source: libcfa/src/concurrency/locks.cfa @ 1df492a

ADTast-experimentalpthread-emulationqualifiedEnum
Last change on this file since 1df492a was c18bf9e, checked in by Thierry Delisle <tdelisle@…>, 2 years ago

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1//
2// Cforall Version 1.0.0 Copyright (C) 2021 University of Waterloo
3//
4// The contents of this file are covered under the licence agreement in the
5// file "LICENCE" distributed with Cforall.
6//
7// locks.hfa -- LIBCFATHREAD
8// Runtime locks that used with the runtime thread system.
9//
10// Author           : Colby Alexander Parsons
11// Created On       : Thu Jan 21 19:46:50 2021
12// Last Modified By :
13// Last Modified On :
14// Update Count     :
15//
16
17#define __cforall_thread__
18#define _GNU_SOURCE
19
20#include "locks.hfa"
21#include "kernel/private.hfa"
22
23#include <kernel.hfa>
24#include <stdlib.hfa>
25
26#pragma GCC visibility push(default)
27
28//-----------------------------------------------------------------------------
29// info_thread
30forall(L & | is_blocking_lock(L)) {
31        struct info_thread {
32                // used to put info_thread on a dl queue
33                inline dlink(info_thread(L));
34
35                // waiting thread
36                struct thread$ * t;
37
38                // shadow field
39                uintptr_t info;
40
41                // lock that is passed to wait() (if one is passed)
42                L * lock;
43
44                // true when signalled and false when timeout wakes thread
45                bool signalled;
46        };
47        P9_EMBEDDED( info_thread(L), dlink(info_thread(L)) )
48
49        void ?{}( info_thread(L) & this, thread$ * t, uintptr_t info, L * l ) {
50                this.t = t;
51                this.info = info;
52                this.lock = l;
53        }
54
55        void ^?{}( info_thread(L) & this ) {}
56}
57
58//-----------------------------------------------------------------------------
59// Blocking Locks
60void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner ) {
61        this.lock{};
62        this.blocked_threads{};
63        this.wait_count = 0;
64        this.multi_acquisition = multi_acquisition;
65        this.strict_owner = strict_owner;
66        this.owner = 0p;
67        this.recursion_count = 0;
68}
69
70void ^?{}( blocking_lock & this ) {}
71
72
73void lock( blocking_lock & this ) with( this ) {
74        lock( lock __cfaabi_dbg_ctx2 );
75        thread$ * thrd = active_thread();
76
77        // single acquisition lock is held by current thread
78        /* paranoid */ verifyf( owner != thrd || multi_acquisition, "Single acquisition lock holder (%p) attempted to reacquire the lock %p resulting in a deadlock.", owner, &this );
79
80        // lock is held by some other thread
81        if ( owner != 0p && owner != thrd ) {
82                insert_last( blocked_threads, *thrd );
83                wait_count++;
84                unlock( lock );
85                park( );
86        }
87        // multi acquisition lock is held by current thread
88        else if ( owner == thrd && multi_acquisition ) {
89                recursion_count++;
90                unlock( lock );
91        }
92        // lock isn't held
93        else {
94                owner = thrd;
95                recursion_count = 1;
96                unlock( lock );
97        }
98}
99
100bool try_lock( blocking_lock & this ) with( this ) {
101        bool ret = false;
102        lock( lock __cfaabi_dbg_ctx2 );
103
104        // lock isn't held
105        if ( owner == 0p ) {
106                owner = active_thread();
107                recursion_count = 1;
108                ret = true;
109        }
110        // multi acquisition lock is held by current thread
111        else if ( owner == active_thread() && multi_acquisition ) {
112                recursion_count++;
113                ret = true;
114        }
115
116        unlock( lock );
117        return ret;
118}
119
120static void pop_and_set_new_owner( blocking_lock & this ) with( this ) {
121        thread$ * t = &try_pop_front( blocked_threads );
122        owner = t;
123        recursion_count = ( t ? 1 : 0 );
124        if ( t ) wait_count--;
125        unpark( t );
126}
127
128void unlock( blocking_lock & this ) with( this ) {
129        lock( lock __cfaabi_dbg_ctx2 );
130        /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
131        /* paranoid */ verifyf( owner == active_thread() || !strict_owner , "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
