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+Approximately Equals Operator
+=============================
+
+This is a proposal for the inclusion of two new operators into Cforall.
+
+Approximate equality is a very useful concept for floating point arithmetic.
+Due to floating point error values are very rarely the same when they are
+supposed to be. Because of this it is standard practice to provide some
+wrapper function (or in C++ an entire class) when doing these operations.
+
+This proposal offers to do the same thing, but introduces a new trinary
+operator to provide an easy to read interface for this operation.
+
+For example if you have two floats `a` and `b` to see if they are equal with
+error `e` you would write `a ~== b : e`. The underlying function might look
+like the following:
+
+```
+bool ?~==?:?(float lhs, float rhs, float epsilon) {
+    return lhs <= rhs + epsilon && rhs <= lhs + epsilon
+}
+```
+
+Approximately Inequals Operator
+------------------------------
+
+Called `?~!=?:?` and usually written as `a ~!= b : e`, this is the negated
+variant of approximately equals. That's it one should always be equal to the
+negation of the other.
+
+Although this is not commonly considered a basic operation it is included to
+ease negating a condition.
+
+Default Implementation
+----------------------
+
+The provided operations do not have to example provided above. The behaviour
+should be to return true if the absolute value of the difference between the
+compared values is less than or equal to the error value. So approximate
+equality with error of zero should be the same as equality.
+
+Each implementation could be provided individually or it could be provided
+through a generic function, as in the following:
+
+```
+forall(otype T | { T ?+?(T, T); bool ?<=?(T, T); })
+bool ?~==?:?(float lhs, float rhs, float epsilon) {
+    return lhs <= rhs + epsilon && rhs <= lhs + epsilon
+}
+```
+
+This could be organized like the concurrency extensions. That is the minimal
+syntax is provided but to get full use a library include is required. If so
+the library might be called `approx.hfa`.
+
+Required Syntax
+---------------
+
+We will need `~==` and `~!=` as new operator tokens. `?~==?:?` and `?~!=?:?`
+must be recognized as two new special operator names. Then the operators
+have to be included in the grammar as a new type of expression.
+
+Because of the natural use it should bind more tightly than logical operations
+so that `b && x ~== y : e` is the same as `b && (x ~== y : e)` but not as much
+arithmetic operations so `n + x ~== y : e` is the same as `(n + x) ~== y : e`.
+Either at the same precedence as equality or in-between equality and
+comparison.
+
+Choice of Symbols
+-----------------
+
+The first operator symbols (`~==` and `~!=`) were chosen considering that the
+only two operations we are adding approximate variants for. (See end of
+section for details.) If only approximately equals was included then `~=`
+might be the better choice for consistency with `!=`, `<=` and `>=`. However
+that would make it less consistent with `~!=` and we can't use both `~` and
+`!` to replace the first symbol in that case.
+
+The `:` for the second separator was used because of symmetry with the
+conditional operator `?:`. The symmetry is not perfect, the colon on the
+conditional is a divider that separates two equivalent options while here it
+adds an extra detail to the main operation, but the additional separator for
+a third argument remains the same. In addition `:` is already a token and it
+never appears to begin something so it is unlikely to ever cause conflicts.
+
+### Why Not Add More Approximate Operators?
+To begin with very few operations have a meaningful error value in them.
+Besides some exotic recursive calculation it is limited to comparisons.
+
+With equality and inequality covered that leaves use with the ordering
+comparisons. In these cases because one side (above or below) is covered in
+its entirety adding an error simply shifts (down or up) by that amount. This
+is a less useful operation and easier to code in line. For example:
+
+`( a ~<= b : epsilon ) == ( a <= b + epsilon )`
+
+Default Epsilon
+---------------
+
+For primitive (or library) types that have approximate equality defined on
+them it may also be useful to provide a general default for the error. Some
+epsilon that is small, but large enough to catch the usual build up of error
+when someone is doing just a bit of math with these types.
+
+However it should probably not be called epsilon to avoid any confusion with
+machine epsilon, which in many cases would be much smaller than the default
+error value.
+
+Even if the default implementations are in the prelude and not a library,
+these might be useful contexts of `approx.hfa`.
