#pragma once #include "graph__tshell.h" #include "graph/node__tshell.h" #include "graph/edge__tshell.h" struct graph$$Graph { struct graph$node$$Node$$shell *nodes; struct graph$edge$$Edge$$shell *edges; int num_nodes; int num_edges; }; struct graph$$Graph$$shell graph$$create_rand_graph(int num_nodes, int num_edges); struct graph$node$$Node$$shell *graph$$grab_random_node(struct graph$$Graph$$shell *g); int graph$$path_found(struct graph$node$$Node$$shell *first, struct graph$node$$Node$$shell *second); int graph$$destroy_graph(struct graph$$Graph$$shell *g);