132        /* paranoid */ verifyf( recursion_count == 1 || multi_acquisition, "Thread %p attempted to release owner lock %p which is not recursive but has a recursive count of %zu", active_thread(), &this, recursion_count );
133
134        // if recursion count is zero release lock and set new owner if one is waiting
135        recursion_count--;
136        if ( recursion_count == 0 ) {
137                pop_and_set_new_owner( this );
138        }
139        unlock( lock );
140}
141
142size_t wait_count( blocking_lock & this ) with( this ) {
143        return wait_count;
144}
145
146void on_notify( blocking_lock & this, thread$ * t ) with( this ) {
147        lock( lock __cfaabi_dbg_ctx2 );
148        // lock held
149        if ( owner != 0p ) {
150                insert_last( blocked_threads, *t );
151                wait_count++;
152                unlock( lock );
153        }
154        // lock not held
155        else {
156                owner = t;
157                recursion_count = 1;
158                unpark( t );
159                unlock( lock );
160        }
161}
162
163size_t on_wait( blocking_lock & this ) with( this ) {
164        lock( lock __cfaabi_dbg_ctx2 );
165        /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
166        /* paranoid */ verifyf( owner == active_thread() || !strict_owner, "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
167
168        size_t ret = recursion_count;
169
170        pop_and_set_new_owner( this );
171        unlock( lock );
172        return ret;
173}
174
175void on_wakeup( blocking_lock & this, size_t recursion ) with( this ) {
176        recursion_count = recursion;
177}
178
179//-----------------------------------------------------------------------------
180// alarm node wrapper
181forall(L & | is_blocking_lock(L)) {
182        struct alarm_node_wrap {
183                alarm_node_t alarm_node;
184                condition_variable(L) * cond;
185                info_thread(L) * info_thd;
186        };
187
188        void ?{}( alarm_node_wrap(L) & this, Duration alarm, Duration period, Alarm_Callback callback, condition_variable(L) * c, info_thread(L) * i ) {
189                this.alarm_node{ callback, alarm, period };
190                this.cond = c;
191                this.info_thd = i;
192        }
193
194        void ^?{}( alarm_node_wrap(L) & this ) { }
195
196        static void timeout_handler ( alarm_node_wrap(L) & this ) with( this ) {
197                // This condition_variable member is called from the kernel, and therefore, cannot block, but it can spin.
198                lock( cond->lock __cfaabi_dbg_ctx2 );
199
200                // this check is necessary to avoid a race condition since this timeout handler
201                //      may still be called after a thread has been removed from the queue but
202                //      before the alarm is unregistered
203                if ( (*info_thd)`isListed ) {   // is thread on queue
204                        info_thd->signalled = false;
205                        // remove this thread O(1)
206                        remove( *info_thd );
207                        cond->count--;
208                        if( info_thd->lock ) {
209                                // call lock's on_notify if a lock was passed
210                                on_notify(*info_thd->lock, info_thd->t);
211                        } else {
212                                // otherwise wake thread
213                                unpark( info_thd->t );
214                        }
215                }
216                unlock( cond->lock );
217        }
218
219        // this casts the alarm node to our wrapped type since we used type erasure
220        static void alarm_node_wrap_cast( alarm_node_t & a ) { timeout_handler( (alarm_node_wrap(L) &)a ); }
221}
222
223//-----------------------------------------------------------------------------
224// Synchronization Locks
225forall(L & | is_blocking_lock(L)) {
226
227        //-----------------------------------------------------------------------------
228        // condition variable
229        void ?{}( condition_variable(L) & this ){
230                this.lock{};
231                this.blocked_threads{};
232                this.count = 0;
233        }
234
235        void ^?{}( condition_variable(L) & this ){ }
236
237        static void process_popped( condition_variable(L) & this, info_thread(L) & popped ) with( this ) {
238                if(&popped != 0p) {
