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+\chapter{Conclusion}\label{conclusion}
+
+\Gls{uthrding} is popular.
+It makes sense for \CFA to use it.
+
+\todo{Obivously fix the above}
+
+An important aspect of this approach to threading is how threads are scheduled.
+As \CFA aims to increase productivity and safety of C while maintaining its performance, so to should the threading runtime achieve these goals.
+For scheduling, productivity and safety manifest in removing pitfalls in the efficient usage of the threading runtime.
+This thesis contributes to this goal by presenting a low-latency scheduler that offers improved starvation prevention compared to other state-of-the-art schedulers.
+It presents a core algorithm (Chapter~\ref{core}) that provides increased fairness through helping (Section~\ref{heling}) as well as optimizations which virtually remove the cost of this fairness (Section~\ref{relaxedtimes}).
+Building upon the fundamental scheduling algorithm, an implementation of user-level \io blocking is presented (Chapter~\ref{io}) which achieves the same performance and fairness balance as the scheduler itself.
+From these core algorithms, and a low-latency idle-sleep mechanism is presented (Chapter~\ref{practice}) which allows the \CFA runtime to stay viable for workloads that do not consistently saturate the system.
+
+\section{Future Work}
+While the \CFA runtime achieves a better compromise in term of performance and fairness than other schedulers, I do believe that further improvements could be made to reduce even further the number of cases where performance deteriorates.
+Furthermore, I believe that achieve performance and starvation freedom simultaneously is generally a challenge even outside of scheduling algorithms.
+
+\subsection{Idle Sleep}
+An interesting
+
+\subsection{Hardware}
