#include #define HEADNAME_(S) S ## Head #define BFX_INTRUSION(S) TAILQ_ENTRY(S) xx; #define BFX_EXTRUSION_DECL(S) #define BFX_EXTRUSION_FOLLOWUP(S) TAILQ_HEAD(HEADNAME_(S), S); #define BFX_LIST_HEAD_T(S) struct HEADNAME_(S) #define BFX_LISTED_ELEM_T(S) S* #define BFX_INSERT_FIRST(S, lst, item) ({TAILQ_INSERT_HEAD(&lst, &item, xx); &item;}) #define BFX_INSERT_LAST(S, lst, item) ({TAILQ_INSERT_TAIL(&lst, &item, xx); &item;}) #define BFX_INSERT_BEFORE(S, lst, item, refIter) ({TAILQ_INSERT_BEFORE(refIter, &item, xx); &item;}) #define BFX_INSERT_AFTER(S, lst, item, refIter) ({TAILQ_INSERT_AFTER(&lst, refIter, &item, xx); &item;}) #define BFX_REMOVE_FIRST(S, lst) ({ S * first=TAILQ_FIRST( &lst ); TAILQ_REMOVE( &lst, first, xx ); }) // about two steps: see tailq-bug.c #define BFX_REMOVE_LAST(S, lst) ({ S * last =TAILQ_LAST ( &lst, HEADNAME_(S) ); TAILQ_REMOVE( &lst, last , xx ); }) #define BFX_REMOVE_HERE(S, lst, refIter) TAILQ_REMOVE( &lst, refIter, xx ) #define BFX_INIT(S, lst) TAILQ_INIT(&lst); #define BFX_GET_AFTER(S, lst, iter) TAILQ_NEXT(iter, xx) #define BFX_GET_BEFORE(S, lst, iter) TAILQ_PREV(iter, HEADNAME_(S), xx) #define BFX_IS_VALID_POS(S, lst, iter) ((iter)!=NULL) #define BFX_DEREF_POS(S, lst, iter) (iter)