239                        popped.signalled = true;
240                        count--;
241                        if (popped.lock) {
242                                // if lock passed call on_notify
243                                on_notify(*popped.lock, popped.t);
244                        } else {
245                                // otherwise wake thread
246                                unpark(popped.t);
247                        }
248                }
249        }
250
251        bool notify_one( condition_variable(L) & this ) with( this ) {
252                lock( lock __cfaabi_dbg_ctx2 );
253                bool ret = ! blocked_threads`isEmpty;
254                process_popped(this, try_pop_front( blocked_threads ));
255                unlock( lock );
256                return ret;
257        }
258
259        bool notify_all( condition_variable(L) & this ) with(this) {
260                lock( lock __cfaabi_dbg_ctx2 );
261                bool ret = ! blocked_threads`isEmpty;
262                while( ! blocked_threads`isEmpty ) {
263                        process_popped(this, try_pop_front( blocked_threads ));
264                }
265                unlock( lock );
266                return ret;
267        }
268
269        uintptr_t front( condition_variable(L) & this ) with(this) {
270                return blocked_threads`isEmpty ? NULL : blocked_threads`first.info;
271        }
272
273        bool empty( condition_variable(L) & this ) with(this) {
274                lock( lock __cfaabi_dbg_ctx2 );
275                bool ret = blocked_threads`isEmpty;
276                unlock( lock );
277                return ret;
278        }
279
280        int counter( condition_variable(L) & this ) with(this) { return count; }
281
282        static size_t queue_and_get_recursion( condition_variable(L) & this, info_thread(L) * i ) with(this) {
283                // add info_thread to waiting queue
284                insert_last( blocked_threads, *i );
285                count++;
286                size_t recursion_count = 0;
287                if (i->lock) {
288                        // if lock was passed get recursion count to reset to after waking thread
289                        recursion_count = on_wait( *i->lock );
290                }
291                return recursion_count;
292        }
293
294        // helper for wait()'s' with no timeout
295        static void queue_info_thread( condition_variable(L) & this, info_thread(L) & i ) with(this) {
296                lock( lock __cfaabi_dbg_ctx2 );
297                size_t recursion_count = queue_and_get_recursion(this, &i);
298                unlock( lock );
299
300                // blocks here
301                park( );
302
303                // resets recursion count here after waking
304                if (i.lock) on_wakeup(*i.lock, recursion_count);
305        }
306
307        #define WAIT( u, l ) \
308                info_thread( L ) i = { active_thread(), u, l }; \
309                queue_info_thread( this, i );
310
311        // helper for wait()'s' with a timeout
312        static void queue_info_thread_timeout( condition_variable(L) & this, info_thread(L) & info, Duration t, Alarm_Callback callback ) with(this) {
313                lock( lock __cfaabi_dbg_ctx2 );
314                size_t recursion_count = queue_and_get_recursion(this, &info);
315                alarm_node_wrap(L) node_wrap = { t, 0`s, callback, &this, &info };
316                register_self( &node_wrap.alarm_node );
317                unlock( lock );
318
319                // blocks here
320                park();
321
322                // unregisters alarm so it doesn't go off if this happens first
323                unregister_self( &node_wrap.alarm_node );
324
325                // resets recursion count here after waking
326                if (info.lock) on_wakeup(*info.lock, recursion_count);
327        }
328
329        #define WAIT_TIME( u, l, t ) \
330                info_thread( L ) i = { active_thread(), u, l }; \
331                queue_info_thread_timeout(this, i, t, alarm_node_wrap_cast ); \
332                return i.signalled;
333
334        void wait( condition_variable(L) & this                        ) with(this) { WAIT( 0, 0p    ) }
335        void wait( condition_variable(L) & this, uintptr_t info        ) with(this) { WAIT( info, 0p ) }
336        void wait( condition_variable(L) & this, L & l                 ) with(this) { WAIT( 0, &l    ) }
