior caller's function. For example, C provides non-local
transfer using $longjmp$, which stores a function's state including its
frame pointer and program counter, and simply reloads this information to
continue at this prior location on the stack.

For programming languages with object destructors or block finalizers it is
necessary to walk the stack frames from raise to catch, checking for code that
must be executed as part of terminating each frame. Walking the stack has a
higher cost, and necessary information must be available to detect
destructors/finalizers and call them.

A powerful package to provide stack-walking capabilities is $libunwind$,
which is used in this work to provide exception handling in \CFA. The following
explains how $libunwind$ works and how it is used.

% Stack unwinding is the process of removing things from the stack from outside
% the functions there. In languages that don't provide a way to guaranty that
% code will run when the program leaves a scope or finishes a function, this
% can be relatively trivial. C does this with $longjmp$ by setting the
% stack pointer and a few other registers.

\section{libunwind Usage}

\CFA uses two primary functions in $libunwind$ to create most of its
exceptional control-flow: $_Unwind_RaiseException$ and $_Unwind_ForcedUnwind$.
Their operation is divided into two phases: search and clean-up. The search
phase -- phase 1 -- is used to scan the stack but not unwinding it. The
clean-up phase -- phase 2 -- is used for unwinding.

% Somewhere around here I need to talk about the control structures.
% $_Unwind_Exception$ is used to carry the API's universal data. Some
% of this is internal, other fields are used to communicate between different
% exception handling mechanisms in different runtimes.
% $_Unwind_Context$ is an opaque data structure that is used to pass
% information to helper functions.

The raise-exception function uses both phases. It starts by searching for a
handler, and if found, performs a clean-up phase to unwind the stack to the
handler. If a handler is not found, control returns allowing the
exception-handling policy for unhandled exception to be executed.  During both
phases, the raise-exception function searches down the stack, calling each
function's \emph{personality function}.

A personality function performs three tasks, although not all have to be
present. The tasks performed are decided by the actions provided.
% Something argument something bitmask.
\begin{itemize}
\item$_UA_SEARCH_PHASE$ is called during the clean-up phase and means search
for handlers. If a hander is found, the personality function should return
$_URC_HANDLER_FOUND$, otherwise it returns $_URC_CONTINUE_UNWIND$.
{\color{red}What is the connection between finding the handler and the
personality function?}
\item$_UA_CLEANUP_PHASE$ is passed in during the clean-up phase and means part
or all of the stack frame is removed. The personality function should do
whatever clean-up the language defines (such as running destructors/finalizers)
and then generally returns $_URC_CONTINUE_UNWIND$.
\item$_UA_HANDLER_FRAME$ means the personality function must install a
handler. It is also passed in during the clean-up phase and is in addition to
the clean-up action. $libunwind$ provides several helpers for the personality
function here. Once it is done, the personality function must return
$_URC_INSTALL_CONTEXT$.
\end{itemize}

Forced unwind only performs the clean-up phase. It is similar to the phase 2
section of raise exception with a few changes. A simple difference is that it
passes in an extra action to the personality function $_UA_FORCE_UNWIND$, which
means a handler cannot be installed. The most difference significant is the
addition of the $stop$ function, which is passed in as an argument to forced
unwind.

The $stop$ function is similar to a personality function. It takes an extra
argument: a $void$ pointer passed into force unwind. It may return
$_URC_NO_REASON$ to continue unwinding or it can transfer control out of the
unwind code using its own mechanism.
% Is there a reason that NO_REASON is used instead of CONTINUE_UNWIND?
The $stop$ function is called for each stack frame and at the end of the
stack. In a stack frame, it is called before the personality routine with the
same arguments (except for the extra $void$ pointer). At the end of the stack,
the arguments are mostly the same, except the stack pointer stored in the
context is set to null. Because of this change, both GCC and Clang add an extra
action in this case $_UA_END_OF_STACK$.  The $stop$ function may not return at
the end of the stack.

{\color{red}This needs work as I do not understand all of it.}


\section{\CFA Implementation}

To use $libunwind$, \CFA provides several wrappers, its own storage,
personality functions, and a $stop$ function.

The wrappers perform three tasks: set-up, clean-up and controlling the
unwinding. The set-up allocates a copy of the \CFA exception into a handler to
control its lifetime, and stores it in the exception context.  Clean-up -- run
when control exits a catch clause and returns to normal code -- frees the
exception copy.
% It however does not set up the unwind exception so we can't use any inter-
% runtime/language features. Also the exception context is global.

The control code in the middle {\color{red}(In the middle of what?)} is run
every time a throw or re-throw is called. It uses raise exception to search for
a handler and to run it, if one is found. Otherwise, it uses forced unwind to
unwind the stack, running all destructors, before terminating the process.

The $stop$ function is very simple. It checks the end of stack flag to see if
it is finished unwinding. If so, it calls $exit$ to end the process, otherwise
it tells the system {\color{red}(What system?)} to continue unwinding.
% Yeah, this is going to have to change.

The personality routine is more complex because it has to obtain information
about the function by scanning the LSDA (Language Specific Data Area). This
step allows a single personality function to be used for multiple functions and
it accounts for multiple regions{\color{red}(What's a region?)} and possible
handlers in a single function.
% Not that we do that yet.

However, generating the LSDA is difficult. It requires knowledge about the
location of the instruction pointer and stack layout, which varies by
optimization levels. So for frames where there are only destructors, GCC's
attribute cleanup with the $-fexception$ flag is sufficient to handle unwinding.

For functions with handlers (defined in the $try$ statement) the function is
split into several functions. Everything outside the $try$ statement is the
first function, which only has destructors to be run during unwinding. The
catch clauses of the $try$ block are then converted into GCC inner functions,
which are passed via function pointers while still having access to the outer
function's scope. $catchResume$ and $finally$ clauses are handled separately
and not discussed here.

The $try$ clause {\color{red}You have $try$ statement, $try$ block, and $try$
clause, which need clarification.)} is converted to a function directly. The
$catch$ clauses are combined into two functions. The first is the match
function, which is used during the search phase to find a handler. The second
it the catch function, which is a large switch-case for the different
handlers. These functions do not interact with unwinding except for running
destructors and so can be handled by GCC.

These three functions are passed into $try_terminate$, an internal function
that represents the $try$ statement. This function uses the generated
personality functions as well as assembly statements to create the LSDA.  In
normal execution, this function only calls the $try$ block closure. However,
using $libunwind$, its personality function now handles exception matching and
catching. {\color{red}(I don't understand the last sentence.)}

During the search phase, the personality function retrieves the match function
from the stack using the saved stack pointer. The function is called, either
returning 0 for no match or the index (a positive integer) of the handler for a
match. If a handler is found, the personality function reports it after saving
the index to the exception context.

During the clean-up phase there is nothing for the personality function to
clean-up in $try_terminate$. So if this is not the handler frame, unwinding
continues. If this is the handler frame, control is transferred to the catch
function, giving it the exception and the handler index.

{\color{red}This needs work as I do not understand all of it.}
