Index: src/Concurrency/Actors.cpp
===================================================================
--- src/Concurrency/Actors.cpp	(revision fc0996a0f6e251a465119fb1a55c0e0e49ebb126)
+++ src/Concurrency/Actors.cpp	(revision b9fe89bef7dc42eaa9590f00a8391b0fe1b904a2)
@@ -38,7 +38,7 @@
     bool namedDecl = false;
 
-    // finds and sets a ptr to the Allocation enum, which is needed in the next pass
+    // finds and sets a ptr to the allocation enum, which is needed in the next pass
     void previsit( const EnumDecl * decl ) {
-        if( decl->name == "Allocation" ) *allocationDecl = decl;
+        if( decl->name == "allocation" ) *allocationDecl = decl;
     }
 
@@ -227,5 +227,5 @@
                 static inline derived_actor & ?|?( derived_actor & receiver, derived_msg & msg ) {
                     request new_req;
-                    Allocation (*my_work_fn)( derived_actor &, derived_msg & ) = receive;
+                    allocation (*my_work_fn)( derived_actor &, derived_msg & ) = receive;
                     __receive_fn fn = (__receive_fn)my_work_fn;
                     new_req{ &receiver, &msg, fn };
@@ -246,5 +246,5 @@
             ));
             
-            // Function type is: Allocation (*)( derived_actor &, derived_msg & )
+            // Function type is: allocation (*)( derived_actor &, derived_msg & )
             FunctionType * derivedReceive = new FunctionType();
             derivedReceive->params.push_back( ast::deepCopy( derivedActorRef ) );
@@ -252,5 +252,5 @@
             derivedReceive->returns.push_back( new EnumInstType( *allocationDecl ) );
 
-            // Generates: Allocation (*my_work_fn)( derived_actor &, derived_msg & ) = receive;
+            // Generates: allocation (*my_work_fn)( derived_actor &, derived_msg & ) = receive;
             sendBody->push_back( new DeclStmt(
                 decl->location,
@@ -263,5 +263,5 @@
             ));
 
-            // Function type is: Allocation (*)( actor &, message & )
+            // Function type is: allocation (*)( actor &, message & )
             FunctionType * genericReceive = new FunctionType();
             genericReceive->params.push_back( new ReferenceType( new StructInstType( *actorDecl ) ) );
@@ -269,7 +269,7 @@
             genericReceive->returns.push_back( new EnumInstType( *allocationDecl ) );
 
-            // Generates: Allocation (*fn)( actor &, message & ) = (Allocation (*)( actor &, message & ))my_work_fn;
+            // Generates: allocation (*fn)( actor &, message & ) = (allocation (*)( actor &, message & ))my_work_fn;
             // More readable synonymous code: 
-            //     typedef Allocation (*__receive_fn)(actor &, message &);
+            //     typedef allocation (*__receive_fn)(actor &, message &);
             //     __receive_fn fn = (__receive_fn)my_work_fn;
             sendBody->push_back( new DeclStmt(
@@ -422,5 +422,5 @@
     const StructDecl ** msgDecl = &msgDeclPtr;
 
-    // first pass collects ptrs to Allocation enum, request type, and generic receive fn typedef
+    // first pass collects ptrs to allocation enum, request type, and generic receive fn typedef
     // also populates maps of all derived actors and messages
     Pass<CollectactorStructDecls>::run( translationUnit, actorStructDecls, messageStructDecls, requestDecl, 
