Index: libcfa/src/vec/vec3.hfa
===================================================================
--- libcfa/src/vec/vec3.hfa	(revision 99905f44cd5ba402c5ff2e2190b7a17160ec51fe)
+++ libcfa/src/vec/vec3.hfa	(revision 99905f44cd5ba402c5ff2e2190b7a17160ec51fe)
@@ -0,0 +1,132 @@
+#pragma once
+
+#include <iostream.hfa>
+#include "vec.hfa"
+
+forall (otype T) {
+    struct vec3 {
+        T x, y, z;
+    };
+}
+
+
+forall (otype T) {
+    static inline {
+
+    void ?{}(vec3(T)& v, T x, T y, T z) {
+        v.[x, y, z] = [x, y, z];
+    }
+
+    forall(| zero_assign(T))
+    void ?{}(vec3(T)& vec, zero_t) with (vec) {
+        x = y = z = 0;
+    }
+
+    void ?{}(vec3(T)& vec, T val) with (vec) {
+        x = y = z = val;
+    }
+
+    void ?{}(vec3(T)& vec, vec3(T) other) with (vec) {
+        [x,y,z] = other.[x,y,z];
+    }
+
+    // Assignment
+    void ?=?(vec3(T)& vec, vec3(T) other) with (vec) {
+        [x,y,z] = other.[x,y,z];
+    }
+    forall(| zero_assign(T))
+    void ?=?(vec3(T)& vec, zero_t) with (vec) {
+        x = y = z = 0;
+    }
+
+    // Primitive mathematical operations
+
+    // Subtraction
+
+    forall(| subtract(T)) {
+    vec3(T) ?-?(vec3(T) u, vec3(T) v) { // TODO( can't make this const ref )
+        return [u.x - v.x, u.y - v.y, u.z - v.z];
+    }
+    vec3(T)& ?-=?(vec3(T)& u, vec3(T) v) {
+        u = u - v;
+        return u;
+    }
+    }
+
+    forall(| negate(T)) {
+    vec3(T) -?(vec3(T) v) with (v) {
+        return [-x, -y, -z];
+    }
+    }
+
+    // Addition
+    forall(| add(T)) {
+    vec3(T) ?+?(vec3(T) u, vec3(T) v) { // TODO( can't make this const ref )
+        return [u.x + v.x, u.y + v.y, u.z + v.z];
+    }
+    vec3(T)& ?+=?(vec3(T)& u, vec3(T) v) {
+        u = u + v;
+        return u;
+    }
+    }
+
+    // Scalar Multiplication
+    forall(| multiply(T)) {
+    vec3(T) ?*?(vec3(T) v, T scalar) with (v) { // TODO (can't make this const ref)
+        return [x * scalar, y * scalar, z * scalar];
+    }
+    vec3(T) ?*?(T scalar, vec3(T) v) { // TODO (can't make this const ref)
+        return v * scalar;
+    }
+    vec3(T)& ?*=?(vec3(T)& v, T scalar) {
+        v = v * scalar;
+        return v;
+    }
+    }
+
+    // Scalar Division
+    forall(| divide(T)) {
+    vec3(T) ?/?(vec3(T) v, T scalar) with (v) {
+        return [x / scalar, y / scalar, z / scalar];
+    }
+    vec3(T)& ?/=?(vec3(T)& v, T scalar) with (v) {
+        v = v / scalar;
+        return v;
+    }
+    }
+
+    // Relational Operators
+    forall(| equality(T)) {
+    bool ?==?(vec3(T) u, vec3(T) v) with (u) {
+        return x == v.x && y == v.y && z == v.z;
+    }
+    bool ?!=?(vec3(T) u, vec3(T) v) {
+        return !(u == v);
+    }
+    }
+
+    // Geometric functions
+    forall(| add(T) | multiply(T))
+    T dot(vec3(T) u, vec3(T) v) {
+        return u.x * v.x + u.y * v.y + u.z * v.z;
+    }
+
+    forall(| subtract(T) | multiply(T))
+    vec3(T) cross(vec3(T) u, vec3(T) v) {
+        return (vec3(T)){ u.y * v.z - v.y * u.z,
+                          u.z * v.x - v.z * u.x,
+                          u.x * v.y - v.x * u.y };
+    }
+
+    } // static inline
+}
+
+forall(dtype ostype, otype T | writeable(T, ostype)) {
+    ostype & ?|?(ostype & os, vec3(T) v) with (v) {
+        return os | '<' | x | ',' | y | ',' | z | '>';
+    }
+    void ?|?(ostype & os, vec3(T) v ) with (v) {
+        (ostype &)(os | v); ends(os);
+    }
+}
+
