#include #include "c-stack.h" struct stack_node { void* value; struct stack_node* next; }; struct stack new_stack() { return (struct stack){ NULL }; /***/ } void copy_stack(struct stack* s, const struct stack* t, void* (*copy)(const void*)) { struct stack_node** crnt = &s->head; for ( struct stack_node* next = t->head; next; next = next->next ) { *crnt = malloc(sizeof(struct stack_node)); /***/ **crnt = (struct stack_node){ copy(next->value) }; /***/ crnt = &(*crnt)->next; } *crnt = 0; } void clear_stack(struct stack* s, void (*free_el)(void*)) { for ( struct stack_node* next = s->head; next; ) { struct stack_node* crnt = next; next = crnt->next; free_el(crnt->value); free(crnt); } s->head = NULL; } _Bool stack_empty(const struct stack* s) { return s->head == NULL; } void push_stack(struct stack* s, void* value) { struct stack_node* n = malloc(sizeof(struct stack_node)); /***/ *n = (struct stack_node){ value, s->head }; /***/ s->head = n; } void* pop_stack(struct stack* s) { struct stack_node* n = s->head; s->head = n->next; void* x = n->value; free(n); return x; }