Index: libcfa/src/vec/vec4.hfa
===================================================================
--- libcfa/src/vec/vec4.hfa	(revision 7c94bae6ef46919fd62728d1d2aa01ac4f1a1afc)
+++ libcfa/src/vec/vec4.hfa	(revision 7c94bae6ef46919fd62728d1d2aa01ac4f1a1afc)
@@ -0,0 +1,125 @@
+#pragma once
+
+#include <iostream.hfa>
+#include "vec.hfa"
+
+forall (otype T) {
+    struct vec4 {
+        T x, y, z, w;
+    };
+}
+
+
+forall (otype T) {
+    static inline {
+
+    void ?{}(vec4(T)& v, T x, T y, T z, T w) {
+        v.[x, y, z, w] = [x, y, z, w];
+    }
+
+    forall(| zero_assign(T))
+    void ?{}(vec4(T)& vec, zero_t) with (vec) {
+        x = y = z = w = 0;
+    }
+
+    void ?{}(vec4(T)& vec, T val) with (vec) {
+        x = y = z = w = val;
+    }
+
+    void ?{}(vec4(T)& vec, vec4(T) other) with (vec) {
+        [x,y,z,w] = other.[x,y,z,w];
+    }
+
+    // Assignment
+    void ?=?(vec4(T)& vec, vec4(T) other) with (vec) {
+        [x,y,z,w] = other.[x,y,z,w];
+    }
+    forall(| zero_assign(T))
+    void ?=?(vec4(T)& vec, zero_t) with (vec) {
+        x = y = z = w = 0;
+    }
+
+    // Primitive mathematical operations
+
+    // Subtraction
+
+    forall(| subtract(T)) {
+    vec4(T) ?-?(vec4(T) u, vec4(T) v) { // TODO( can't make this const ref )
+        return [u.x - v.x, u.y - v.y, u.z - v.z, u.w - v.w];
+    }
+    vec4(T)& ?-=?(vec4(T)& u, vec4(T) v) {
+        u = u - v;
+        return u;
+    }
+    }
+
+    forall(| negate(T)) {
+    vec4(T) -?(vec4(T) v) with (v) {
+        return [-x, -y, -z, -w];
+    }
+    }
+
+    // Addition
+    forall(| add(T)) {
+    vec4(T) ?+?(vec4(T) u, vec4(T) v) { // TODO( can't make this const ref )
+        return [u.x + v.x, u.y + v.y, u.z + v.z, u.w + v.w];
+    }
+    vec4(T)& ?+=?(vec4(T)& u, vec4(T) v) {
+        u = u + v;
+        return u;
+    }
+    }
+
+    // Scalar Multiplication
+    forall(| multiply(T)) {
+    vec4(T) ?*?(vec4(T) v, T scalar) with (v) { // TODO (can't make this const ref)
+        return [x * scalar, y * scalar, z * scalar, w * scalar];
+    }
+    vec4(T) ?*?(T scalar, vec4(T) v) { // TODO (can't make this const ref)
+        return v * scalar;
+    }
+    vec4(T)& ?*=?(vec4(T)& v, T scalar) {
+        v = v * scalar;
+        return v;
+    }
+    }
+
+    // Scalar Division
+    forall(| divide(T)) {
+    vec4(T) ?/?(vec4(T) v, T scalar) with (v) {
+        return [x / scalar, y / scalar, z / scalar, w / scalar];
+    }
+    vec4(T)& ?/=?(vec4(T)& v, T scalar) with (v) {
+        v = v / scalar;
+        return v;
+    }
+    }
+
+    // Relational Operators
+    forall(| equality(T)) {
+    bool ?==?(vec4(T) u, vec4(T) v) with (u) {
+        return x == v.x && y == v.y && z == v.z && w == v.w;
+    }
+    bool ?!=?(vec4(T) u, vec4(T) v) {
+        return !(u == v);
+    }
+    }
+
+    // Geometric functions
+    forall(| add(T) | multiply(T))
+    T dot(vec4(T) u, vec4(T) v) {
+        return u.x * v.x + u.y * v.y + u.z * v.z + u.w * v.w;
+    }
+
+    } // static inline
+}
+
+forall(dtype ostype, otype T | writeable(T, ostype)) {
+    ostype & ?|?(ostype & os, vec4(T) v) with (v) {
+        return os | '<' | x | ',' | y | ',' | z | ',' | w | '>';
+    }
+    void ?|?(ostype & os, vec4(T) v ) with (v) {
+        (ostype &)(os | v); ends(os);
+    }
+}
+