337        void wait( condition_variable(L) & this, L & l, uintptr_t info ) with(this) { WAIT( info, &l ) }
338
339        bool wait( condition_variable(L) & this, Duration duration                        ) with(this) { WAIT_TIME( 0   , 0p , duration ) }
340        bool wait( condition_variable(L) & this, uintptr_t info, Duration duration        ) with(this) { WAIT_TIME( info, 0p , duration ) }
341        bool wait( condition_variable(L) & this, L & l, Duration duration                 ) with(this) { WAIT_TIME( 0   , &l , duration ) }
342        bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration ) with(this) { WAIT_TIME( info, &l , duration ) }
343
344        //-----------------------------------------------------------------------------
345        // fast_cond_var
346        void  ?{}( fast_cond_var(L) & this ){
347                this.blocked_threads{};
348                #ifdef __CFA_DEBUG__
349                this.lock_used = 0p;
350                #endif
351        }
352        void ^?{}( fast_cond_var(L) & this ){ }
353
354        bool notify_one( fast_cond_var(L) & this ) with(this) {
355                bool ret = ! blocked_threads`isEmpty;
356                if ( ret ) {
357                        info_thread(L) & popped = try_pop_front( blocked_threads );
358                        on_notify(*popped.lock, popped.t);
359                }
360                return ret;
361        }
362        bool notify_all( fast_cond_var(L) & this ) with(this) {
363                bool ret = ! blocked_threads`isEmpty;
364                while( ! blocked_threads`isEmpty ) {
365                        info_thread(L) & popped = try_pop_front( blocked_threads );
366                        on_notify(*popped.lock, popped.t);
367                }
368                return ret;
369        }
370
371        uintptr_t front( fast_cond_var(L) & this ) with(this) { return blocked_threads`isEmpty ? NULL : blocked_threads`first.info; }
372        bool empty ( fast_cond_var(L) & this ) with(this) { return blocked_threads`isEmpty; }
373
374        void wait( fast_cond_var(L) & this, L & l ) {
375                wait( this, l, 0 );
376        }
377
378        void wait( fast_cond_var(L) & this, L & l, uintptr_t info ) with(this) {
379                // brand cond lock with lock
380                #ifdef __CFA_DEBUG__
381                        if ( lock_used == 0p ) lock_used = &l;
382                        else { assert(lock_used == &l); }
383                #endif
384                info_thread( L ) i = { active_thread(), info, &l };
385                insert_last( blocked_threads, i );
386                size_t recursion_count = on_wait( *i.lock );
387                park( );
388                on_wakeup(*i.lock, recursion_count);
389        }
390}
391
392//-----------------------------------------------------------------------------
393// Semaphore
394void  ?{}( semaphore & this, int count = 1 ) {
395        (this.lock){};
396        this.count = count;
397        (this.waiting){};
398}
399void ^?{}(semaphore & this) {}
400
401bool P(semaphore & this) with( this ){
402        lock( lock __cfaabi_dbg_ctx2 );
403        count -= 1;
404        if ( count < 0 ) {
405                // queue current task
406                append( waiting, active_thread() );
407
408                // atomically release spin lock and block
409                unlock( lock );
410                park();
411                return true;
412        }
413        else {
414            unlock( lock );
415            return false;
416        }
417}
418
419thread$ * V (semaphore & this, const bool doUnpark ) with( this ) {
420        thread$ * thrd = 0p;
421        lock( lock __cfaabi_dbg_ctx2 );
422        count += 1;
423        if ( count <= 0 ) {
424                // remove task at head of waiting list
425                thrd = pop_head( waiting );
426        }
427
428        unlock( lock );
429
430        // make new owner
431        if( doUnpark ) unpark( thrd );
432
433        return thrd;
434}
435
436bool V(semaphore & this) with( this ) {
437        thread$ * thrd = V(this, true);
438        return thrd != 0p;
439}
440
441bool V(semaphore & this, unsigned diff) with( this ) {
442        thread$ * thrd = 0p;
443        lock( lock __cfaabi_dbg_ctx2 );
444        int release = max(-count, (int)diff);
445        count += diff;
446        for(release) {
447                unpark( pop_head( waiting ) );
448        }
449
450        unlock( lock );
451
452        return thrd != 0p;
453}
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